Difference between revisions of "Seed Maker"
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(→Seeds per Crop: Adding corrections and details to the seed maker logic. See https://github.com/veywrn/StardewValley/blob/3ff171b6e9e6839555d7881a391b624ccd820a83/StardewValley/Object.cs#L2675-L2694) |
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==Seeds per Crop== | ==Seeds per Crop== | ||
− | The Seed Maker can produce 1-3 seeds of the same variety as the input crop ( | + | The Seed Maker can produce 1-3 seeds of the same variety as the input crop (≈98% chance, average of 2 seeds), 1-4 [[Mixed Seeds]] (=1.4<SPAN STYLE="text-decoration:overline">9</SPAN>% chance), or 1 packet of [[Ancient Seeds]] (=0.4<SPAN STYLE="text-decoration:overline">9</SPAN>...% chance). |
− | To avoid buying new seeds, | + | To avoid buying new seeds, approximately 51% of harvests would need to be sacrificed (≈ 1 / (0.98 * 2)) to obtain new seeds for the next growing cycle. |
− | The type and number of seeds produced is determined by the time of day and location of the Seed Maker.<ref name="processtime"/> | + | The type and number of seeds produced is determined by a pseudo-random generator; initialized with several factors: an identifier unique to each game, the number of in-game days played in that game, the time of day, and location of the Seed Maker.<ref name="processtime"/> This means that while it is impossible to predict or influence the type and number of seeds produced at any given time, it will always be the same type/amount for a given day, time, and seed maker at that specific location. |
==Seedless Crops== | ==Seedless Crops== |
Revision as of 21:39, 29 August 2024
Seed Maker | |
Place crops inside to produce a varying amount of seeds. Doesn't work with fruit tree crops. | |
Information | |
Source | Crafting |
Sell Price | Cannot be sold |
Crafting | |
Recipe Source | Farming (Level 9) |
Ingredients | Wood (25) Gold Bar (1) Coal (10) |
The Seed Maker is a piece of Refining Equipment that produces seeds from a harvested crop or one of four foraged items: Wild Horseradish, Spice Berry, Common Mushroom, or Winter Root. It takes 20m to process seeds. [1]
A Seed Maker can be crafted after reaching Farming Level 9. One Seed Maker is the reward for completing the Dye Bundle on the Bulletin Board. A Seed Maker may occasionally be found in a treasure room in the Skull Cavern.
Seeds per Crop
The Seed Maker can produce 1-3 seeds of the same variety as the input crop (≈98% chance, average of 2 seeds), 1-4 Mixed Seeds (=1.49% chance), or 1 packet of Ancient Seeds (=0.49...% chance).
To avoid buying new seeds, approximately 51% of harvests would need to be sacrificed (≈ 1 / (0.98 * 2)) to obtain new seeds for the next growing cycle.
The type and number of seeds produced is determined by a pseudo-random generator; initialized with several factors: an identifier unique to each game, the number of in-game days played in that game, the time of day, and location of the Seed Maker.[1] This means that while it is impossible to predict or influence the type and number of seeds produced at any given time, it will always be the same type/amount for a given day, time, and seed maker at that specific location.
Seedless Crops
The Seed Maker does not produce seeds from:
- Blackberry
- Coconut
- Coffee Bean
- Crocus
- Crystal Fruit
- Fiddlehead Fern
- Fruit Tree Fruit
- Salmonberry
- Sweet Pea
- Tea Leaves
- Wild Plum
- Any item listed as "Forage" in-game (other than Wild Horseradish, Common Mushroom, and Winter Root)
References
History
- 1.3.27: Cactus Fruit (both foraged and farmed) can be placed in the Seed Maker to produce Cactus Seeds.
- 1.4: Can now be stacked in a player's inventory and in chests.
- 1.6: Changed game randomization, which removed Seed Maker output exploits.