Crops
- This page is for crops that grow on tilled land. For fruit that grows on trees, see Fruit Trees.
Crops are plants that are grown from seeds to be harvested for the purpose of profit, food, or gifting. Generally, each crop is seasonal. It can be planted only during its designated season, and when seasons change (after the 28th day), the crop will wither and die. Multi-season crops (i.e., Ancient Fruit, Coffee Bean, Corn, Sunflower, and Wheat), however, will continue to grow during all specified seasons.
Basics
Monsters
Monsters (either on the Wilderness Farm or toggled on by the Dark Shrine of Night Terrors on any farm) have no effect on crops.
Crows
Crops can be eaten by Crows when there are over 15 crops growing and there is no Scarecrow within range.
Farm Animals
Farm Animals never trample or destroy crops. They may get in the way of planting or harvesting efforts, but will never cause damage to crops.
Fertilizing and Planting
Fallow (untilled) farm land must be tilled with the Hoe before fertilizing or planting there, an activity that consumes some of the player's daily energy, as reflected on the energy bar. A tile may be watered (by using the Watering Can) only after it has been tilled, which consumes more energy.
Seeds and fertilizer are placed on a tilled tile individually by using the left-click control, or on multiple tiles by continuously holding on to the right-click or left-click control and moving the cursor and/or player. Since planting and fertilizing require no tool use, those activities consume none of the player's energy.
Only one type of fertilizer at a time may be used on any given tile. Some fertilizer must be placed on a tile before a seed is planted there, other types can be placed before or after planting a seed. Watering can be done at any time after tilling, and freely either before or after fertilizing and/or planting, without regard to order.
Trellis Crops
Some crops require a trellis, which cannot be walked through, so they require an appropriate crop layout to be reachable. Trellis crops can be walked through once they are dead.
The available trellis crops are Green Bean, Hops, and Grape.
Grow Times
The grow times shown on this page (and in the game) exclude the day the seeds were planted. If planting on the first of a season, a 5-day crop will be ready for harvest on day 6, not day 5. In this case, the number may be thought of as the number of nights required to grow the crop.
Fertilizer and the Agriculturist Profession are not taken into account on this page, but the effects can be viewed on individual crop pages.
Crops must be watered every day for maximum growth. If unwatered for a day, a crop will not grow. Unwatered crops do not die, but they will not grow either.
If a seed is planted into unwatered soil and not watered the same day, it will not grow that night. Growth will start the following night. The grow times on this page assume the seeds are watered the day they are planted.
Planting after midnight does not impose a penalty (it still counts as having been planted on the current day).
End of Season
On the 1st of each season, all crops that are no longer in season will wither and die, leaving behind a dead crop. When a dead crop is left behind at the start of a season it will keep the soil it was planted on tilled, which can reduce the amount of manual tilling and watering that needs to be done at the start of a season. Dead crops can be removed with a scythe.
Multi-season crops that are still in season (i.e., corn planted in summer when transitioning into fall) will not wither and will simply continue to grow. Fully grown crops that are ready to harvest will wither and die when moving to a new season, however.
Giant Crops
Cauliflowers, Melons, Pumpkins, Powdermelons and Qi Fruits planted in a 3x3 pattern can randomly combine into a giant crop. Giant crops drop 15–21 normal-quality items when harvested with any axe, taking three hits.
At the start of each day, every possible 3x3 grid of crops (including overlaps) has a 1% chance to grow into a giant crop as long as the top left crop is fully-grown and watered, and all constituent crops are of the same type. Giant crops won't necessarily appear on the day the crops finish growing; it can happen any day those criteria are met.[1]
Giant crops don't die at change of season like other crops, and giant Qi Fruits don't disappear after the "Qi's Crop" special order is over. Soil underneath a giant crop may become untilled, causing any fertilizer to be lost. Giant crops cannot grow in the greenhouse, by using Garden Pots, or on Ginger Island.
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Cauliflower | Melon | Pumpkin | Powdermelon | Qi Fruit |
Crop Quality
- See also: Crop Quality Formula
The quality of crops comes in four levels: regular, silver,
gold, and
iridium. Quality is determined when a crop is harvested. Normally, harvested crops are almost all of regular quality, with a few at silver or gold quality levels. The average quality can be increased by planting seeds into fertilized soil. Note that iridium quality is possible only with Deluxe Fertilizer. Increasing Farming Skill also increases the chance to harvest a quality crop. If a Seed Maker turns a higher-quality crop into seeds, the seeds are no more likely to produce higher-quality crops when grown and harvested.
Note that for forage items grown from wild seeds, the quality of the items is determined by foraging skill, not farming skill, making iridium quality foraged items possible with the Botanist profession.
Higher quality crops command higher prices when sold, and deliver greater energy and health benefits when eaten. If given as a gift to an NPC who likes or loves the crop, a silver, gold, or iridium quality crop gives a higher number of friendship points. Crop quality has no effect on cooked foods' health or energy gains, or on the quality of Artisan Goods produced.
The quality star of a crop in inventory animates when it is of the highest quality possible (iridium).
For crops that produce multiples at harvest (i.e., Coffee Bean, Blueberry, Cranberries), Basic, Quality and Deluxe Fertilizers affect only the first crop produced. That is, only 1 out of 4 coffee beans is affected at each harvest; only 1 out of 3 blueberries is affected, etc.
Gold per Day
Calculations do not take into account Fertilizer, crop quality, or the Tiller or Agriculturist Professions. Variations are noted in or below each table, if applicable. It is assumed that the crop is watered on the day of planting.
The general formula is:
Minimum Gold per Day = ((Max Harvests × Sell Price per Harvest) − Seed Price) / Growing Days
Growing Days = Days to Maturity + ((Max Harvests − 1) × Days to Regrow)
Days to Maturity and Days to Regrow are listed in each table.
Max Harvests is normally 1, but for crops that continue to produce, it is the actual number of harvests that can be obtained in the growing season(s).
Sell Price per Harvest is normally the same as the Sell Price of one normal-quality crop. Extra crops are not counted since their occurrence is rare, except in the case of potatoes. The chance of an extra potato is ≈25%, much higher than with any other crop. Thus, the Sell Price per Harvest is 1.25 × 80 instead of 1 × 80.
In the case of plants that always give >1 item per harvest (e.g., Coffee Bean, Blueberry, Cranberries) the Sell Price per Harvest = # of crops per Harvest × Sell Price for one item.
Example: Cranberries |
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Max Harvests = 5 Sell Price per Harvest = 2 berries × Seed Price = Growing Days = 7 + ((5 − 1) × 5) = 27 Gold per Day = (5 × 150 − 240) / 27 = |
Spring Crops
Blue Jazz
The flower grows in a sphere to invite as many butterflies as possible.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Jazz Seeds |
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1 day | 2 days | 2 days | 2 days | Total: 7 days | ≈![]() |
Carrot
A fast-growing, colorful tuber that makes for a great snack.
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Carrot Seeds |
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1 day | 1 day | 1 day | Total: 3 days | ≈![]() |
Cauliflower
Valuable, but slow-growing. Despite its pale color, the florets are packed with nutrients.
Cauliflower can become a Giant Crop.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Cauliflower Seeds |
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1 day | 2 days | 4 days | 4 days | 1 day | Total: 12 days | ≈![]() |
Coffee Bean
Plant in spring or summer to grow a coffee plant. Place five beans in a keg to make coffee.
Each plant yields 4 beans per harvest, with a 2% chance for more beans. This crop continues to produce after maturity.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||
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Coffee Bean |
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1 day | 2 days | 2 days | 3 days | 2 days | Total: 10 days | Regrowth: 2 days |
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- 1 Traveling Cart (2 seasons)
- 2 Dust Sprite / Harvested bean (1 season)
- 3 Dust Sprite / Harvested bean (2 seasons)
Garlic
Adds a wonderful zestiness to dishes. High quality garlic can be pretty spicy.
Available from year 2+.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Garlic Seeds |
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1 day | 1 day | 1 day | 1 day | Total: 4 days | ![]() |
Green Bean
A juicy little bean with a cool, crisp snap.
This crop uses a trellis, and continues to produce after maturity.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Bean Starter |
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1 day | 1 day | 1 day | 3 days | 4 days | Total: 10 days | Regrowth: 3 days | ![]() |
Kale
The waxy leaves are great in soups and stir fries.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Kale Seeds |
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1 day | 2 days | 2 days | 1 day | Total: 6 days | ≈![]() |
Parsnip
A spring tuber closely related to the carrot. It has an earthy taste and is full of nutrients.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Parsnip Seeds |
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1 day | 1 day | 1 day | 1 day | Total: 4 days | ![]() |
Potato
A widely cultivated tuber.
Yields at least 1 Potato at harvest, with a chance to produce, on average, 0.25 extra potatoes.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Potato Seeds |
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1 day | 1 day | 1 day | 2 days | 1 day | Total: 6 days | ![]() ≈ ![]() |
- 1 1 potato per harvest
- 2 1.25 potatoes per harvest
Rhubarb
The stalks are extremely tart, but make a great dessert when sweetened.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | ||||||||
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Rhubarb Seeds |
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2 days | 2 days | 2 days | 3 days | 4 days | Total: 13 days | ≈![]() |
Strawberry
A sweet, juicy favorite with an appealing red color.
Keeps producing after maturity. When harvested, each Strawberry plant gives 1 Strawberry every 4 days, with a 2% chance for more Strawberries.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used in | |||||||||||||||||||||||||
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Strawberry Seeds |
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1 day | 1 day | 2 days | 2 days | 2 days | Total: 8 days | Regrowth: 4 days |
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- 1 Planted on Spring 1
- 2 Planted on Spring 13/14
Tulip
The most popular spring flower. Has a very faint sweet smell.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used in | ||||||||||||||||||||||||
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Tulip Bulb |
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1 day | 1 day | 2 days | 2 days | Total: 6 days | ≈![]() |
Unmilled Rice
Rice in its rawest form. Run this through a mill to increase the value.
Has a 10% chance of yielding more unmilled rice when harvested.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Rice Shoot |
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1 day | 2 days 1 1 day 2 |
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3 days | Total: 8 days 1 Total: 6 days 2 |
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- 1 Unirrigated
- 2 Irrigated
Summer Crops
Blueberry
A popular berry reported to have many health benefits. The blue skin has the highest nutrient concentration.
Keeps producing after maturity. Each plant produces 3 blueberries at harvest, with a 2% chance for more blueberries.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Blueberry Seeds |
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1 day | 3 days | 3 days | 4 days | 2 days | Total: 13 days | Regrowth: 4 days | ![]() |
Corn
One of the most popular grains. The sweet, fresh cobs are a summer favorite.
Keeps producing after maturity. Can be grown in Summer or Fall.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Corn Seeds |
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2 days | 3 days | 3 days | 3 days | 3 days | Total: 14 days | Regrowth: 4 days |
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- 1 1 season
- 2 2 seasons
Hops
A bitter, tangy flower used to flavor beer.
Hops use a trellis, and continue to produce after maturity.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Hops Starter |
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1 day | 1 day | 2 days | 3 days | 4 days | Total: 11 days | Regrowth: 1 day | ≈![]() |
Hot Pepper
Fiery hot with a hint of sweetness.
Keeps producing after maturity. When harvested, each Hot Pepper plant gives 1 Hot Pepper every 3 days, with a 3% for more Hot Peppers.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Pepper Seeds |
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1 day | 1 day | 1 day | 1 day | 1 day | Total: 5 days | Regrowth: 3 days | ≈![]() |
Melon
A cool, sweet summer treat.
Melons can become a Giant Crop.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Melon Seeds |
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1 day | 2 days | 3 days | 3 days | 3 days | Total: 12 days | ≈![]() |
Poppy
In addition to its colorful flower, the Poppy has culinary and medicinal uses.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Poppy Seeds |
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1 day | 2 days | 2 days | 2 days | Total: 7 days | ≈![]() |
Radish
A crisp and refreshing root vegetable with hints of pepper when eaten raw.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Radish Seeds |
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2 days | 1 day | 2 days | 1 day | Total: 6 days | ≈![]() |
Red Cabbage
Often used in salads and coleslaws. The color can range from purple to blue to green-yellow depending on soil conditions.
Available from year 2+.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Red Cabbage Seeds |
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2 days | 1 day | 2 days | 2 days | 2 days | Total: 9 days | ≈![]() |
Starfruit
An extremely juicy fruit that grows in hot, humid weather. Slightly sweet with a sour undertone.
Not to be mistaken for Stardrop.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used in | ||||||||||||||||||||||||
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Starfruit Seeds |
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2 days | 3 days | 2 days | 3 days | 3 days | Total: 13 days | ≈![]() |
Summer Spangle
A tropical bloom that thrives in the humid summer air. Has a sweet, tangy aroma.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used in | ||||||||||||||||||||||||
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Spangle Seeds |
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1 day | 2 days | 3 days | 2 days | Total: 8 days | ![]() |
Summer Squash
A curved yellow squash that is harvested while immature, and still tender.
Keeps producing after maturity.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | |||||||||||||||||||||||||
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Summer Squash Seeds |
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1 day | 1 day | 1 day | 2 days | 1 day | Total: 6 days | Regrowth: 3 days | ≈![]() |
Sunflower
A common misconception is that the flower turns so it's always facing the sun.
Harvesting a sunflower will also produce 0-2 Sunflower Seeds. Sunflowers can be grown in Summer or Fall.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Sunflower Seeds |
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1 day | 2 days | 3 days | 2 days | Total: 8 days | ![]() ![]() |
- 1 Pierre's General Store, not accounting for reclaimed seeds
- 2 JojaMart, not accounting for reclaimed seeds
Tomato
Rich and slightly tangy, the Tomato has a wide variety of culinary uses.
Keeps producing after maturity. Each harvest produces 1 tomato, with a 5% chance for more tomatoes.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Tomato Seeds |
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2 days | 2 days | 2 days | 2 days | 3 days | Total: 11 days | Regrowth: 4 days | ≈![]() |
Wheat
One of the most widely cultivated grains. Makes a great flour for breads and cakes.
Can be grown in Summer or Fall.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||
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Wheat Seeds |
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1 day | 1 day | 1 day | 1 day | Total: 4 days | ![]() |
Fall Crops
Amaranth
A purple grain cultivated by an ancient civilization.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Amaranth Seeds |
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1 day | 2 days | 2 days | 2 days | Total: 7 days | ≈![]() |
Artichoke
The bud of a thistle plant. The spiny outer leaves conceal a fleshy, filling interior.
Available from year 2+.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Artichoke Seeds |
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2 days | 2 days | 1 day | 2 days | 1 day | Total: 8 days | ![]() |
Beet
A sweet and earthy root vegetable. As a bonus, the leaves make a great salad.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Beet Seeds |
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1 day | 1 day | 2 days | 2 days | Total: 6 days | ≈![]() |
Bok Choy
The leafy greens and fibrous stalks are healthy and delicious.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Bok Choy Seeds |
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1 day | 1 day | 1 day | 1 day | Total: 4 days | ![]() |
Broccoli
The flowering head of a broccoli plant. The tiny buds give it a unique texture.
Keeps producing after maturity.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | |||||||||||||||||||||||||
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Broccoli Seeds |
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2 days | 2 days | 2 days | 2 days | Total: 8 days | Regrowth: 4 days | ≈![]() |
Cranberries
These tart red berries are a traditional winter food.
Yields 2 berries at harvest, with a 10% chance for more berries. Keeps producing after maturity.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Cranberry Seeds |
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1 day | 2 days | 1 day | 1 day | 2 days | Total: 7 days | Regrowth: 5 days | ≈![]() |
Eggplant
A rich and wholesome relative of the tomato. Delicious fried or stewed.
Keeps producing after maturity. When harvested, each Eggplant bush gives 1 Eggplant every 5 days, with a 0.2% chance for more Eggplants.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Eggplant Seeds |
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1 day | 1 day | 1 day | 1 day | 1 day | Total: 5 days | Regrowth: 5 days | ![]() |
Fairy Rose
An old folk legend suggests that the sweet smell of this flower attracts fairies.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used in | ||||||||||||||||||||||||
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Fairy Seeds |
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1 day | 4 days | 4 days | 3 days | Total: 12 days | ![]() |
Grape
A sweet cluster of fruit.
Grapes use a trellis, and continue to produce after maturity.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Grape Starter |
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1 day | 1 day | 2 days | 3 days | 3 days | Total: 10 days | Regrowth: 3 days | ![]() |
Pumpkin
A fall favorite, grown for its crunchy seeds and delicately flavored flesh. As a bonus, the hollow shell can be carved into a festive decoration.
Pumpkins can become a Giant Crop.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | ||||||||
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Pumpkin Seeds |
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1 day | 2 days | 3 days | 4 days | 3 days | Total: 13 days | ≈![]() |
Yam
A starchy tuber with a lot of culinary versatility.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Yam Seeds |
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1 day | 3 days | 3 days | 3 days | Total: 10 days | ![]() |
Winter Crops
Powdermelon
Named for the powdery coating that forms on the surface, this melon is crisp and sweet, with a delicate flavor.
Powdermelons can become a Giant Crop.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | ||||||||||||||||||||||||
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Powdermelon Seeds |
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1 day | 2 days | 1 day | 2 days | 1 day | Total: 7 days | ≈![]() |
Special Crops
Ancient Fruit
It's been dormant for eons.
Grows in Spring, Summer, or Fall. See Ancient Seeds for availability.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | |||||||||
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Ancient Seeds ![]() |
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Inedible | ||||||||
2 days | 7 days | 7 days | 7 days | 5 days | Total: 28 days | Regrowth: 7 days | ≈![]() |
- *Assumes seed crafted for free from Ancient Seed Artifact, grown for 3 seasons.
Cactus Fruit
The sweet fruit of the prickly pear cactus.
Can only be grown in the Greenhouse, indoors in Garden Pots, or the Ginger Island farm.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used in | |||||||||||||||||||||||||
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Cactus Seeds |
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2 days | 2 days | 2 days | 3 days | 3 days | Total: 12 days | Regrowth: 3 days | ≈![]() ≈ ![]() |
- 1 Planting season
- 2 Each season thereafter
Fiber
Raw material sourced from plants.
Grows in all seasons. Does not need to be watered. Produces 4-7 Fiber when harvested, with a 1% chance for even more Fiber.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used in |
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Fiber Seeds ![]() |
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Inedible | Crafting |
1 day | 2 days | 2 days | 2 days | Total: 7 days |
Mixed Flower Seeds
An assortment of flower seeds. Plant them and see what grows!
Mixed Flower Seeds are a type of seed that can be planted in any season, except Winter, to grow into a random flower specific to that season. They can be randomly found when cutting weeds with a tool during the Summer, opening Mystery Boxes, or as the 3rd prize from the Prize Machine.
Mixed Flower Seeds will turn into the following seeds upon planting.
Season | Seeds |
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Spring | ![]() ![]() |
Summer | ![]() ![]() ![]() |
Fall | ![]() ![]() |
Winter | Any of the above (Greenhouse and indoor Garden Pot only). |
Ginger Island | ![]() ![]() ![]() |
Mixed Seeds
There's a little bit of everything here. Plant them and see what grows!
Mixed Seeds are a type of seed that can be planted in any season, except Winter, to grow into a random crop specific to that season. They can be randomly found when cutting weeds with a scythe, by digging up dirt or sand with a hoe, or from a Seed Maker. The Forest Farm has a unique type of weed which always drops Mixed Seeds when destroyed.
Mixed Seeds will turn into the following seeds upon planting. Note that Mixed Seeds can turn into Artichoke Seeds during year 1, despite the fact that Artichoke Seeds are normally unavailable until year 2. During Spring, on the Farm, Parsnip Seeds are twice as likely to be chosen as Cauliflower or Potato Seeds.[2]
Season | Seeds |
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Spring | ![]() ![]() ![]() |
Summer | ![]() ![]() ![]() ![]() |
Fall | ![]() ![]() ![]() ![]() |
Winter | Any of the above (Greenhouse and indoor Garden Pot only). |
Ginger Island | ![]() ![]() ![]() ![]() |
Pineapple
A sweet and tangy tropical treat.
Grows in Summer if planted on the Farm and all year on Ginger Island.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | Used In | |||||||||||||||||||||||||
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Pineapple Seeds |
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1 day | 3 days | 3 days | 4 days | 3 days | Total: 14 days | Regrowth: 7 days | ≈![]() |
Taro Root
This starchy root is one of the most ancient crops.
Grows in Summer if planted on the Farm and all year on Ginger Island.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Harvest | Sells For | Energy / Health | Used In | ||||||||||||||||||||||||
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Taro Tuber |
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1 day 1 1 day 2 |
2 days 1 1 day 2 |
3 days 1 2 days 2 |
4 days 1 3 days 2 |
Total: 10 days 1 Total: 7 days 2 |
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- 1 Unirrigated
- 2 Irrigated
Sweet Gem Berry
It's by far the sweetest thing you've ever smelled.
Grows in Fall. Seeds can be found for sale at the Traveling Cart during Spring and Summer, and rarely during Fall and Winter. Can be gifted to Old Master Cannoli in the Secret Woods in exchange for a Stardrop.
Seeds | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Harvest | Sells For | Energy / Health | ||||||||
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Rare Seed |
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Inedible | ||||||||
2 days | 4 days | 6 days | 6 days | 6 days | Total: 24 days | ≈![]() |
- *Assumes Rare Seed purchased from Traveling Cart for
1,000g. Can be obtained for as little as
600g, but only rarely.
Tea Leaves
The young leaves of the tea plant. Can be brewed into the popular, energizing beverage.
Grows in all seasons. Can be harvested each day during the last week of Spring, Summer, and Fall (and Winter if indoors).
Seeds | Stage 1 | Stage 2 | Stage 3 | Harvest | Sells For | Energy / Health | Used in | |||
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Tea Sapling ![]() |
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Inedible | ![]() | ||
10 days | 10 days | Up to and including 21st of the season |
Total: 20 days | Regrowth: 1 day |
Wild Seeds
Wild Seeds can be crafted out of foraged plants after learning the recipe at the appropriate foraging level (Spring at level 1, Summer at level 4, Fall at level 6, Winter at level 7). Each recipe will produce 10 seed packets.
When planted, wild seeds will randomly grow into one of that season's foraged plants. Regardless of what ends up growing, wild seeds all take the same amount of time to grow to maturity (7 days, not counting the day planted). Crows do not attack crops grown from Wild Seeds, so the use of Scarecrows is unnecessary.
Since these seeds grow Forage crops, they will be of iridium quality if the Botanist Profession is chosen.
Artisan Goods
Crops can be processed into Artisan Goods to increase their sell value. Most Fruits and Vegetables can be processed into Jellies and Pickles via a Preserves Jar, or Wine and Juice via a Keg. Five matching Fruits can be processed into Dried Fruit using a Dehydrator.
Using a Keg, Hops can be processed into Pale Ale, Wheat into Beer, Coffee Beans into Coffee, and Tea Leaves into Green Tea.
Achievements
There are 2 Achievements related to Shipping crops.
- Polyculture (Ship 15 of each crop)
- Monoculture (Ship 300 of one crop)
Please refer to the Achievements page for a list of crops that will satisfy these achievements.
Notes
- If Wheat is planted at the end of Summer, it will still be present at the start of Fall, and will prevent tilled soil and Fertilizer from disappearing at the change of seasons.
- Specifically, if planted on or before the 25th of Summer and allowed to remain unharvested until the 1st of Fall, the wheat can then be quickly harvested with the Scythe on Day 1 of Fall, leaving tilled and fertilized soil ready for Fall crops. Wheat is a good choice for this, as its seeds are very cheap, easily accessible, and quick to grow.
- There is a small chance for any crop to produce an extra crop at harvest. See Modding:Crop data.
- Crops have a -1 Speed penalty, but only if the player is running. Seeds do not count as crops for this. If a player has read Ol' Slitherlegs, the penalty is reduced to -0.33.
External Links
- Stardew Profits allows for crop comparison across a wide variety of variables in a compact format.
References
History
- 1.3.27: Seeds planted outside of normal growing season no longer disappear, the player is instead prevented from planting them. Cactus Fruit can be grown from Cactus Seeds.
- 1.5: Iridium crops are now possible when using Deluxe Fertilizer.
- 1.6: Carrot, Summer Squash, Broccoli, Powdermelon, and Mixed Flower Seeds have been added to the game. Powdermelons and Qi Fruits can now become Giant Crops. Reading Ol' Slitherlegs now reduces the speed penalty from -1 to -0.33. Giant Crops now require the top left crop of the 3x3 grid to be watered, instead of the center crop.
Crops | |
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Spring | Blue Jazz • Carrot • Cauliflower • Coffee Bean • Garlic • Green Bean • Kale • Parsnip • Potato • Rhubarb • Strawberry • Tulip • Unmilled Rice |
Summer | Blueberry • Coffee Bean • Corn • Hops • Hot Pepper • Melon • Poppy • Radish • Red Cabbage • Starfruit • Summer Spangle • Summer Squash • Sunflower • Tomato • Wheat |
Fall | Amaranth • Artichoke • Beet • Bok Choy • Broccoli • Corn • Cranberries • Eggplant • Fairy Rose • Grape • Pumpkin • Sunflower • Wheat • Yam |
Winter | Powdermelon |
Special | Ancient Fruit • Cactus Fruit • Pineapple • Qi Fruit • Sweet Gem Berry • Taro Root • Tea Leaves |