Weapons
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Crit. Chance (short for Critical Chance) is a Combat statistic. When you perform an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.
A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount. Bonus damage done by critical strikes is equal to base damage × (3 + Crit. Power / 50)
.
How the critical hit chance works is discussed in Combat#Critical hits.
Increasing Crit. Chance
The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.
Image | Name | Effect | Base Crit. Chance |
---|---|---|---|
Insect Head | Speed (+2) Crit. Chance (+2) | 4% | |
Dark Sword | Speed (−5) Crit. Chance (+2) Weight (+5)Vampiric (9%) | 4% | |
Carving Knife | Crit. Chance (+2) | 4% | |
Iron Dirk | Crit. Chance (+2) | 3% | |
Wind Spire | Crit. Chance (+1) Crit. Power (+10) Weight (+5) | 2% | |
Elf Blade | Crit. Chance (+2) | 4% | |
Crystal Dagger | Crit. Chance (+2) Crit. Power (+50) Weight (+5) | 3% | |
Burglar's Shank | Crit. Chance (+2) Crit. Power (+25) | 4% | |
Shadow Dagger | Crit. Chance (+2) | 4% | |
Broken Trident | Crit. Chance (+1) | 2% | |
Wicked Kris | Crit. Chance (+4) | 6% | |
Galaxy Dagger | Speed (+1) Crit. Chance (+1) Weight (+5) | 2% | |
Dwarf Dagger | Speed (+1) Defense (+6) Crit. Chance (+2) Weight (+5) | 3% | |
Dragontooth Shiv | Crit. Chance (+3) Crit. Power (+100) Weight (+5) | 5% | |
Iridium Needle | Crit. Chance (+6) Crit. Power (+200) | 10% | |
Infinity Dagger | Speed (+1) Defense (+3) Crit. Chance (+4) Weight (+5) | 6% | |
Aquamarine Ring | Crit. Chance (+10%) | ||
Scout (Combat skill) | Crit. Chance (+50%) |
Skills & Stats | |
---|---|
Skills | Farming • Mining • Foraging • Fishing • Combat |
Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |