Immunity
Immunity is a statistic that affects your chance to be afflicted with a status ailment when hit with a debuffing projectile. It has no effect on the length of time that you are invulnerable after getting damaged.
Each point of Immunity reduces the probability of being debuffed by 10%, additively. For example, when wearing the Genie Shoes, which provides 6 points of Immunity, the chance of being debuffed is 40%.[1]
Equipment
The following equipment affects Immunity.
Footwear
Image | Name | Effect |
---|---|---|
Leather Boots | Defense (+1) Immunity (+1) | |
Rubber Boots | Immunity (+1) | |
Tundra Boots | Defense (+2) Immunity (+1) | |
Thermal Boots | Defense (+1) Immunity (+2) | |
Firewalker Boots | Defense (+3) Immunity (+3) | |
Space Boots | Defense (+4) Immunity (+4) | |
Cowboy Boots | Defense (+2) Immunity (+2) | |
Dark Boots | Defense (+4) Immunity (+2) | |
Genie Shoes | Defense (+1) Immunity (+6) | |
Leprechaun Shoes | Defense (+2) Immunity (+1) | |
Emily's Magic Boots | Defense (+4) Immunity (+4) | |
Cinderclown Shoes | Defense (+6) Immunity (+5) | |
Mermaid Boots | Defense (+5) Immunity (+8) | |
Crystal Shoes | Defense (+3) Immunity (+5) |
Rings
Image | Name | Effect |
---|---|---|
Immunity Band | Immunity (+4) |
References
- ↑ See DebuffingProjectile::behaviorOnCollisionWithPlayer in the game code.
History
- 1.5: Immunity now reduces the chance of status debuffs.
Skills & Stats | |
---|---|
Skills | Farming • Mining • Foraging • Fishing • Combat |
Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |