Options
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Options refer to the game settings in Stardew Valley. The options menu is accessed from the Options tab in the game menu.
Categories
General
- Auto Run — Toggles whether the player will auto-run. The "Run" keybind can be held to perform the opposite. Default checked.
- Show Portraits — Toggle the portrait visibility and the name placement when interacted with normally (excludes dialogues that have multi-choices). If shown, the portrait appears to the right side of the dialogue with the name beneath. Otherwise, the name precedes the message, that is, <Name>: <Message>. Default checked.
- Show Merchant Portraits — Toggle the portrait visibility when interacted with as a merchant. Visibility and placements are similar to "Show Portraits" option. Default checked.
- Always Show Tool Hit Location — Toggle the visibility of the red-border that appears around tiles that will be affected by the tool. Default unchecked.
- Hide Tool Hit Location When Moving — Toggle the visibility of the red-border while moving. If checked, the visibility depends on the "Always Show Tool Hit Location" option. Default checked.
- Gamepad Placement Tile Indicator — Default checked, requires gamepad.
- Pause When Game Window Is Inactive — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (e.g. the Journal button) will continue to play. Default checked.
Sound
- Music Volume — Slider for volume of music. Default 75%
- Sound Volume — Slider for volume of sound effects. Default 100%
- Ambient Volume — Slider for volume of ambient sounds. Default 75%
- Footstep Volume — Slider for volume of player character footsteps. Default 90%
- Dialogue Typing Sound — Toggle whether typing of dialogue will be heard. If checked, the volume is affected by "Sound Volume". Default checked.
Graphics
- Window Mode — Drop-down options are: Windowed; Fullscreen; Windowed Borderless. Default Windowed Borderless.
- Resolution — Sets the resolution of the fullscreen window. Drop-down options relies on supported display modes of the default graphics adapter. Inactive if not fullscreen.
- Menu Backgrounds — Toggle whether the menu screen displays a static seasonal image. Default unchecked.
- Lock Toolbar — Toggle whether the toolbar moves to the top of the screen when the player is near the bottom edge of any map. If locked, the toolbar loses opacity.
- Zoom Level — Decrease or increase the zoom level in increments of 5%. Default 100%, minimum 75%, maximum 125%.
- Zoom Buttons — Toggle whether the zoom level buttons appear beneath the gold display.
- Lighting Quality — Available options are: Lowest; Low; Med.; High; Ultra. Default Med.
- Snow Transparency — Slider. Default 100%.
- Show Flash Effects — Toggle whether effects (such as lightning) are visible. Default checked.
- Use Hardware Cursor — Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. Default unchecked.
- Show Sharper Digits — Toggle whether a "sharper" font will be used for stack number digits. Default unchecked.
Controls
Stardew Valley features Controller support with Rumble functionality.
- Controller Rumble — Default checked, inactive without gamepad.
- Invert Toolbar Scroll Direction — Toggle. If checked, scrolling down picks the item to the left and scrolling up picks the item to the right. Default unchecked.
- Reset Controls To Default — Reset all keybinds to default values. Does not ask for confirmation.
- Check/Do Action — Set the keybind for checking or doing some action such as: interacting with NPCs, Calendar, Help Wanted, doors, ladders and elevators; picking up an item from the bag slot; picking up forage and loot. Default Right-Click, X
- Use Tool — Set the keybind for using tools, or picking up forage and loot. Default Left-Click, C
- Access Menu — Set the keybind for opening and closing the Menu (always opens to the Inventory tab). Default Escape, E
- Access Journal — Set the keybind for opening and closing the Journal. Default F
- Access Map — Set the keybind for opening and closing the Map. Default M
- Move Up — Set the keybind for moving the character up. Default W
- Move Left — Set the keybind for moving the character left. Default A
- Move Down — Set the keybind for moving the character down. Default S
- Move Right — Set the keybind for moving the character right. Default W
- Run — Set the keybind for running (if "Auto Run" unchecked) or walking (if "Auto Run" checked) while the key is held. Default LeftShift.
- Inventory Slot #1 — Set the keybind for selecting the first slot in the inventory and toolbar. Default 1
- Inventory Slot #2 — Set the keybind for selecting the second slot in the inventory and toolbar. Default 2
- Inventory Slot #3 — Set the keybind for selecting the third slot in the inventory and toolbar. Default 3
- Inventory Slot #4 — Set the keybind for selecting the fourth slot in the inventory and toolbar. Default 4
- Inventory Slot #5 — Set the keybind for selecting the fifth slot in the inventory and toolbar. Default 5
- Inventory Slot #6 — Set the keybind for selecting the sixth slot in the inventory and toolbar. Default 6
- Inventory Slot #7 — Set the keybind for selecting the seventh slot in the inventory and toolbar. Default 7
- Inventory Slot #8 — Set the keybind for selecting the eighth slot in the inventory and toolbar. Default 8
- Inventory Slot #9 — Set the keybind for selecting the ninth slot in the inventory and toolbar. Default 9
- Inventory Slot #10 — Set the keybind for selecting the tenth slot in the inventory and toolbar. Default 0
- Inventory Slot #11 — Set the keybind for selecting the eleventh slot in the inventory and toolbar. Default Minus
- Inventory Slot #12 — Set the keybind for selecting the twelfth slot in the inventory and toolbar. Default Plus
History
- 1.01:
- Sound effect volume now properly applied on load.
- Z key is now bind-able.
- 1.05:
- Added a zoom in/out feature to the options tab.
- Added volume sliders for ambient sounds and footstep sounds.
- Added snow transparency slider.
- Added option to turn off flash effects.
- Added lighting quality option.
- You can now press the toolbar shortcut keys (1, 2, 3, etc. by default) to change the active slot while the inventory menu is up.
- 1.051:
- You can press a "menu" button (Esc or E by default) to close out of yes/no dialogues.
- If no other function is mapped to it, the Y key will choose "yes" in a yes/no dialogue.
- You can use the trigger buttons on a gamepad to navigate through the Community Center menu.
- 1.07:
- Your assigned movement keys are now used within Journey of the Prairie King.
- Hardware mouse cursor option.
- Item placement with the gamepad improved, and there is now an option to show an item placement indicator.
- 1.1:
- Added a graphics option to display "sharper" stack number digits.
- "Check action"-mapped keys should now work to attach bait to a rod.