Difference between revisions of "Forge"
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[[Crab pot]]s cannot be placed in the forge. | [[Crab pot]]s cannot be placed in the forge. | ||
− | When fishing there is a chance the player can reel up a ??? labled present that will contain a wall hanging labled "Physics 101" | + | When fishing there is a chance the player can reel up a ??? labled present that will contain a wall hanging labled "Physics 101." |
==Secret== | ==Secret== |
Revision as of 21:15, 3 January 2021
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The Forge in the volcano caldera on Ginger Island lets you upgrade weapons, enchant weapons and tools, combine rings, and change weapon appearances.
Weapon forging
You can forge a melee weapon (dagger, hammer, or sword) up to three times to improve its stats. Each forge costs one gem, and 10/15/20 cinder shards depending on the forge level.
Using a diamond as the gem fills all remaining forge levels with random upgrades, but only consumes 10 cinder shards.
Gem | Effect |
---|---|
Amethyst | More knockback (adds 1 per level). |
Aquamarine | More critical hit chance (adds 4.6% × level). |
Emerald | More weapon speed (adds 5 × level). |
Jade | More critical hit damage (adds 10% × level). |
Ruby | More damage (adds 10% × level to both min and max damage). |
Topaz | More defense (adds 1 × level). |
Enchantments
You can add a random enchantment to any weapon or tool (except fishing pole, pan, return sceptre, or scythe). This costs one prismatic shard and 20 cinder shards.
Each weapon or tool can only have one enchantment, and you can't choose which one will be applied, but you can repeat with another prismatic shard to re-randomize it.
Enchantments are randomized based on the number of times you've enchanted any tool, so reloading the day and enchanting a different tool will change the progression.
Combat enchantments
Only applies to melee weapons (can't be applied to a slingshot)
Name | Effect |
---|---|
Artful | 50% cooldown on special moves. Can only be applied once to a weapon. |
Bug Killer | Double damage to bugs, allows killing armored bugs. |
Crusader | 50% more damage to undead / shadows, prevents mummies from reviving. |
Vampiric | Chance to regain some health on hit. |
Haymaker | When cutting weeds, you get more fiber, and also a chance to collect hay. Cutting weeds has a 50% chance of also dropping a fiber, and 33% chance of extra hay (directly into silo on farm, else into inventory). |
Tool enchantments
Name | Axe | Rod | Hoe | Pick | Can | Effect |
---|---|---|---|---|---|---|
Auto-Hook | Automatically hooks fish when they bite (which starts the fishing minigame). | |||||
Archaeologist | Double chance of finding artifacts in artifact spots. | |||||
Bottomless | Infinite water. | |||||
Efficient | No stamina drain. | |||||
Generous | 50% chance of double item after digging. | |||||
Master | Adds an extra fishing level to the player while held. | |||||
Powerful | Extra power level. | |||||
Preserving | 50% chance that bait and tackle aren't consumed on use. | |||||
Reaching | Increased charge-up capacity for greater area of effect. Increases the maximum area of effect to 5x5 tiles. | |||||
Shaving | Chance of extra wood from trees, hardwood from stumps, produce from giant crops. | |||||
Swift | Tool use is faster. |
Infinity Weapons
You can forge a Galaxy Soul into a galaxy weapon at the cost of 20 cinder shards. Doing this 3 times (at a total cost of 3 Galaxy Souls and 60 cinder shards) will turn the weapon into a more powerful "Infinity" weapon. Less or more Galaxy Souls do nothing. This works for the Galaxy Sword (Infinity Blade), Galaxy Hammer (Infinity Gavel), and Galaxy Dagger (Infinity Dagger).
Weapon Appearance
You can merge two weapons through the forge. The resulting weapon will have all the stats and info of the first weapon, but the appearance of the second weapon. You can only merge weapons of the same type (e.g. you can't merge a hammer with a sword), and can't merge slingshots.
This costs 10 cinder shards, and consumes the second weapon.
Combined Rings
You can combine two different rings into one with stacked effects. This costs 20 cinder shards.
This has two restrictions:
- You can't combine two of the same ring into one. (You can combine two different rings with the same effect though, like Glow Ring and Glowstone Ring. Their effects will stack in the same way as wearing both rings separately.)
- You can't combine three or more rings into one (i.e. a combined ring can't be further combined).
Unforge
For a weapon, unforging removes all forge upgrades (but not enchantments) and resets its appearance. This is free, but only recovers some of the Cinder Shards used to forge it.
For a combined ring, unforge splits it back into the original rings.
To begin the unforging process, place the item that you want to unforge into the left square slot. Then click the red ⨯ symbol near the bottom right corner. The unforged item(s) will appear in your inventory.
Fishing
The Forge is the only level of the Volcano Dungeon where fishing can occur. It is one of two locations in the game where players can catch Lava Eels.
Crab pots cannot be placed in the forge.
When fishing there is a chance the player can reel up a ??? labled present that will contain a wall hanging labled "Physics 101."
Secret
After achieving perfection, you can interact with a red monkey to obtain a secret hat.
History
- 1.5: Introduced.