Talk:Forge

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Enchantments

Per the article, "Each weapon or tool can only have one enchantment". But can one enchantment apply to more than one weapon or tool at a time? Giles (talk) 02:37, 30 March 2021 (UTC)

Each tool/weapon is independent, so you can have any number with the same enchantment. —Pathoschild (talk) 03:32, 30 March 2021 (UTC)

Crit chance nerfed?

I triple enchanted my Dwarf Sword with an Aquamarine, and the progression was +3/+6/+8 crit chance. Doesn't seem to be 4.6 anymore, and even if 3 translates to 4.6, the third level has diminishing returns. Sarysa (talk) 22:58, 29 September 2021 (UTC)


Dwarf Sword critChance = .02

Aquamarine Enchantment code: weapon.critChance.Value += 0.046f * (float)GetLevel();

Assuming your enchantment is level 3 then we have: 0.02 + (0.046 * 3) = 0.158

The crit chance is determined by: Game1.random.NextDouble() < (double)(critChance + (float)who.LuckLevel * (critChance / 40f)))

For that last part of the equation: critChance / 40 = 0.158 / 40 = 0.00395

I don't know how luck value is determined, so assuming it's 1, your crit chance with a Dwarf Sword with Level 3 Aquamarine Enchantment is: (some number between 0 and 1) < 0.158 + (1 * (0.00395)) = (some number between 0 and 1) < 0.16195

In other words, you have a crit chance of 0.16195, or about 16% of your hits should be critical hits (assuming that unknown luck value is 1, which it probably isn't).

I think the only thing from there that can be affecting your crit chance is your luck value, so it's possible you're comparing using your original sword on a very luck day with using your upgrade sword on an unlucky day.

Biochromatic (talk) 02:43, 30 September 2021 (UTC)

Bug?

I went to the forge for the first time recently, and I got the prismatic shard, too. Later- I decided the volcano dungeon was the best place to go when I was bored. I went up to the caldera again, and I got another prismatic shard? I think this might have a trigger in some way, since I waited a couple days before going back. I have yet to look into this, and I’m not sure if this was just a bug with no trigger. PrismaticFang (talk) 01:29, 30 December 2023 (UTC)

Knockback bug on mobile?

I play on Android and meant to forge my Galaxy Sword with three amethysts expecting to get +3 weight/knockback out of that but the first amethyst gave the sword +10 instead. I thought that might be a display difference that it displayed added percentage instead or something and added another one earning me +20 knockback at which point I went to try it out and catapulted a slime across an entire room and the following fire sprite (I'm not sure that's what they're called) way out of sight. So I'm pretty sure in the version I'm playing (mobile on Android version 1.5.6.52) The knockback added in the forge (to the galaxy sword) by one Amethyst is +10 instead of +1. I'll try it with another weapon to confirm and edit this after but if it's universal I highly doubt it was meant to be like that.

Hello anonymous editor! Firstly, please report bugs on the official forums, as the developers do not monitor the wiki for bug reports, but they do monitor the forums. Secondly, please be sure to sign your posts with 4 tildes, so we know who you are and when you posted your question. Thanks! margotbean (talk) 16:37, 30 January 2024 (UTC)