Difference between revisions of "Weapons"
Margotbean (talk | contribs) (added critical strike chances) |
Margotbean (talk | contribs) |
||
Line 487: | Line 487: | ||
==Slingshot== | ==Slingshot== | ||
− | The ammo and slingshot determine the damage dealt. With the worst ammo (''e.g.'', [[fruit]]), a Slingshot can deal 1-3 and a Master Slingshot can deal 2-6 damage. With the best ammo [[Iridium Ore]], a Slingshot can deal 25-101 damage while a Master Slingshot can deal 50-202 damage. | + | The ammo and slingshot determine the damage dealt. With the worst ammo (''e.g.'', [[Fruits|fruit]]), a Slingshot can deal 1-3 and a Master Slingshot can deal 2-6 damage. With the best ammo [[Iridium Ore]], a Slingshot can deal 25-101 damage while a Master Slingshot can deal 50-202 damage. |
{| class="wikitable" id="roundedborder" style="min-width:500px;" | {| class="wikitable" id="roundedborder" style="min-width:500px;" |
Revision as of 22:58, 19 May 2017
Weapons are used to fight monsters. Most weapons can be found as monster loot, purchased from the Adventurer's Guild, or found in chests in the mines.
Using a tool classified as a weapon does not use Energy.
You can execute a secondary attack by right-clicking. With the sword, you will block some damage. A club will smash the ground knocking back nearby enemies and causing minor damage. With a dagger, you will perform a series of quick stabs. Some weapons may have some additional stats.
Weapon Stats
Image | Name | Description |
---|---|---|
Speed | Speed is separate from player speed. This speed only influences Attack Frequency. | |
Defense | Defense is a statistic that affects how much damage the player takes. | |
Weight | The Weight of a weapon affects how far an enemy will be knocked back. | |
Crit. Power | When you hit a critical strike, this statistic will add additional damage to your enemy. |
Sword
Swords are well-rounded weapons with quick attacks and low swing delay. Their secondary attack puts you into a blocking stance, negating damage and dealing damage to the enemy that attacked you.
Image | Name | Level | Description | Damage | Critical Strike Chance | Stats | Location | Buying Price | Selling Price |
---|---|---|---|---|---|---|---|---|---|
All Axes | N/A | Available when starting game. | N/A | N/A | |||||
All Pickaxes | N/A | Available when starting game. | N/A | N/A | |||||
Scythe | Used to cut grass into hay. | 1-3 | .02 | N/A | Available when starting game. Primary use is for farming. | N/A | N/A | ||
Rusty Sword | 1 | A rusty, dull old sword. | 2-5 | .02 | N/A | The Mines entrance | N/A | 50g | |
Wooden Blade | 2 | Not bad for a piece of carved wood. | 3-7 | .02 | N/A | Adventurer's Guild | 250g | 100g | |
Steel Smallsword | 2 | A standard metal blade. | 4-8 | .02 | Speed (+2) | The Mines floor 20 chest reward | N/A | 100g | |
Silver Saber | 3 | Plated with silver to deter rust. | 8-15 | .02 | Defense (+1) | Adventurer's Guild (after unlocking the Mines floor 20) | 750g | 150g | |
Pirate's Sword | 4 | It looks like a pirate owned this once. | 8-14 | .02 | Speed (+2) | The Mines (Floors 20+) Adventurer's Guild (after unlocking the Mines floor 30) |
850g | 200g | |
Cutlass | 4 | A finely crafted blade. | 9-17 | .02 | Speed (+2) | Adventurer's Guild (after unlocking the Mines floor 25) | 1,500g | 200g | |
Iron Edge | 4 | A heavy broadsword. | 12-25 | .02 | Speed (−2) Defense (+1) Weight (+3) | The Mines (Floors 40+) | N/A | 200g | |
Forest Sword | 5 | Made powerful by forest magic. | 8-18 | .02 | Speed (+2) Defense (+1) | The Mines (Floors 20-60) | N/A | 250g | |
Holy Blade | 5 | It feels hopeful to wield. | 18-24 | .02 | Weight (+3) | The Mines (Floors 60+) | N/A | 250g | |
Insect Head | 6 | Not very pleasant to wield. | 10-20 | .04 | Speed (+2) | Bug drop Adventurer's Guild reward for killing 125 Bugs |
10,000g | 300g | |
Claymore | 6 | It's really heavy. | 20-32 | .02 | Speed (−4) Defense (+2) Weight (+3) | Adventurer's Guild (after unlocking the Mines floor 45) | 2,000g | 300g | |
Templar's Blade | 6 | It once belonged to an honorable knight. | 22-29 | 0 | Defense (+1) | Adventurer's Guild (after unlocking the Mines floor 55) | 4,000g | 300g | |
Dark Sword | 7 | It's glowing with a mysterious energy. | 10-30 | .05 | Crit. Power (+25) | The Mines (Floors 60+) | N/A | 350g | |
Neptune's Glaive | 7 | An heirloom from beyond the Gem Sea. | 18-35 | .02 | Speed (−1) Defense (+2) Weight (+4) | Fishing treasure chests (River / Ocean / Mountain Lake / bubbling pools) | N/A | 350g | |
Tempered Broadsword | 8 | It looks like it could withstand anything. | 29-44 | .02 | Speed (−3) Defense (+3) Weight (+3) | Skull Cavern | N/A | 400g | |
Obsidian Edge | 9 | It's incredibly sharp. | 30-45 | .02 | Speed (−1) Crit. Power (+10) | The Mines floor 90 chest reward | N/A | 450g | |
Bone Sword | 10 | A very light piece of sharpened bone. | 20-30 | .02 | Speed (+4) Weight (+2) | Adventurer's Guild (after unlocking the Mines floor 75) | 6,000g | 500g | |
Steel Falchion | 14 | Light and powerful. | 26-38 | .02 | Speed (+4) Crit. Power (+20) | Adventurer's Guild (after unlocking the Mines floor 90) | 9,000g | 700g | |
Lava Katana | 15 | A powerful blade forged in a pool of churning lava. | 55-64 | .015 | Defense (+3) Crit. Power (+25) Weight (+3) | Adventurer's Guild (after unlocking the Mines floor 120) | 25,000g | 750g | |
Galaxy Sword | 26 | It's unlike anything you've ever seen. | 60-80 | .02 | Speed (+4) | The Desert (bring a Prismatic Shard to the Three Pillars) | N/A | 1,300g |
Dagger
Daggers are the fastest-attacking weapons in the game. Their range is short, however, and they only target the square in front of the player rather than swinging in an arc like a sword. Using their secondary ability causes the player to attack multiple times in quick succession.
Image | Name | Level | Description | Damage | Critical Strike Chance | Stats | Location | Buying Price | Selling Price |
---|---|---|---|---|---|---|---|---|---|
Carving Knife | 2 | A small, light blade. | 1-3 | .04 | N/A | The Mines (Floors 1-20) | N/A | 100g | |
Iron Dirk | 2 | A common dagger. | 2-4 | .03 | N/A | Adventurer's Guild (after unlocking the Mines floor 15) | 500g | 100g | |
Wind Spire | 3 | A swift little blade. | 1-5 | .02 | Crit. Power (+10) Weight (+5) | The Mines (Floors 21-40) | N/A | 150g | |
Burglar's Shank | 8 | A weapon of choice for the swift and silent. | 7-12 | .04 | Crit. Power (+25) | Skull Cavern (Serpents and crates) | N/A | 400g | |
Crystal Dagger | 9 | The blade is made of purified quartz. | 4-10 | .03 | Crit. Power (+50) Weight (+5) | The Mines floor 60 chest reward | N/A | 450g | |
Broken Trident | 11 | It came from the sea, but it's still sharp. | 15-26 | .02 | N/A | Fishing treasure chests | N/A | 550g | |
Wicked Kris | 15 | The blade is made of an iridium alloy. | 24-30 | .06 | N/A | Skull Cavern crates | N/A | 750g | |
Galaxy Dagger | 20 | It's unlike anything you've ever seen. | 30-40 | .02 | Speed (+1) Weight (+5) | Adventurer's Guild (after obtaining the Galaxy Sword) | 35,000g | 1,000g |
Club
Clubs are heavy weapons that tend to be slower than swords and daggers but with a wide swing. Their secondary attack causes the player to slam the ground in front of them, causing an area-of-effect attack in a radius around the player that has strong knockback.
Right-clicking with a Club and immediately holding down the "C" key (default config) will cause multiple attacks to occur in quick succession.
Image | Name | Level | Description | Damage | Critcal Strike Chance | Stats | Location | Buying Price | Selling Price |
---|---|---|---|---|---|---|---|---|---|
Femur | 1 | An old, heavy bone caked in centuries of grime. | 6-11 | .02 | Speed (+2) | Found while digging outside the mines. | N/A | 50g | |
Wood Club | 2 | A solid piece of wood, crudely chiseled into a club shape. | 9-16 | .02 | N/A | The Mines (Floors 21-40) | N/A | 100g | |
Wood Mallet | 2 | The solid head packs a punch. Relatively light for a club. | 15-24 | .02 | Speed (+2) Weight (+2) | The Mines (Floors 40+) Adventurer's Guild (after unlocking the Mines floor 40) |
2,000g | 100g | |
Lead Rod | 3 | It's incredibly heavy. | 18-27 | .02 | Speed (−4) | The Mines (Floors 60+) Skull Cavern |
N/A | 150g | |
The Slammer | 5 | An extremely heavy gavel that'll send foes flying | 40-55 | .02 | Speed (−2) | Skull Cavern (Floors 40+) | N/A | 250g | |
Galaxy Hammer | 9 | It's made from an ultra-light material you've seen before. | 70-90 | .02 | Speed (+2) Weight (+5) | Adventurer's Guild (after obtaining the Galaxy Sword) | 75,000g | 450g |
Slingshot
The ammo and slingshot determine the damage dealt. With the worst ammo (e.g., fruit), a Slingshot can deal 1-3 and a Master Slingshot can deal 2-6 damage. With the best ammo Iridium Ore, a Slingshot can deal 25-101 damage while a Master Slingshot can deal 50-202 damage.
Image | Name | Description | Damage | Critical Strike Chance | Location |
---|---|---|---|---|---|
Slingshot | Requires stones for ammo. | Depends on ammo used | .02 | The Mines (Floor 40 chest reward) | |
Master Slingshot | Requires stones for ammo. | Depends on ammo used | .02 | The Mines (Floor 70 chest reward) |
Slingshot Ammunition
To equip a slingshot with ammunition, select the ammunition, then Right-Click on the slingshot.
The following items can be used as ammunition:
Category | Item |
---|---|
Resources | Coal • Copper Ore • Gold Ore • Iridium Ore • Iron Ore • Stone • Wood |
Eggs | Duck Egg • Egg • Large Egg • Void Egg |
Fruits | All Fruits |
Vegetables | All Vegetables |
Other | Explosive Ammo |
Unobtainable Weapons
Image | Name | Type | Level | Description | Damage | Critical Strike Chance | Stats | Sell Price |
---|---|---|---|---|---|---|---|---|
Alex's Bat | Club | 1 | The sweet spot is dented from Alex's famous Grand Slam. | 1-3 | .02 | Weight (+5) | 50g | |
Sam's Old Guitar | Club | 1 | It's seen better days. | 1-3 | .02 | Speed (+1) Weight (+5) | 50g | |
Elf Blade | Dagger | 3 | Only the nimble hands of an elf could craft this. | 3-5 | .04 | N/A | 150g | |
Kudgel | Club | 4 | A brute's companion. | 27-40 | .02 | Speed (−1) Crit. Power (+4) Weight (+2) | 200g | |
Rapier | Sword | 6 | An elegant blade. | 15-25 | .02 | Speed (+2) | 300g | |
Harvey's Mallet | Club | 7 | It brings back memories of Harvey's clinic. | 1-3 | .02 | Speed (+158) Weight (+5) | 350g | |
Maru's Wrench | Club | 7 | A big metal wrench. It smells like Maru. | 1-3 | .02 | Speed (+158) Weight (+5) | 350g | |
Penny's Fryer | Club | 7 | Penny's favorite frying pan. There's some rubbery gunk stuck to the inside. | 1-3 | .02 | Speed (+158) Weight (+5) | 350g | |
Seb's Lost Mace | Club | 7 | One of Sebastian's medieval replicas. | 1-3 | .02 | Speed (+158) Weight (+5) | 350g | |
Shadow Dagger | Dagger | 8 | When you hold the blade to your ear you can hear 1,000 souls shrieking. | 10-20 | .04 | N/A | 400g | |
Yeti Tooth | Sword | 9 | It's icy cold to the touch. | 26-42 | .02 | Defense (+4) Crit. Power (+10) | 450g | |
Haley's Iron | Sword | 13 | It's searing hot and smells like Haley's hair. | 1-3 | .02 | Speed (+154) | 650g | |
Abby's Planchette | Dagger | 14 | It's made from fine marblewood. | 1-3 | .02 | Speed (+154) Weight (+5) | 700g | |
Elliott's Pencil | Dagger | 14 | Elliott used this to write his book. It's sharp! | 1-3 | .02 | Speed (+154) Weight (+5) | 700g | |
Leah's Whittler | Dagger | 14 | Leah's favorite tool for shaping driftwood. | 1-3 | .02 | Speed (+154) Weight (+5) | 700g | |
Galaxy Slingshot | Slingshot | N/A | It looks really powerful. | Unknown | .02 | N/A | Cannot be sold |