Difference between revisions of "Squid Kid (dangerous)"
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(Removed "The" before the link to The Mines) |
(Adjusted levels found from 81-119 to 91-119, as per MineShaft.cs in getMonsterForThisLevel under getMineArea() == 80 stating that if ... && mineLevel >= 90 && ... spawn squidkid, as the dangerous variant spawns just like the normal variant.) |
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Line 2: | Line 2: | ||
|portrait = Squid Kid Dangerous.png | |portrait = Squid Kid Dangerous.png | ||
|location = <ul><li>[[The Mines#Shrine of Challenge|The Dangerous Mines]]</li><li>[[Skull Cavern]]</li></ul> | |location = <ul><li>[[The Mines#Shrine of Challenge|The Dangerous Mines]]</li><li>[[Skull Cavern]]</li></ul> | ||
− | |levels = | + | |levels = 91-119 |
|killable = Yes | |killable = Yes | ||
|hp = 250 | |hp = 250 |
Revision as of 22:04, 8 January 2024
Squid Kid (dangerous) | |
Information | |
Spawns In: | |
Floors: | 91-119 |
Killable: | Yes |
Base HP: | 250 |
Base Damage: | 22-32 |
Base Def: | 6 |
Speed: | 3 |
XP: | 15 |
Variations: | Squid Kid |
Drops: | Bomb (10%) Dwarf Scroll III (0.5%) Dwarf Scroll IV (0.1%) Gold Bar (5%) Mega Bomb (5%) Solar Essence (75%) Squid Ink (20%) If reached bottom of Mines: Diamond (0.05%) Prismatic Shard (0.05%) |
Squid Kids (dangerous) are an enemy found in The Mines after activating the Shrine of Challenge or during the Danger In The Deep quest. They can also be found in the Skull Cavern during the Skull Cavern Invasion quest.
Behavior
They behave identical to their weaker counterpart, the Squid Kid. They will move suddenly, hover over rocks, and shoot 4 fireballs at the player, which ricochet off walls.
Strategy
Simply move in quickly and hit them. A Slingshot can be used to safely kill them from a distance. Their fireballs can also be hit and destroyed; however, fireballs will not be stopped by a sword's secondary attack.
History
- 1.5: Introduced.