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- 17:23, 24 April 2024 diff hist -24 Movie Theater It isn't a 7 day cooldown; it resets every Monday. You can verify this ingame, or see that the code uses Game1.Date.TotalWeeks which increments every Monday. There is no mechanism for an exact 7 day cooldown.
- 04:57, 6 April 2024 diff hist +15 Ol' Slitherlegs Looking in StardewValley.TerrainFeatures.Grass.doCollisionAction, being in grass by default is -1 speed and with the book it's -.33, and ditto for crops. Don't know if the exact number will be useful or not.
- 04:22, 9 January 2024 diff hist -5 User:CandyNim updated my text current
- 22:08, 8 January 2024 diff hist -46 The Mines Removed Squid Kid and Dangerous Squid Kid from spawning between 81 and 89, as per similar changes on their individual wiki pages according to the code checking mineLevel >= 90 to spawn them.
- 22:04, 8 January 2024 diff hist 0 Squid Kid (dangerous) Adjusted levels found from 81-119 to 91-119, as per MineShaft.cs in getMonsterForThisLevel under getMineArea() == 80 stating that if ... && mineLevel >= 90 && ... spawn squidkid, as the dangerous variant spawns just like the normal variant.
- 21:50, 8 January 2024 diff hist 0 Squid Kid Adjusted levels found from 81-119 to 91-119, as per MineShaft.cs under getMineArea() == 80 stating that if ... && mineLevel >= 90 && ... spawn squidkid.
- 00:34, 18 October 2023 diff hist +1 m Taro Root The amount of experience it states here is incorrect; pull up ingame and you can confirm, this also corresponds with the formula and number given on the Farming page
- 18:36, 29 September 2021 diff hist +9 Starfruit
- 18:34, 29 September 2021 diff hist +70 Starfruit →Trivia
- 19:10, 4 April 2021 diff hist +133 User talk:CandyNim →Broken Trident
- 19:09, 4 April 2021 diff hist +112 User talk:CandyNim →Broken Trident
- 19:06, 4 April 2021 diff hist +26 m User talk:CandyNim
- 19:06, 4 April 2021 diff hist +94 User talk:CandyNim →Broken Trident
- 18:33, 4 April 2021 diff hist +49 N User:CandyNim Created page with "Hi! I'm candynim, or Alex Tholen#1935 on discord."
- 18:20, 4 April 2021 diff hist +56 m User talk:CandyNim →Broken Trident
- 18:18, 4 April 2021 diff hist +48 m User talk:CandyNim →Broken Trident
- 18:10, 4 April 2021 diff hist +245 User talk:CandyNim →Broken Trident
- 17:05, 2 April 2021 diff hist +2 m Fishing I'm an idiot and messed up the formatting with the last edit.
- 17:02, 2 April 2021 diff hist -32 Fishing Removed the fact that broken trident says can't be in your inventory, I've fished up 3 with it in my inventory. I would think this is also true about the Neptune's Glaive but I can not prove it so I will leave that in.