Difference between revisions of "Wilderness Golem"
(Reference for rice shoots) |
Bluestblur (talk | contribs) (Added Iridium Golem to variations.) |
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|spd = 3 | |spd = 3 | ||
|exp = 5 | |exp = 5 | ||
− | |variations = | + | |variations = {{name|Iridium Golem}}{{name|Stone Golem}}{{name|Stone Golem Dangerous|size=20}} |
− | |drops = {{name|Coal|10%}}{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Mixed Seeds|50%}}{{name|Rice Shoot|6.25% in [[Spring]]}}<ref> | + | |drops = {{name|Coal|10%}}{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Living Hat|0.01%}}{{name|Mixed Seeds|50%}}{{name|Rice Shoot|6.25% in [[Spring]]|class=inline}}<ref name="riceshoot" /> |
+ | <p>After reaching [[Combat]] level 5: {{name|Mixed Seeds|20%}}{{name|Omni Geode|5%}}</p><p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}} | ||
}} | }} | ||
− | '''Wilderness Golems''' are a unique enemy found on farms at night if the player selects | + | '''Wilderness Golems''' are a unique [[Monsters|enemy]] found on farms at night if the player selects the [[Farm Maps|wilderness map]] as the farm layout. They'll scale in difficulty based on the player's [[combat]] level; as the player's level increases so will the monster's difficulty. |
+ | |||
+ | Wilderness Golems can also spawn on other farm layouts provided the player has given a [[Strange Bun]] to the Dark Shrine of Night Terrors in the [[Witch's Hut]], or chosen the [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation. | ||
==Behavior== | ==Behavior== | ||
− | They wander aimlessly and slowly make their way to the player, damaging the player if they collide. Their behavior is the same as [[Stone Golem]]s. | + | They come out of the ground and wander aimlessly and slowly make their way to the player, damaging the player if they collide. Their behavior is the same as [[Stone Golem]]s. |
==Strategy== | ==Strategy== | ||
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==References== | ==References== | ||
− | <references/> | + | <references> |
+ | <ref name="riceshoot">Rice Shoots are added to Wilderness Golem drops by <samp>RockGolem::getExtraDropItems</samp>, only in Spring.</ref> | ||
+ | </references> | ||
==History== | ==History== | ||
− | {{ | + | {{History|1.1|Introduced.}} |
− | {{ | + | {{History|1.4|Added [[Living Hat]] and [[Rice Shoot]] to drop pool.}} |
{{NavboxMonsters}} | {{NavboxMonsters}} | ||
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[[ru:Голем из глуши]] | [[ru:Голем из глуши]] | ||
[[tr:Yaban Golemi]] | [[tr:Yaban Golemi]] | ||
− | [[zh: | + | [[zh:荒野石魔]] |
Latest revision as of 02:40, 12 April 2024
Wilderness Golem | |
Information | |
Spawns In: | The Farm |
Killable: | Yes |
Base HP: | 30 |
Base Damage: | 5 |
Base Def: | 1 |
Speed: | 3 |
XP: | 5 |
Variations: | Iridium Golem Stone Golem Stone Golem (dangerous) |
Drops: | Coal (10%) Diamond (0.1%) Earth Crystal (0.5%) Fiber (90%) Fiber (50%) Living Hat (0.01%) Mixed Seeds (50%) Rice Shoot (6.25% in Spring)[1]
After reaching Combat level 5: Mixed Seeds (20%) Omni Geode (5%) After reaching Combat level 10: Iridium Ore (1%) Iridium Ore (1%) Prismatic Shard (0.1%) If reached bottom of Mines: Diamond (0.05%) Prismatic Shard (0.05%) |
Wilderness Golems are a unique enemy found on farms at night if the player selects the wilderness map as the farm layout. They'll scale in difficulty based on the player's combat level; as the player's level increases so will the monster's difficulty.
Wilderness Golems can also spawn on other farm layouts provided the player has given a Strange Bun to the Dark Shrine of Night Terrors in the Witch's Hut, or chosen the Advanced Option "Spawn monsters on the farm" at new game creation.
Behavior
They come out of the ground and wander aimlessly and slowly make their way to the player, damaging the player if they collide. Their behavior is the same as Stone Golems.
Strategy
Swinging at them with a sword is the most effective strategy.
Trivia
A Wilderness Golem plays a central role in Abigail's 14 heart event.
References
- ↑ Rice Shoots are added to Wilderness Golem drops by RockGolem::getExtraDropItems, only in Spring.
History
- 1.1: Introduced.
- 1.4: Added Living Hat and Rice Shoot to drop pool.