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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
29 June 2024
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16:09 | Furniture 3 changes history +78 [TITANOBOA; Margotbean; Bluestblur] | |||
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16:09 (cur | prev) +78 Margotbean talk contribs →Large Decorations | ||||
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15:33 (cur | prev) -231 Bluestblur talk contribs Undo revision 173906 by TITANOBOA (talk) These items are already listed in the Tables section. Tag: Undo | ||||
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10:38 (cur | prev) +231 TITANOBOA talk contribs |
28 June 2024
21:20 | Fish diffhist +77 User314159 talk contribs copyedit |
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20:45 | The Mines 2 changes history +820 [User314159 (2×)] | |||
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20:45 (cur | prev) +50 User314159 talk contribs | ||||
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20:38 (cur | prev) +770 User314159 talk contribs Moved "Swarms" section from "Strategy" to "Contents". Not sure why it was in the former before. Added more content for the "Swarms" section with a code reference. |
00:48 | Hardwood diffhist +360 Bluestblur talk contribs Grouped tree and non-tree obtaining methods together, edited wording for flow/clarity. Edited sources in infobox. Can also obtain by trading w/ Bookseller or opening Mystery Boxes. Containers in the Skull Cavern can drop hardwood, too. |
27 June 2024
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23:08 | Crab Pot 2 changes history +118 [Chuck80; User314159] | |||
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23:08 (cur | prev) +26 User314159 talk contribs This is true based on how the power from The Art O' Crabbing works. | ||||
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23:03 (cur | prev) +92 Chuck80 talk contribs →Gold per Day |
15:12 | Pans diffhist +61 User314159 talk contribs Clarify that only fish that can currently be caught can be obtained from panning with the Fisher enchantment (Pan::getPanItems uses the getFish method to determine the fish obtained) |
26 June 2024
16:36 | Pans diffhist -18 Margotbean talk contribs lang. links |
03:48 | Farmhouse diffhist 0 JamesF2600 talk contribs →Upgrades |
02:28 | Hardwood diffhist -1 Bluestblur talk contribs Wrong villager shop at the Desert Festival, it's Leah who sells Hardwood. |
25 June 2024
23:01 | Tackle diffhist -18 User314159 talk contribs Clarifying that tackle not wearing out also applies when catching special items like Golden Walnuts |
21:52 | Mayor's Manor diffhist +395 IBugOne talk contribs Copy secret from Secrets |
13:20 | The Farm diffhist +4 AltoIgloo talk contribs →The Cave: add dehydrator link |
24 June 2024
16:58 | Iridium Bar diffhist +44 Bluestblur talk contribs →History: Added 1.5 history - remixed bundles. |
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16:00 | Pans 2 changes history +4 [Wikonimo; Margotbean] | |||
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16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6 | ||||
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09:46 (cur | prev) -78 Wikonimo talk contribs →Items Obtained: Can't see any reason this should be true in the code |
11:47 | Artifact Spot diffhist +31 JackBlack69 talk contribs →Contents |
06:39 | Marnie diffhist -42 Wikonimo talk contribs →Schedule: This was redundant since not a Mon/Tue |
23 June 2024
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15:52 | Farmhouse 2 changes history +142 [NightshadeX; IBugOne] | |||
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15:52 (cur | prev) +141 IBugOne talk contribs →Renovations: +refunding | ||||
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08:04 (cur | prev) +1 NightshadeX talk contribs →Renovations |
14:57 | Skills diffhist -1 User314159 talk contribs "use energy" sounds much better than "cost energy |
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14:55 | Training Rod 3 changes history +139 [IBugOne; User314159 (2×)] | |||
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14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173)); | ||||
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06:55 (cur | prev) +90 IBugOne talk contribs →Notes: Clarify reason (maybe don't need code ref at all) | ||||
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01:17 (cur | prev) +35 User314159 talk contribs Formatting fix, reword to make clearer, remove second person references |
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09:18 | Artifact Spot 5 changes history +2,324 [JackBlack69 (5×)] | |||
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09:18 (cur | prev) +251 JackBlack69 talk contribs Updated secret note to say it gives stone if it can't give a note to match code. | ||||
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08:51 (cur | prev) +282 JackBlack69 talk contribs Added Mystery Boxes | ||||
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04:50 (cur | prev) +31 JackBlack69 talk contribs →On Ginger Island: Updated wording for rare item on ginger island slightly. | ||||
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04:46 (cur | prev) +1,470 JackBlack69 talk contribs Updated Ginger Island details for 1.6 based upon significant code changes. | ||||
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00:58 (cur | prev) +290 JackBlack69 talk contribs Added Calico Egg for desert festival |
01:25 | Crab Pot diffhist +262 User314159 talk contribs Transcluding Targeted Bait tables onto the Targeted Bait page |
22 June 2024
21:55 | Mining diffhist +105 IBugOne talk contribs →References: Correct coal XP bonus |
02:23 | Sap diffhist +34 Bluestblur talk contribs →History: 1.5 - used in remixed bundle. |
21 June 2024
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19:55 | Crab Pot 2 changes history +1,100 [User314159 (2×)] | |||
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19:55 (cur | prev) +1,028 User314159 talk contribs Added table for freshwater crab pot targeted bait. Stub removed since page should have all of the mechanics on it now. | ||||
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02:03 (cur | prev) +72 User314159 talk contribs |
15:07 | Marnie diffhist 0 Wikonimo talk contribs →Schedule: Reorder to indicate that specific desert festival day schedule prevents you from being a vendor |
14:43 | Clint diffhist 0 Wikonimo talk contribs →Schedule: Reorder to indicate that specific desert festival day schedule prevents you from being a vendor |
20 June 2024
23:55 | Artifact Spot diffhist +10 CandyNim talk contribs Added the fact that bone fragments show up during the Gunther quest; See Data/Locations.json with the condition !PLAYER_HAS_MAIL Host guntherBones, PLAYER_SPECIAL_ORDER_ACTIVE Current Gunther |
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18:11 | Crab Pot 4 changes history +3,536 [User314159 (4×)] | |||
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18:11 (cur | prev) -12 User314159 talk contribs Remove extra "Note:" | ||||
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18:10 (cur | prev) +758 User314159 talk contribs Will add a table for percent chances with Freshwater Crab Pot fish Targeted Bait later | ||||
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03:18 (cur | prev) +1,917 User314159 talk contribs Added specialized bait mechanics for Crab Pot saltwater fish. Added an extra digit to percent chances to make it easier to see the relative percentages and to convert percentages more easily as explained by the note. Also added a table to show percent chances of obtaining each fish with Targeted Bait. | ||||
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00:31 (cur | prev) +873 User314159 talk contribs Added all mechanics when using specialized bait. |
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05:09 | Fishing 2 changes history +47 [Margotbean (2×)] | |||
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05:09 (cur | prev) -7 Margotbean talk contribs | ||||
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05:08 (cur | prev) +54 Margotbean talk contribs →Golden Treasure Chests |
19 June 2024
17:02 | Willy diffhist +435 Wikonimo talk contribs →Schedule: Add SquidFest and reorganize slightly |
02:48 | Crab Pot diffhist +61 User314159 talk contribs Add "Any Fish" recipes to Clam as it's now a fish. I'm going to try to update this page fully to 1.6 soon. |
18 June 2024
17 June 2024
22:23 | Auto-Petter diffhist +33 User314159 talk contribs Added percent chances to obtain from several sources. |