Stardew Valley Almanac

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Stardew Valley Almanac
Stardew Valley Almanac.png
Read this to gain some farming experience.
Information
Source Bookseller • Traveling Cart • Fishing Treasure Chests • Mayor's Manor • Mystery Boxes • Golden Mystery Boxes • Monsters • Crates and Barrels • Trees • Artifact Spots
Sell Price data-sort-value="500">Gold.png500g

The Stardew Valley Almanac is a skill book that can be obtained through:

Upon reading the book, players will earn 250 Farming XP.

Gifting

Villager Reactions

Love Penny Icon.png Penny
Like Elliott Icon.png Elliott • Marnie Icon.png Marnie
Neutral Abigail Icon.png Abigail • Caroline Icon.png Caroline • Clint Icon.png Clint • Demetrius Icon.png Demetrius • Dwarf Icon.png Dwarf • Emily Icon.png Emily • Evelyn Icon.png Evelyn • George Icon.png George • Gus Icon.png Gus • Haley Icon.png Haley • Harvey Icon.png Harvey • Jas Icon.png Jas • Jodi Icon.png Jodi • Kent Icon.png Kent • Krobus Icon.png Krobus • Leah Icon.png Leah • Leo Icon.png Leo • Lewis Icon.png Lewis • Linus Icon.png Linus • Maru Icon.png Maru • Pam Icon.png Pam • Pierre Icon.png Pierre • Robin Icon.png Robin • Sam Icon.png Sam • Sandy Icon.png Sandy • Sebastian Icon.png Sebastian • Shane Icon.png Shane • Vincent Icon.png Vincent • Willy Icon.png Willy • Wizard Icon.png Wizard
Dislike Alex Icon.png Alex

Bundles

Stardew Valley Almanac is not used in any bundles.

Tailoring

Stardew Valley Almanac is not used in any tailoring. It can be used in dyeing, serving as a yellow dye at the dye pots located in Emily's and Haley's house, 2 Willow Lane. It can also be used as a gold dye when used in the spool of the Sewing Machine with a dyeable clothing item in the feed.

Quests

Stardew Valley Almanac is not used in any quests.

Trading

One Stardew Valley Almanac can be traded to the Bookseller for 2 Pepper Poppers.

References

  1. ↑ See Data\Shops.xnb in the game code.
  2. ↑ See FishingRod::openTreasureMenuEndFunction in the game code.
  3. ↑ See PrizeTicketMenu::getPrizeItem in the game code.
  4. ↑ See RockGolem::getExtraDropItems in the game code.
  5. ↑ 5.0 5.1 5.2 5.3 See Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::shake, Tree::performToolAction, and GameLocation::digUpArtifactSpot.

History

  • 1.6: Introduced.