Price Catalogue

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Price Catalogue
Price Catalogue.png
You can now see the value of your items.
Information
Source Bookseller
Sell Price data-sort-value="1000">Gold.png1,000g

The Price Catalogue is a power book that can be purchased from the Bookseller for data-sort-value="3000">Gold.png3,000g.

The first reading grants the player a power that allows them to view the sell price of any sellable item in-game. If an item is stacked or its price is affected by professions, then the sell price is displayed accordingly in the hover menu.[1] Once read, it can be found in the Player's Menu on the Special Items & Powers tab. Subsequent readings do not give any effects or additional XP.[2] In Multiplayer, each player must read the book individually to receive the benefits.

Gifting

Villager Reactions

Love Penny Icon.png Penny • Pierre Icon.png Pierre
Like Elliott Icon.png Elliott
Dislike Abigail Icon.png Abigail • Alex Icon.png Alex • Caroline Icon.png Caroline • Clint Icon.png Clint • Demetrius Icon.png Demetrius • Dwarf Icon.png Dwarf • Emily Icon.png Emily • Evelyn Icon.png Evelyn • George Icon.png George • Gus Icon.png Gus • Haley Icon.png Haley • Harvey Icon.png Harvey • Jas Icon.png Jas • Jodi Icon.png Jodi • Kent Icon.png Kent • Krobus Icon.png Krobus • Leah Icon.png Leah • Leo Icon.png Leo • Lewis Icon.png Lewis • Linus Icon.png Linus • Marnie Icon.png Marnie • Maru Icon.png Maru • Pam Icon.png Pam • Robin Icon.png Robin • Sam Icon.png Sam • Sandy Icon.png Sandy • Sebastian Icon.png Sebastian • Shane Icon.png Shane • Vincent Icon.png Vincent • Willy Icon.png Willy • Wizard Icon.png Wizard

Bundles

Price Catalogue is not used in any bundles.

Tailoring

Price Catalogue is not used in any tailoring. It can be used in dyeing, serving as a yellow dye at the dye pots located in Emily's and Haley's house, 2 Willow Lane. It can also be used as a gold dye when used in the spool of the Sewing Machine with a dyeable clothing item in the feed.

Quests

Price Catalogue is not used in any quests.

References

  1. ↑ See IClickableMenu::drawHoverText in the game code.
  2. ↑ See Object::readBook in the game code.

History

  • 1.6: Introduced.