Modding:Installing SMAPI on Mac Pictorial Guide

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This guide is meant to be a supplement to the page that tells you how to install SMAPI on a Mac, with pictures to help guide the process.

Install SMAPI

From the instructions page: Download the latest version of SMAPI.

Visual Instructions

STEP 1

8 SMAPI website.png

To start, pick an option for downloading -- any of these listed will work. Please be sure to check which version of SMAPI you need! SMAPI 4.0.0 or later will only work on SDV 1.6. If you are still playing SDV 1.5.6 you will need a previous version of SMAPI, which you can get from the GitHub Releases page.


Once downloaded, the file may need to be unzipped or it may automatically unzip, depending on your OS version and your settings. If you need to unzip it, just double click on the zip file or right click and select open.

STEP 2

9 SMAPI installer.png

Once unzipped, double-click on the folder to open its contents. Locate the install on macOS.command file.

STEP 3

10 SMAPI installer open.png
Highlight the file, right click on it (on a trackpad, two finger click), and select open.

STEP 4

11 SMAPI open warning.png
After you select open, a pop-up will warn you that SMAPI was not made by a big company that registered the app with Apple. This is okay, so select open.

STEP 5

12 SMAPI terminal 1.png

Next, a new window should open in Terminal. If it doesn't, or if the window doesn't look like the next image, just quit Terminal and re-open the install file.


SMAPI's terminal window will guide you through the installation process.

STEP 6

13 SMAPI terminal 2.png

This step is to select your font color. Select one, input the number, and press enter.

STEP 7

14 SMAPI terminal 3.png

The final step is to choose where SMAPI will install. Option 1 is the default MacOS location -- Double check the file path is correct. For most users, it should read: /Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS.


You can choose a custom path, but this is not recommended for first-time users.

STEP 8

15 SMAPI terminal success.png

If successfully installed, you should see that two bundled mods were installed: Console Commands and Save Backup. You will then see "SMAPI is installed!" on the last line. Copy and save the game path at the top of the window for when you want to find your Mods folder.


(Note: The game path is almost invisible in dark mode, so you may want to change to light mode.)

Find and save your Mods folder

Using the game path you copied & saved during SMAPI installation, you can direct Finder to go directly to your Mods folder, where you can then save an alias somewhere convenient.

Visual Instructions

STEP 1

17 Finder go to folder.png

Start by opening the Finder menu.

Navigate to "Go," then "Go to Folder."

STEP 2

18 go to folder path.png

Paste in the game path you saved from earlier. The default game path is:

/Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS.

STEP 3

19 make alias.png

Hit return or select "Go," and Finder will take you directly to the /MacOS folder. This is especially helpful if you want to switch between different sets of mods.


To make an alias, right click on the folder and select "Make Alias" from the menu. This will create a new folder named "MacOS alias."


Next, move the alias somewhere convenient like your Documents folder or on your Desktop.

STEP 4

20 make mods alias.png

To simplify the process further, you can make an alias of just your Mods folder. Then all you have to do to add mods is drag and drop the unzipped folders into this one. It is very important to put mods in this folder and not anywhere else, or they will not work because SMAPI will not find them!

Repeat steps 1-3, substituting the Mods folder path in step 2: /Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods.

Manually Launching SMAPI on M1 Mac

MacOS versions that rely on M1 chips may present an error when attempting to launch SMAPI. This error indicates that SMAPI's attempt to auto-launch was blocked because of a permissions issue. The following should help resolve the error.

Visual Instructions

STEP 1

Nullpermissions.png
First click on the information button (blue circle with italicized i), which will reveal a file path to the auto-launcher.

STEP 2

Nullpermissionsinfo.png
Double-click on the tmp folder icon to bring up a new Finder window for that folder. This folder is hidden, so the easiest way to access it is directly through the error message.

STEP 3

Tmpsh.png
The first time you do this, you'll need to locate the file likely named open-smapi-terminal.sh. (This is the default launcher created when installing SMAPI and isn't automatically read by M1 Terminal.)

Right-click (two-fingered click on trackpad) on open-smapi-terminal.sh and navigate to Get Info.

STEP 4

Getinfosh.png
Locate the "Open With" section and click on the blue arrow box to open the drop-down menu.

STEP 5

Openwithother.png
Scroll to the bottom of the list and select "Other...". This will open the Applications folder.

(It does not matter what the default application is -- if yours is not Sublime Text, don't worry about it, we're changing it anyway.)

STEP 6

Utilitiesfolder.png
Scroll down to find the "Utilities" folder and double-click to open it. Locate Terminal, select it, and click the blue "Add" button.
Enableall.png
If Terminal is grayed out, use the drop-down menu below the applications list to Enable "All Applications". All applications may temporarily gray out, but they will shortly become available. Select Terminal and click "Add."

STEP 7

Tmpsh2.png
After clicking "Add" you should be returned to the tmp folder from Step 2. Double-click on the file named open-smapi-terminal.command to launch SMAPI with Terminal.

You may find you have to manually launch SMAPI every time you want to play. Once you have set Terminal as the launching application, manually launching is as simple as clicking on the info button in the error message, opening the tmp folder, and then double-clicking either the .sh or the .command launcher file. Both will launch SMAPI in terminal.

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