Stardew Valley was originally released on February 26, 2016 for Windows PC. The game was ported to both PlayStation 4 and Xbox One in mid-December 2016. On October 5, 2017, it was released for the Nintendo Switch.
For a detailed breakdown of changes specific to the PC version of the game see Version History.
Version/Release
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Summary of Changes
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Version 1.2 June 22nd, 2017
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Version 1.2 June 22nd, 2017
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Version 1.2.36 November 29th, 2017
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1.2 Changes
Equates to PC version 1.2.31
- Changes
- Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
- When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
- When using a controller, pressing the back button will skip events that are skippable.
- Bug fixes
- Wallpapers and floors no longer have a tile placement indicator showing a random object
- Increased stability of preference-saving code.
- Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
- Fixed a couple of rare crashes that could have occurred at any time during the game.
- Fixed a typo of the word ‘pronounce’ in the marriage event.
- Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
- Farming level now affects crop yield prior to level 10.
- Fixed crashes while loading save files.
- Fixed crashes while saving due to slay-monster quest.
- Minor performance improvements on the farm. (Console Specific)
- Miscellaneous audio fixes. (Console Specific)
- Removed achievements tab from collection window (Console Specific).
Nintendo Switch Changes
There were a few minor adjustments specific to the Nintendo switch release of the game. Otherwise it reflects PC version 1.2.31 as well.
1.2.36 Changes (Switch Bugfixes)
November 29th, 2017[1]
- Players should see a significant improvement on save times! Also, the saving screen is now animated.
- The new video recording feature is now supported!
- When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
- The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
- Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
- Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
- Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
- Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
- Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
- Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
- Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
- Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
- Morning music is no longer looped endlessly, and now fades out during the day as it should.
- Fixed a crash that occurred when opening the journal with no quests.
- Fixed occasional inability to select certain items in the crafting menu.
- Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
- Fixed button controls for the Prairie King minigame shooting in the wrong direction.
- Fixed occasional left channel audio crackling
- Fixed lack of vibration in handheld mode
1.2.35 Changes (Day One Patch)
October 5th, 2017
- Included an extended message on the saving screen warning the player not to turn off the console.
1.2.34 Changes
October 5th, 2017
- Fixed a few instances of cases where altering the zoom level breaks UI layout.
- Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
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Version 1.03 January 31st, 2017[2]
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Version 1.14 January 31st, 2017[3]
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1.03 Changes (PlayStation 4)
Equates to PC version 1.11
- Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
- Fixed crash when hatching / buying baby blue chickens.
- Fixed crashes that sometimes occur when clearing quests out of the quest log.
- Petting a fully-happy animal no longer wraps happiness around to 0.
- Animals with a deluxe product no longer produce less at higher happiness.
- Fixed a golden pumpkin duplication exploit.
- Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
- Fixed crashes while saving.
- Possible fix for fertilizer boxes being placed instead of fertilizer.
- Missing heart characters have been fixed.
- Share overlay image in PS4 streams has been removed.
1.14 Changes (Xbox One)
Equates to PC version 1.11
- Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
- Fixed crash when hatching / buying baby blue chickens.
- Fixed crashes that sometimes occur when clearing quests out of the quest log.
- Petting a fully-happy animal no longer wraps happiness around to 0.
- Animals with a deluxe product no longer produce less at higher happiness.
- Fixed a golden pumpkin duplication exploit.
- Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
- Fixed crashes while saving.
- Possible fix for fertilizer boxes being placed instead of fertilizer.
- Missing heart characters have been fixed.
- The bug that causes crashes while looking for save files has been fixed.
- Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
- The following issues are also fixed by the above, but may continue to affect save files they're already present in:
- Crash when speaking to Gunther.
- Incorrect item / object graphics.
- Objects that should be interactive not being interactive.
- Crashes when walking into specific parts of the farm.
- Crashes while harvesting specific crop tiles.
- Crashes while hovering over specific items in your inventory.
- Crashes while shipping specific items.
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Version 1.02 December 17th, 2016[4]
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Version 1.13 December 20th, 2016[5]
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1.02 Changes (PlayStation 4)
Equates to PC version 1.11
A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.
- Fixed About button (?) to be unclickable during main menu transitions.
- Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
- Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
- Moved in some HUD elements that were too close to the edge of the screen.
- Cursor position will no longer affect item placement if it is currently invisible.
- We now show the ground placement indicator for seeds, like other objects.
- Fixed incorrect tool hit location in some situations.
- Fixed some cases of the game becoming stuck after using “Exit to Title”.
- Cursor will no longer interact with HUD menus if it is currently invisible.
- Fixed toolbar becoming stuck partially transparent.
- Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
- The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
- The shipping menu can now be closed by pressing the TOUCH PAD button.
- The CIRCLE button can now be used to close Grandpa’s letter.
- CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
- CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
- Made harvesting easier by also checking beneath the player when pressing the CROSS button.
- SQUARE button can now be held down to auto-repeat while in menus.
- The TOUCH PAD button can now be used to advance the “Level Up” dialog.
1.13 Changes (Xbox One)
Equates to PC version 1.11
- Fixed About button (?) to be unclickable during main menu transitions.
- Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
- Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
- Moved in some HUD elements that were too close to the edge of the screen.
- Cursor position will no longer affect item placement if it is currently invisible.
- We now show the ground placement indicator for seeds, like other objects.
- Fixed incorrect tool hit location in some situations.
- Fixed some cases of the game becoming stuck after using “Exit to Title”.
- Cursor will no longer interact with HUD menus if it is currently invisible.
- Fixed toolbar becoming stuck partially transparent.
- The LT and RT buttons can now be used to switch buildings in carpenter menu.
- The shipping menu can now be closed by pressing the VIEW button.
- The B button can now be used to close Grandpa’s letter.
- B button now goes back one page when you’re in a specific bundle of the Junimo menu.
- B button now returns a held item to your inventory in Bundle menu in the Community Center.
- Made harvesting easier by also checking beneath the player when pressing the A button.
- X button can now be held down to auto-repeat while in menus.
- The VIEW button can now be used to advance the “Level Up” dialog.
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Version 1.0 December 13th, 2016[6]
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Version 1.12 December 14th, 2016[7]
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1.0 Changes
Equates to PC version 1.11
The initial console release for both Xbox and PS4 has the same game content as PC version 1.1.1. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current PC release.
- Adjusted mouse speed/tracking when moving over something clickable
- Console specific controller UI integration
- Controller maps
- Controller button hints
- Console specific button scheming
- Console specific optimizations
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