Stardew Valley was originally released on February 26, 2016 for Windows PC. The game was ported to both Playstation 4 and XBox One in mid-December 2016.
It's been announced there will be support for the Nintendo Switch[1], but no specific details have been made available yet.
For a detailed breakdown of changes specific to the PC version of the game see Version History.
Version/Release
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Summary of Changes
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Template:Anchor December 17th, 2016[2]
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Template:Anchor December 20th, 2016[3]
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1.02 Changes
Equates to PC version 1.11
A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.
- Fixed About button (?) to be unclickable during main menu transitions.
- Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
- Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
- Moved in some HUD elements that were too close to the edge of the screen.
- Cursor position will no longer affect item placement if it is currently invisible.
- We now show the ground placement indicator for seeds, like other objects.
- Fixed incorrect tool hit location in some situations.
- Fixed some cases of the game becoming stuck after using “Exit to Title”.
- Cursor will no longer interact with HUD menus if it is currently invisible.
- Fixed toolbar becoming stuck partially transparent.
PlayStation 4 Changes
- Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
- The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
- The shipping menu can now be closed by pressing the TOUCH PAD button.
- The CIRCLE button can now be used to close Grandpa’s letter.
- CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
- CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
- Made harvesting easier by also checking beneath the player when pressing the CROSS button.
- SQUARE button can now be held down to auto-repeat while in menus.
- The TOUCH PAD button can now be used to advance the “Level Up” dialog.
Xbox One Changes
- The LT and RT buttons can now be used to switch buildings in carpenter menu.
- The shipping menu can now be closed by pressing the VIEW button.
- The B button can now be used to close Grandpa’s letter.
- B button now goes back one page when you’re in a specific bundle of the Junimo menu.
- B button now returns a held item to your inventory in Bundle menu in the Community Center.
- Made harvesting easier by also checking beneath the player when pressing the A button.
- X button can now be held down to auto-repeat while in menus.
- The VIEW button can now be used to advance the “Level Up” dialog.
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Template:Anchor December 13th, 2016[4]
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Template:Anchor December 14th, 2016[5]
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1.0 Changes
Equates to PC version 1.11
The inital console release for both Xbox and PS4 has the same game content as PC version 1.1.1. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current PC release.
- Adjusted mouse speed/tracking when moving over something clickable
- Console specific controller UI integration
- Controller maps
- Controller button hints
- Console specific button scheming
- Console specific optimizations
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