Animals
The only way to have a building moved to a different location is to demolish it. To demolish a building that houses animals inside, they must first be relocated. This ensures that animals aren't lost in the process. Having any of these buildings demolished will not give you the resources back.
Petting your animals once a day will give you an indication of their mood. To keep animals happy pet them daily, and make sure they have food before the day ends. Hay can be gathered from feed bins inside barns and coops provided the player has built a silo. Building a silo before building animal buildings can make care much easier.
Animals prefer to eat fresh grass, and will eat that instead of hay when it's available. Keeping a grass patch nearby for animals to graze in will maximize their potential happiness. Make sure to cut down whatever grass is growing with a scythe before winter, as it will be buried under snow and only hay can be used to feed animals in winter.
To fence in the animals is only for cosmetical reason or easier finding. Animals neither disappear nor eat crop.
In some cases you may want to consider closing the gates on the coops and barns after the animals go in for the night. For example, goats don't seem to like it if you leave the door open overnight.
Silo
It's recommended to build a silo before a coop to make care of animals easier. It will allow the player to collect and store hay, and make hay available from a dispenser in the farm buildings.
Image | Name | Description | Cost | Size |
---|---|---|---|---|
Silo | Allows you to cut and store grass for feed. |
100g Stone (100) Clay (10) Copper Bar (5) |
After obtaining a silo, cut grass with your scythe. This will generate hay in your silo. Now enter your coop and on left side, grab the hay. Now place the hay on the beds to feed them. Alternatively you can let the chickens go out and eat grass. Each silo you have can store up to 240 hay.
Coops
Image | Name | Description | Animals | Cost | Size |
---|---|---|---|---|---|
Coop | Houses 4 coop dwelling animals. | Chickens | |||
Big Coop | Coop Upgrade
House 8 coop-dwelling animals. Comes with an incubator. Unlocks ducks. |
Ducks | |||
Deluxe Coop | Big Coop Upgrade
House 12 coop-dwelling animals. Comes with an auto-feed system. Unlocks rabbits. |
Rabbits |
Chickens
To obtain a Void Chicken; in a random event after you sleep a witch will fly over one of your coops, leaving you with a void egg in the morning. Putting that egg into an incubator will result in hatching a void chicken.
Image | Name | Cost | Produces | 5 Heart Selling Price |
---|---|---|---|---|
Chicken |
800g |
Egg - 25g 32px Large Egg - 50g |
1,040g | |
Chicken |
800g |
Brown Egg - 25g Large Brown Egg - 50g |
1,040g | |
Void Chicken | n/a | Void Egg - 50g |
1,040g |
Chickens have a chance to produce eggs every morning. Happier chickens may produce larger, more valuable eggs.
Ducks
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
---|---|---|---|---|---|
Duck |
4,000g |
Big Coop | Duck Egg - 50g Duck Feather - 110g |
5,200g |
Ducks appear to start producing feathers after 2 months of age/two and a half hearts of happiness.
Rabbit
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
---|---|---|---|---|---|
Rabbit |
8,000g |
Deluxe Coop | Wool - 270g 32px Rabbit's foot - 450g |
10,400g |
Rabbit's Foot will be produced automatically just like wool after a while. There is no need to shear them.
Dinosaur
To obtain a Dinosaur; a Dinosaur Egg must be found while artifact hunting. Putting that egg into an incubator will result in hatching a dinosaur.
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
---|---|---|---|---|---|
Dinosaur | n/a | Big Coop | Dinosaur Egg - 350g |
Barns
Image | Name | Description | Animals | Cost | Size |
---|---|---|---|---|---|
Barn | Houses 4 barn-dwelling animals. | Cows | |||
Big Barn | Barn Upgrade
Houses 8 barn-dwelling animals. Allows animals to give birth. Unlocks goats. |
Goats | |||
Deluxe Barn | Big Barn Upgrade
House 12 barn-dwelling animals. Comes with an auto-feed system. Unlocks Sheep and Pigs. |
Sheep
Pigs |
Cows
Image | Name | Cost | Produces | 5 Heart Selling Price |
---|---|---|---|---|
Cow |
1,500g |
Milk - 85g Large Milk - 110g |
1,950g | |
Cow |
1,500g |
Milk - 85g Large Milk - 110g |
1,950g |
When interacted with, cows will stick their tongue out at you.
Goats
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
---|---|---|---|---|---|
Goat |
4,000g |
Big Barn | Goat Milk - 150g Large Goat Milk - 250g |
5,200g |
Goats produce milk every other day. They may get sad if you leave the gates to the barn open overnight.
Sheep
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
---|---|---|---|---|---|
Sheep |
8,000g |
Deluxe Barn | Wool - 270g |
10,400g |
Pigs
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Pig |
16,000g |
Deluxe Barn |
|
20,528g |
Pigs will automatically find truffles after being let outdoors. Truffles can be used in the Oil Maker.
Stable
Image | Name | Description | Animals | Cost | Size |
---|---|---|---|---|---|
Stable | Allows you to keep and ride a horse. Horse included. | Horse |
Horse
The horse can be ridden to make traveling faster. If you leave it somewhere it will find the way home by itself.
Slimes
Image | Name | Description | Animals | Cost | Size |
---|---|---|---|---|---|
Slime Hutch | Raise up to 20 slimes. Fill water troughs and slimes will create slime balls. | Slimes |
10,000g Stone (500) Refined Quartz (10) Iridium Bar (1) |
Allows you to raise and breed Slimes.
- Produces Slime when provided with water for food.
- Requires both male and female Slimes to breed. (with/without antenna)
- Slimes produce different offspring depending on color.
- Slime eggs can be made with the Slime Egg-Press or are dropped rarely from Slimes.
Pets
What pet you get is decided by what you choose as your favorite in character creation. You get it at the beginning of day 12.(Since the last patch [Feb 28 2016] you might get your pet earlier than day 12.)
You will be able to choose any name you want for your pet the moment you adopt them.
You can click on your pet once a day to pet them and they will show you their love File:Pet-love.png.
There's a bowl on some tiles on the top left side of your house, you can fill it with water for them. The bowl is purely cosmetic.
File:Pet-bowl-empty.png File:Pet-bowl.png