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27 June 2024
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23:08 | Crab Pot 2 changes history +118 [Chuck80; User314159] | |||
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23:08 (cur | prev) +26 User314159 talk contribs This is true based on how the power from The Art O' Crabbing works. | ||||
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23:03 (cur | prev) +92 Chuck80 talk contribs →Gold per Day |
15:12 | Pans diffhist +61 User314159 talk contribs Clarify that only fish that can currently be caught can be obtained from panning with the Fisher enchantment (Pan::getPanItems uses the getFish method to determine the fish obtained) |
14:33 | Animals diffhist -17 User314159 talk contribs Removing the construction template because it seems obsolete, given that there haven't been any actual restructuring changes to the page in months. |
26 June 2024
22:15 | Animals diffhist +53 PrincessFelicity talk contribs Reworking of the table for Pet Cat Gifts. Trying to make an exhaustive list of possible fish is a fool's errand, because the game basically simulates an actual catch of a fish, to put it in layman's terms. That means current time, weather and season are taken into account when selecting which fish to drop. Additionally, even the bait of a held fishing rod is taken into account for calculating which fish to get, so this is mentioned as well below the tables. Datamined and tested on 1.6.8 |
16:36 | Pans diffhist -18 Margotbean talk contribs lang. links |
03:48 | Farmhouse diffhist 0 JamesF2600 talk contribs →Upgrades |
24 June 2024
17:17 | Powdermelon diffhist -150 Bluestblur talk contribs Removed % chance and reference for feast of the winter star; it's a pretty inconsequential way of obtaining one per year. Also, none of the other random items from that booth have a reference. |
17:01 | Wheat diffhist -49 Bluestblur talk contribs Moved note about wheat quality for Fodder Bundle changing in 1.5 to history section. |
16:58 | Iridium Bar diffhist +44 Bluestblur talk contribs →History: Added 1.5 history - remixed bundles. |
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16:00 | Pans 2 changes history +4 [Wikonimo; Margotbean] | |||
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16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6 | ||||
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09:46 (cur | prev) -78 Wikonimo talk contribs →Items Obtained: Can't see any reason this should be true in the code |
23 June 2024
21:23 | Sunflower diffhist +48 Bluestblur talk contribs Added 1.5 history - remixed bundles. List format for bundles section. |
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15:52 | Farmhouse 2 changes history +142 [NightshadeX; IBugOne] | |||
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15:52 (cur | prev) +141 IBugOne talk contribs →Renovations: +refunding | ||||
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08:04 (cur | prev) +1 NightshadeX talk contribs →Renovations |
14:57 | Skills diffhist -1 User314159 talk contribs "use energy" sounds much better than "cost energy |
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14:55 | Training Rod 3 changes history +139 [IBugOne; User314159 (2×)] | |||
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14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173)); | ||||
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06:55 (cur | prev) +90 IBugOne talk contribs →Notes: Clarify reason (maybe don't need code ref at all) | ||||
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01:17 (cur | prev) +35 User314159 talk contribs Formatting fix, reword to make clearer, remove second person references |
01:25 | Crab Pot diffhist +262 User314159 talk contribs Transcluding Targeted Bait tables onto the Targeted Bait page |