Proficiency
Revision as of 23:53, 20 October 2016 by Justintnelson (talk | contribs) (→Farming: Removed "planting seeds" as it does not use energy)
When a skill's proficiency increases, it reduces the amount of energy it takes to use the associated tool by 0.1 points[1]. The pick, axe, and normal watering can use 2 stamina. The Fishing rod uses 8. Powering up the watering can increases its cost by 2 stamina per level, for a maximum cost of 10 stamina when doing a fully charged iridium operation.
Skills and their Affected Tools
Foraging
Fishing
Farming
Mining
Unaffected Tools
Always consumes 4 points of energy
Doesn't consume energy
- Swords
- Hammers
- Daggers
- Slingshots
- Scythe