Version
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Release date
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Summary of changes
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v. 1.04[1]
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March 2, 2016
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Gameplay Additions/Changes
- Added a randomize character button to the character creation screen.
- Robin now sells crafting recipes for "Wood Floor", "Stone Floor", and "Stepping Stone Path".
- Added a secret new way to modify a rare item.
- Increased grass growth rate.
- Increased forage spawn possibilities, and made it much less likely for forage to spawn behind trees.
- Reduced value of honey from 200g to 100g.
- Raised clint's ore prices.
- Inventory menus now indicate which slot is the "active slot".
- Made the meteroite look snazzier.
Bug Fixes
- Fixed problem with swinging sword while riding horse.
- Fixed strange lighting behavior when holding torches.
- Fixed problem where stone fence was spawning debris.
- Spouse should no longer get stuck on their way to town.
- Wild seeds now produce the proper produce when in the greenhouse.
- Secret gift exchange should now work properly.
- All scarecrows now give reports on their crow-scaring activity.
- Bouncer is now truly impassable.
- Trees no longer grow directly in front of warp statues.
- Willy's shop no longer counts as water.
- The meteor should no longer appear in pond or buildings.
- If an object is ever directly underneath you, preventing you from moving, right click to remove it.
- Mariner and Luremaster professions should now work properly
- Tappers are now properly destroyed by bombs.
- Fixed bathing hairstyle inconsistency.
- Fixed various item duplication and stacking issues.
- Poppyseed Muffin now actually looks like a muffin.
- Quest items should no longer disappear when you die.
- You can no longer give quest items to the wrong person.
- The Skull Cave quest can no longer be completed before receiving the actual journal entry.
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v. 1.03[2]
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February 28, 2016
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Gameplay Additions/Changes:
- The cooking menu now looks for items in your refrigerator as well as your inventory.
- Scarecrow range reduce to 8 tiles radius.
- The price of mayonnaise and other artisan animal products now increased by the rancher profession.
- Once you befriend someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again.
Bug Fixes
- Fixed duplicate item issue in the mines.
- Ladders should no longer spawn underneath the player, locking them in place.
- Fixed problems with the Community Center menu. You can now throw items down and delete them ('delete' key) in the Community Center menu.
- Fixed item quality exploit.
- You can now throw items down while in the crafting menu.
- If you destroy the stable, you can now rebuild it.
- Spa won't recharge you while the game is paused (e.g. steam overlay up).
- Fixed problems with the Stardew Valley Fair fishing game.
- Various stability fixes.
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v. 1.02[3]
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February 27, 2016
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- If you never received your pet, you will now have another opportunity.
- When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
- The game now properly saves on level-up nights.
- Eating skill food and then going to bed on a level-up night works properly now.
- Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
- Player character should now walk correctly while in a cutscene after drinking coffee.
- Removed an item duplication exploit.
- Forage items should no longer spawn in the woods above the beach.
- Fixed Crab Pot problem (again)
- Fixed exploding armchair bug.
- Relaxing in the spa with your menu up no longer restores energy.
- Removed Leah's doppelganger.
- Debris should no longer spawn in the pathway between farm & forest.
- Fixed disappearing tapper problem.
- Fixed a few minor graphics problems & dialogue typos.
- Other minor issues (spoilers)
- Tools being upgraded no longer erroneously considered "missing"
- Clay duplication bug fixed
- Pet cutscene won't refer to the "cat" as a "dog" anymore.
- Leah's 10-heart event fixed
- Pepper Popper recipe now requires cheese.
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v. 1.01[4]
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February 26, 2016
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- Fixed random crash when going to sleep after getting your pet
- Sound effect volume now properly applied on load
- 'Error item' should no longer appear for sale in the Saloon
- 'Z' key is now bind-able
- No longer possible to exit the Community Center menus while holding an item.
- Finding your first artifact from a geode no longer destroys remaining held geodes.
- Mature wild crops no longer disappear on day of load.
- Crab pots can now be placed and removed without issue.
- Fixed crash when inspecting chests in the mines.
- You can no longer place chests in the mines
- Tree seeds no longer incorrectly show a "Wrong Season" message
- Fixed some map issues
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v. 1.0[5]
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February 26, 2016
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- "Stardew Valley" released.
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