Revision as of 14:10, 27 July 2022 by DerpLemonade(talk | contribs)(→Quests: Count of wizard buildings was wrong, presumably only included obelisks. Count is now corrected to the total of six (four obelisks, junimo hut, gold clock))
The Wizard does not leave the Wizard's Tower (except for festivals and a cutscene), and can be found there when the tower is accessible (6am to 11pm). After the player has unlocked the Witch's Hut, he can be found in his tower after 11pm by using the warp spot in the Witch's Hut.
You can give the Wizard up to two gifts per week (plus one on
his
birthday), which will raise or lower
his
friendship with you. Gifts on
his
birthday ( 17 Winter) will have 8× effect and show a unique dialogue. For loved or liked gifts, the Wizard will say
“
“You remembered my birthday? I'm impressed. Thanks.”
“
“Oh, is it my birthday today? I guess it is. Thanks. This is nice.”
For neutral gifts, the Wizard will say
“
“For my birthday? Thanks.”
For disliked or hated gifts, the Wizard will say
“
“It's my birthday and you give me this? Is this some kind of joke?”
Love
“
“Ahh, this is imbued with potent arcane energies. It's very useful for my studies. Thank you!”
At any friendship level greater than zero friendship points, you may receive a gift in the mail from the Wizard. The chance of receiving a gift in the mail increases as your friendship with the Wizard increases.
I have enclosed in this package an item of arcane significance. Use it wisely.
-M. Rasmodius, Wizard
Four Hearts
Players gain access to the basement of the Wizard's Tower, where they can change their character's appearance at The Shrine of Illusions for data-sort-value="500">500g.
Quotes
Regular
First Meeting
“
“Ah, yes. I have predicted your arrival a long time ago, young [Player]. However, your fate is ultimately in your own hands.”
Regular
“
“Ah, yes. I have seen many things about your future, young [Player]. If I were to tell you, there could be grave consequences.”
“
“If you have nothing important to tell me, leave me be. I have much work to do.”
“
“It takes years of study to understand the language of the elementals. To actually speak their language requires a lifetime of devoted effort. Now, if you'll excuse me...”
“
“There are many mysteries around us. You must be patient if you wish to discover them.”
“
“I believe the townsfolk are afraid of me. It is unfortunate, but I suppose it is human to be afraid of the unknown.”
“
“Beware, you are standing above a potent magical field. I built my hut right here on purpose, you know.”
“
“Have you made any headway with the forest spirits?”
“
“I sometimes observe the local villagers in secret. I am hoping to find an apprentice. Some day I will leave this mortal plane, but my arcane pursuits must continue.”
4+ Hearts
“
“I trust you enough to allow you in my basement. Treat what you find there with respect.”
6+ Hearts
“
“I was married, long ago. After my wife and I split, she began flying around the countryside, cursing everything she saw. It's not a very mature way to express one's anger.”
10 Hearts
“
“You musn't tell anyone... but I have reason to believe that one of the locals is actually my daughter... I could be mistaken... It's rare, but it does happen.”
Events
Note: The Wizard is not always accessible at festivals. Regardless, he has unique dialogue for each.
“How did you find me back here? I thought I was well-hidden. Perhaps you are blessed with the gift of clairvoyance. I'm here to observe the Lunaloos... or 'Moonlight Jellies', as you call them. They possess an unusually potent magical aura for an aquatic life form.”
“Welwick and I have known each other for a long time... she is a remarkable diviner, and a good friend.
...That clown... I know him from somewhere. Was it the school of illusion? Or maybe the Carnival of Secrets? Hmm...”
Spirit's Eve Although you cannot reach the Wizard to see the dialogue in-game, he has dialogue scripted in underlying data files.
“
“The affairs of mundane folk matter little to me, but the elementals like a chance to see you up close. It was for them that I created this silly maze.”
“Sneaking off to visit my weird tower? You're odd for a mundane.”
Feast of the Winter Star Although the Wizard does not attend the Feast, he has dialogue scripted in underlying data files.
“
“Ah, the mysterious Winter Star. One of the reasons I chose this valley as the location for my... research.”
Quests
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.
"Meet the Wizard": The morning after examining the golden scroll in the Crafts Room of the Community Center, the Wizard will send you a letter saying he has information for you. Visit the Wizard's Tower and he will give you a potion that allows you to read the language of the Junimos.
"A Dark Reagent": The Wizard will send you a letter on the 12th of Winter requesting that you bring him a Void Essence. The reward is data-sort-value="1000">1,000g and 1 Friendship heart.
"Staff of Power": The Wizard will send you a letter on the 5th of Winter, year 2, requesting that you bring him an Iridium Bar. The reward is data-sort-value="5000">5,000g and 1 Friendship heart.
The Wizard may request that you slay a certain number of Monsters or bring him a random item at the "Help Wanted" board outside Pierre's General Store. The reward for slaying monsters varies by the number/type of monster, but is always an amount of gold. The reward for an item delivery quest is 3x the item's base value and 150 Friendship points.
"A Curious Substance": The Wizard may randomly request you to give him 1 Ectoplasm on the Special Orders board. Ectoplasm can be found after killing Ghosts in the mines. Successfully completing the quest will reward you with data-sort-value="2500">2,500g and the Mini-Obelisk Recipe.
"Prismatic Jelly": The Wizard may randomly request you to give him 1 Prismatic Jelly on the Special Orders board. Prismatic Jelly can be found after killing Prismatic Slimes in the mines. Successfully completing the quest will reward you with data-sort-value="5000">5,000g and the Monster Musk Recipe.
Trivia
Because the door to his house is locked at the start of the game, the Wizard does not count towards the introductions quest.
Introduction to the Wizard normally occurs at his invitation to see him about the Junimos, a part of the preparation for unlocking the Community Centerbundles. When you see him at that time, you must play through the entire cutscene. If you do not, the game does not record that you have met him. Although the bundles are still unlocked, friendship and communications with him will not occur until you go to him another time to record the meeting.
The Wizard's Tower is unlocked upon purchasing a Joja membership. After that, the player must speak with him at any time (including during Festivals) to commence friendship.
Despite being unreachable in most festivals, the Wizard has unique dialogue for every festival, some with backstory on the events.
The Wizard mentions being married for years until he "made a mistake that drove her (his wife) away". The mistake is not specified, but it was enough to turn her "green" out of anger and envy, presumably explaining how she became a witch. Many believe that this "mistake" is having an affair with another villager but this is not confirmed.
The Wizard suspects that one of the villagers is his daughter, asking you not to tell anyone.
Dialogues with Caroline, Pierre, and Abigail heavily imply that this refers to Abigail herself, though other bits of dialogue suggest that her hair was similar to Pierre’s prior to dying it.
There is also some minor evidence that it could be Emily, based on dialogue with Haley, her hair color, and her interest in the spiritual side of the occult.
It is also possible that Jas is his daughter due to her skin tone and natural hair color being similar to the wizard's.
The Wizard's birthday, Winter 17, is the 101st day of the year. This may be a reference to the MMORPG Wizard101.
Portraits
History
1.3.27: Added unique blue stationery used exclusively for letters from the Wizard.
1.5: Added "A Curious Substance" and "Prismatic Jelly" quests.