Difference between revisions of "Monsters"
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− | |{{name|Green Slime}} | + | |{{name|Green Slime|class=inline|link=Slimes{{!}}Slimes}} (all colors){{name|Copper Slime}}{{name|Haunted Skull}}{{name|Iron Slime}}''(on dungeon floors)'' |
|{{name|Bug}}{{name|Cave Fly}}{{name|Duggy}}{{name|Grub}}{{name|Rock Crab}} | |{{name|Bug}}{{name|Cave Fly}}{{name|Duggy}}{{name|Grub}}{{name|Rock Crab}} | ||
|{{name|Bat}}{{name|Bug}}{{name|Stone Golem}} | |{{name|Bat}}{{name|Bug}}{{name|Stone Golem}} | ||
|{{name|Dust Sprite}}{{name|Frost Bat}}{{name|Frost Jelly}}{{name|Ghost}}{{name|Skeleton}} | |{{name|Dust Sprite}}{{name|Frost Bat}}{{name|Frost Jelly}}{{name|Ghost}}{{name|Skeleton}} | ||
|{{name|Lava Bat}}{{name|Lava Crab}}{{name|Metal Head}}{{name|Red Sludge}}{{name|Shadow Brute}}{{name|Shadow Shaman}}{{name|Squid Kid}} | |{{name|Lava Bat}}{{name|Lava Crab}}{{name|Metal Head}}{{name|Red Sludge}}{{name|Shadow Brute}}{{name|Shadow Shaman}}{{name|Squid Kid}} | ||
− | |} | + | |{{name|Copper Slime}}{{name|Haunted Skull}}{{name|Iron Slime}} |
{|class="wikitable roundedborder" | {|class="wikitable roundedborder" | ||
![[Skull Cavern]] | ![[Skull Cavern]] |
Revision as of 10:57, 7 August 2022
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
Monsters are found in the Mines, the Skull Cavern, the Quarry Mine, the Mutant Bug Lair, and the Volcano Dungeon. When killed, Monsters have a chance to drop Monster Loot and a variety of items.
Monsters on The Farm
Monsters can be found at night on The Farm depending on farm type. Monsters are toggled 'on' by default at the start of the game in the Wilderness Map, or by selecting Advanced Option "Spawn monsters on the farm" at new game creation. Offering a Strange Bun to the Dark Shrine of Night Terrors in the Witch's Hut will toggle monsters on/off.
Monsters on The Farm will scale with the player's Combat level. (At higher levels, more difficult monsters will spawn, and the Wilderness Golem becomes more difficult to kill).
Dangerous Monsters
Monsters in the Mines and the Skull Cavern become more dangerous during the Danger in the Deep and Skull Cavern Invasion quests, or while the Shrine of Challenge is toggled to its 'on' position.
Dangerous monsters have unique sprites and stats when compared to their normal counterparts. The Putrid Ghost, Skeleton Mage, and Shadow Sniper also feature unique debuffs.