Difference between revisions of "Patch Notes"
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− | { | + | Current patch notes from steam. |
+ | |||
+ | {| class="wikitable" | ||
+ | !Version | ||
+ | !Date | ||
+ | !Notes | ||
+ | |- | ||
+ | |1.03 | ||
+ | |29.02.2016 | ||
+ | | | ||
+ | ====Gameplay Additions/Changes:==== | ||
+ | *The cooking menu now looks for items in your refrigerator as well as your inventory. | ||
+ | *Scarecrow range reduce to 8 tiles radius. | ||
+ | *Run speed increase a very small amount. | ||
+ | *The price of mayonnaise and other artisan animal products now increased by the rancher profession. | ||
+ | *Once you befriend someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again. | ||
+ | |||
+ | ====Bug Fixes==== | ||
+ | *Diagonal speed now proper. | ||
+ | *Fixed duplicate item issue in the mines. | ||
+ | *Ladders should no longer spawn underneath the player, locking them in place. | ||
+ | *Fixed problems with the Community Center menu. You can now throw items down and delete them ('delete' key) in the Community Center menu. | ||
+ | *Fixed item quality exploit. | ||
+ | *You can now throw items down while in the crafting menu. | ||
+ | *If you destroy the stable, you can now rebuild it. | ||
+ | *Spa won't recharge you while the game is paused (e.g. steam overlay up). | ||
+ | *Fixed problems with the Stardew Valley Fair fishing game. | ||
+ | *Various stability fixes. | ||
+ | |- | ||
+ | |1.02b | ||
+ | |28.02.2016 | ||
+ | | | ||
+ | *Tools being upgraded no longer erroneously considered "missing" | ||
+ | *Clay duplication bug fixed | ||
+ | *Pet cutscene won't refer to the "cat" as a "dog" anymore. | ||
+ | *Leah's 10-heart event fixed | ||
+ | *Pepper Popper recipe now requires cheese. | ||
+ | |- | ||
+ | |1.02a | ||
+ | |28.02.2016 | ||
+ | | | ||
+ | *If you never received your pet, you will now have another opportunity. | ||
+ | *When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning. | ||
+ | *The game now properly saves on level-up nights. | ||
+ | *Eating skill food and then going to bed on a level-up night works properly now. | ||
+ | *Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck. | ||
+ | *Player character should now walk correctly while in a cutscene after drinking coffee. | ||
+ | *Removed an item duplication exploit. | ||
+ | *Forage items should no longer spawn in the woods above the beach. | ||
+ | *Fixed Crab Pot problem (again) | ||
+ | *Fixed exploding armchair bug. | ||
+ | *Relaxing in the spa with your menu up no longer restores energy. | ||
+ | *Removed Leah's doppelganger. | ||
+ | *Debris should no longer spawn in the pathway between farm & forest. | ||
+ | *Fixed disappearing tapper problem. | ||
+ | *Fixed a few minor graphics problems & dialogue typos. | ||
+ | *Other minor issues (spoilers) | ||
+ | |- | ||
+ | |1.01 | ||
+ | |27.02.2016 | ||
+ | | | ||
+ | *Fixed random crash when going to sleep after getting your pet | ||
+ | *Sound effect volume now properly applied on load | ||
+ | *Error item' should no longer appear for sale in the Saloon | ||
+ | *Z' key is now bind-able | ||
+ | *No longer possible to exit the Community Center menus while having an item selected by the cursor (which used to delete that item). | ||
+ | *Finding your first artifact from a geode no longer destroys remaining held geodes. | ||
+ | *Mature wild crops no longer disappear on day of load. | ||
+ | *Crab pots can now be placed and removed without issue. | ||
+ | *Fixed crash when inspecting chests in the mines. | ||
+ | *You can no longer place chests in the mines | ||
+ | *Tree seeds no longer incorrectly show a "Wrong Season" message | ||
+ | *Fixed some map issues | ||
+ | |} |
Revision as of 19:12, 1 March 2016
Current patch notes from steam.
Version | Date | Notes |
---|---|---|
1.03 | 29.02.2016 |
Gameplay Additions/Changes:
Bug Fixes
|
1.02b | 28.02.2016 |
|
1.02a | 28.02.2016 |
|
1.01 | 27.02.2016 |
|