Difference between revisions of "Skills"
Line 418: | Line 418: | ||
Critical hits are deadly. | Critical hits are deadly. | ||
|} | |} | ||
− | [[Category:Content]] | + | [[Category:Content]][[Category:Skills]] |
Revision as of 16:16, 6 March 2016
Skills are player attributes which are leveled up through the use of specific tools or actions. Increasing skill will increase the proficiency of certain tools, and unlock helpful and unique crafting recipes. Each skill has ten levels, and at level 5 and level 10 players will select from one of two specific buffs to specialize into. These specializations take effect immediately; for example, the Level 5 Fisher specialization will increase the selling price of fish put into the shipping box the previous night.
A variety of skills can be temporarily improved by eating specific foods. These skills will appear as a buff icon next to the player clock in the user interface. Skills can be viewed in the player skill tab in the game pause menu.
Farming | Each level grants +1 efficiency to the hoe and watering can tools. Levels are gained by harvesting crops. Hoe and watering can usage does not give experience by itself. |
Mining | Mining skill is increased by using the pickaxe tool to break rocks. Each level adds +1 to pickaxe proficiency. |
Foraging | Foraging skill includes both gathered foraged goods, and wood from trees chopped with an axe tool. Each level adds +1 axe proficiency. |
Fishing | Fishing is the skill associated with catching fish. It's increased by fishing using a fishing pole. Each level adds +1 fishing rod proficiency. |
Combat | Combat is a skill tied to the player's ability to fight against monsters. Each level adds +5 health points. |
Farming
Farming Skill is gained by harvesting crops. Hoe and watering can usage does not give experience by itself. Each level grants +1 efficiency to the hoe and watering can.
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Choose a profession: |
Rancher
Animal Products worth 10% more. Unlocks Coopmaster & Shepard Professions at Level 10 | ||||
Tiller
Crops worth 10% more. Unlocks Artisan & Agriculturist Professions at Level 10 |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
---|---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Rancher: | Tiller: |
Coopmaster
Befriend Coop animals quicker. Incubation time cut in half. |
Artisan
Artisan Goods(wine, cheese, oil, etc.) worth 50% more. | ||||
Shepherd
Befriend barn animals quicker. Sheep produce wool faster. |
Agriculturist
All crops grow 10% faster |
Each crop harvested (regardless of crop type of quality) is worth 8 experience points. Your experience level is increased once you sleep if you have harvested enough crops that day and you are able to gain multiple levels per night.
Lvl | Crops Harvested | Experience |
---|---|---|
1 | 13 | 104 |
2 | 48 | 384 |
3 | 97 | 776 |
4 | 163 | 1304 |
5 | 269 | 2152 |
6 | 413 | 3304 |
7 | 600 | 4800 |
8 | 863 | 6904 |
9 | 1250 | 10000 |
10 | 1875 | 15000 |
Mining
Mining skill is increased by using the pickaxe tool to break rocks. Each level adds +1 to pickaxe proficiency.
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Choose a profession: |
Transmute (Fe) |
Miner
+1 ore per vein. | |||
Geologist
Chance for Gems to appear in pairs. |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
---|---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Miner: | Geologist: |
Transmute (Au) |
Blacksmith
Metal bars worth 25% more. |
Excavator
Geode find doubled. | |||
Prospector
Coal find doubled. |
Gemologist
Gems worth 20% more. |
Foraging
Foraging skill is increased both by gathering foraged goods, and by wood from trees chopped with an axe tool. Each level adds +1 axe proficiency. Note: Stumps, saplings, and fallen timber do NOT increase skill.
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Choose a profession: |
Forester
Wood worth 50% more. | ||||
Gatherer
Chance for double harvest of foraged items. | ||||
Trees sometimes drop seeds. |
+1 Wild berry harvesting |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
---|---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Forester: | Gatherer: |
Lumberjack
Normal trees occasionally drop hardwood. |
Botanist
Foraged items are always gold quality. | ||||
Tapper
Syrup is worth 25% more. |
Tracker
Locations of foragable items are revealed. |
Fishing
Fishing skill is increased by fishing using a fishing pole. Each level adds +1 fishing rod proficiency.
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Choose a profession: |
Fisher
Fish worth 25% more. | ||||
Trapper
Resources required to craft crab pots reduced. |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
---|---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Fisher: | Trapper: |
Angler
Fish worth 50% more. |
Mariner
Crab pots never catch trash. | ||||
Pirate
Chance to find treasure doubled. |
Luremaster
Crab pots no longer need to be baited. |
Combat
Combat skill is increased by fighting monsters. Each level adds +5 health points
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Choose a profession: |
Fighter
All attacks deal 10% more damage. +15 HP | ||||
Scout
Critical strike chance increased by 50%. |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
---|---|---|---|---|---|
Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Crafting Recipes: | Fighter: | Scout: |
Brute
Damage is increased by 15%. |
Acrobat
Cooldown on special moves is cut in half. | ||||
Defender
HP is increased by 25. |
Desperado
Critical hits are deadly. |