Difference between revisions of "Modding:Mod compatibility"

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(→‎SMAPI mods: correct info (Flowing Mine Rocks, Hat Buffs, Paritee's Treat Your Animals), rm bug notes (non-game-compatibility issues aren't tracked on this page))
(→‎SMAPI mods: add ModDrop IDs (Animal Produce Expansion, Animal Shop Conditions, Better Junimos, East Scarpe, Flower Dance Fix, Jar Opener, Player Position HUD and Logger, Silo Size), update ID (Artifact System Drop Framework & Geodes Handler))
Line 384: Line 384:
 
   |id      = elbe.AnimalProduceExpansion
 
   |id      = elbe.AnimalProduceExpansion
 
   |nexus id = 9119
 
   |nexus id = 9119
 +
  |moddrop id = 988407
 
   |github  = lshtech/AnimalProduceExpansion
 
   |github  = lshtech/AnimalProduceExpansion
 
}}
 
}}
Line 391: Line 392:
 
   |id      = elbe.AnimalShopConditions
 
   |id      = elbe.AnimalShopConditions
 
   |nexus id = 9107
 
   |nexus id = 9107
 +
  |moddrop id = 986958
 
   |github  = lshtech/AnimalShopConditions
 
   |github  = lshtech/AnimalShopConditions
 
}}
 
}}
Line 551: Line 553:
 
   |name    = Artifact System Drop Framework & Geodes Handler, ASDFGH, Artifact System Fixed - Redux
 
   |name    = Artifact System Drop Framework & Geodes Handler, ASDFGH, Artifact System Fixed - Redux
 
   |author  = pepoluan
 
   |author  = pepoluan
   |id      = pepoluan.ArtifactSystemFixedRedux
+
   |id      = pepoluan.ASDFGH, pepoluan.ArtifactSystemFixedRedux<!--changed in 0.6.1?-->
 
   |nexus id = 9023
 
   |nexus id = 9023
 
   |moddrop id = 979525
 
   |moddrop id = 979525
Line 1,006: Line 1,008:
 
   |id      = hawkfalcon.BetterJunimos
 
   |id      = hawkfalcon.BetterJunimos
 
   |nexus id = 2221
 
   |nexus id = 2221
 +
  |moddrop id = 984775
 
   |github  = hawkfalcon/Stardew-Mods
 
   |github  = hawkfalcon/Stardew-Mods
 
}}
 
}}
Line 3,053: Line 3,056:
 
   |id      = LemurKat.EastScarpe.SMAPI
 
   |id      = LemurKat.EastScarpe.SMAPI
 
   |nexus id = 5787
 
   |nexus id = 5787
 +
  |moddrop id = 984954
 
   |source  = https://gitlab.com/kdau/eastscarpe
 
   |source  = https://gitlab.com/kdau/eastscarpe
 
}}
 
}}
Line 3,925: Line 3,929:
 
   |id      = FlowerDanceFix.elfuun
 
   |id      = FlowerDanceFix.elfuun
 
   |nexus id = 8535
 
   |nexus id = 8535
 +
  |moddrop  = 980853
 
   |github  = elfuun1/FlowerDanceFix
 
   |github  = elfuun1/FlowerDanceFix
 
}}
 
}}
Line 5,051: Line 5,056:
 
   |id      = genowhirl9999.jaropener
 
   |id      = genowhirl9999.jaropener
 
   |nexus id = 5292
 
   |nexus id = 5292
 +
  |moddrop id = 988956
 
   |github  =
 
   |github  =
 
}}
 
}}
Line 7,033: Line 7,039:
 
   |id      = DecidedlyHuman.PlayerCoordinates
 
   |id      = DecidedlyHuman.PlayerCoordinates
 
   |nexus id = 7969
 
   |nexus id = 7969
 +
  |moddrop id = 984961
 
   |github  = DecidedlyHuman/PlayerCoordinates
 
   |github  = DecidedlyHuman/PlayerCoordinates
 
}}
 
}}
Line 8,421: Line 8,428:
 
   |id      = pepoluan.SiloSize
 
   |id      = pepoluan.SiloSize
 
   |nexus id = 8819
 
   |nexus id = 8819
 +
  |moddrop id = 981291
 
   |github  =  
 
   |github  =  
 
   |source  = https://sourceforge.net/p/sdvmod-silo-size/
 
   |source  = https://sourceforge.net/p/sdvmod-silo-size/

Revision as of 03:33, 27 July 2021

Modding:Player Guide/header

SMAPI mod compatibility, July 2017 to present. See notable events which affect this chart.
broken (proprietary)
broken (open-source)
compatible

Sometimes a mod will stop working due to a major game update; SMAPI automatically disables incompatible mods. This page lists known SMAPI mods and their compatibility with the latest versions, and explains how to fix broken mods if possible.



Players: see smapi.io/mods for a more user-friendly view of this page.

For players

What to do

  1. For each mod you have installed, follow the instructions in the list below. If it's not listed, try updating to its latest version.
  2. If a mod is still failing, post a message in the coordination thread (with your SMAPI log attached) and we'll help.

SMAPI mods

  • Players: See smapi.io/mods for a more user-friendly list.
  • Modders: feel free to update this list! (See instructions.) Note that only SMAPI mods should be listed, not XNB mods or content packs.

SMAPI mods (obsolete)

This list contains mods which...

  • have their mod pages hidden/deleted;
  • or have been replaced by a change in the base game;
  • or have been explicitly abandoned by the mod author (unless they're open-source and likely to be updated unofficially).

These will likely never be updated again.

Content packs

This list shows broken content packs for SMAPI mods like Content Patcher. Only incompatible content packs are listed; working content packs are not listed (even if they have non-compatibility bugs). For legacy XNB mods, see #XNB mods.

XNB mods

See Modding:Using XNB mods.

For mod developers

Updating a mod

See migration guides. You can...

Creating an unofficial update

To avoid conflicting with official updates, here's the recommended way to create an unofficial update. This assumes you're creating a basic update (not a continuation or reinvention), and the code is on GitHub (adjust the steps accordingly if it's elsewhere).

  1. Fork the code.
  2. Make your changes to that fork (see updating a mod).
  3. Change the version in manifest.json to the official version number plus 0.0.1, with -unofficial.1-yourName at the end.
    For example, if the current version is 1.0.0 and your name is SampleUser, change it to 1.0.1-unofficial.1-sampleUser. If you need to release a new unofficial update, just increment unofficial.1 to unofficial.2, etc. This ensures that official versions supersede unofficial ones (e.g. for update checks), and other users can release newer unofficial updates if needed.
  4. Push your changes to GitHub.
  5. Post a release package to the coordination thread with a link to your fork on GitHub.
    (If the mod uses the NuGet build package, there should be a release package named <mod name> <version>.zip in your bin folder.)
  6. Submit a pull request to the original author (if applicable).