Difference between revisions of "Stardew Valley"
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==History== | ==History== | ||
===Development=== | ===Development=== |
Revision as of 23:19, 9 June 2021
History
Development
Period | Summary |
---|---|
2012–2016 (1.0–1.2.33) |
The game was developed entirely by ConcernedApe (Eric Barone) up to Stardew Valley 1.2.33, including all art, sound effects, and music. The game is programmed in C# using the Microsoft XNA framework (on Windows) and MonoGame (on Linux and macOS). The art was drawn using Paint.NET, and the game's music and sound effects were composed in Propellerhead Software's Reason. It took four years for ConcernedApe to develop the first public release, during which he posted development updates on stardewvalley.blogspot.com (2012-2013) and the game's official website (2013-present). It was released to the public on February 26th, 2016. |
2018–2019 (1.3–1.3.36) |
For Stardew Valley 1.3, ConcernedApe focused on the gameplay and content changes while Tom Coxon (then at Chucklefish) developed the multiplayer code. |
2019–2020 (1.4–1.4.5) |
In early 2019, ConcernedApe formed a small development team to continue updating the game. Version 1.4 was developed by ConcernedApe, Arthur Lee (a.k.a. Mr. Podunkian), and Alex Erlandson (a.k.a. zillix). |
2020–2021 (1.5–1.5.4) |
Version 1.5 was developed by ConcernedApe and Arthur Lee (a.k.a. Mr. Podunkian). |
The official updates on PC are ported to other platforms by specialized porting companies, specifically The Secret Police for mobile and Sickhead Games for console.
Publishers
Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Stardew Valley is now self-published by ConcernedApe on all platforms except mobile (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019). Chucklefish continues to publish Stardew Valley on Android and iOS.
Supported platforms
Stardew Valley is available on PC (Linux, macOS, and Windows), console (PS4, PS Vita, Xbox One, and Switch), and mobile (Android and iOS). A Wii U port was planned but canceled in favor of the Nintendo Switch.
Dates of first release:
- Windows: 26 February 2016;
- Linux and Mac: 29 July 2016;
- PS4 and Xbox One: 14 December 2016;
- Switch: 05 October 2017;
- PS Vita: 22 May 2018 (US), 24 May 2018 (Europe);
- iOS: 24 October 2018;
- Android: 13 March 2019.
Current versions
See Version History, Console Version History, and Mobile Version History for release notes.
Platform | Latest Update | Multiplayer | Mod Support | Save Transfer | Developer | Publisher | ||
---|---|---|---|---|---|---|---|---|
PC | Linux/Mac/Windows | release notes | 1.6 | Yes | Yes | Yes | ConcernedApe | ConcernedApe |
Console | Nintendo Switch | release notes | equivalent to 1.5.4 | Yes | No | No | Ported by Sickhead Games |
ConcernedApe |
PlayStation 4 | release notes | equivalent to 1.5.4 | Yes | No | No | |||
PlayStation Vita | release notes | equivalent to 1.2.33* | No | No | No | |||
Xbox One | release notes | equivalent to 1.5.4 | Yes | No | No | |||
Mobile | Android | release notes | equivalent to 1.4.5** | No | Yes | Yes*** | Ported by The Secret Police |
Chucklefish |
iOS | release notes | equivalent to 1.4.5** | No | No | Yes*** |
* The PlayStation Vita is no longer receiving content updates and will remain on 1.2.33 [1]
** The mobile versions do not currently support Simplified Chinese.
*** Mobile save files can be transferred to PC, but PC 1.5+ saves are not supported on mobile until Android and iOS receive the 1.5 update.
See also
- ConcernedApe
- Developer Blog
- External links: