Difference between revisions of "Monsters"
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==Monsters on The Farm== | ==Monsters on The Farm== | ||
Monsters can be found at night on [[The Farm]] depending on your farm type. Monsters are toggled 'on' by default at the start of the game in the [[Farm Maps|Wilderness Map]], or by selecting [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation. Offering a [[Strange Bun]] to the [[Dark Shrine of Night Terrors]] in the [[Witch's Hut]] will toggle monsters on/off. | Monsters can be found at night on [[The Farm]] depending on your farm type. Monsters are toggled 'on' by default at the start of the game in the [[Farm Maps|Wilderness Map]], or by selecting [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation. Offering a [[Strange Bun]] to the [[Dark Shrine of Night Terrors]] in the [[Witch's Hut]] will toggle monsters on/off. | ||
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Monsters on [[The Farm]] will scale with the player's [[Combat]] level. (At higher levels, more difficult monsters will spawn, and the [[Wilderness Golem]] becomes more difficult to kill). | Monsters on [[The Farm]] will scale with the player's [[Combat]] level. (At higher levels, more difficult monsters will spawn, and the [[Wilderness Golem]] becomes more difficult to kill). | ||
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==Dangerous Monsters== | ==Dangerous Monsters== | ||
During "[[Quests#Danger In The Deep|Danger In The Deep]]" quest or while [[The Mines#Shrine of Challenge|the Shrine of Challenge]] is on, monsters in [[the Mines]] become more dangerous, with higer attack, health, defense and different sprite. Some monsters even get special ability. Similarly, monsters in [[Skull Cavern]] become more dangerous During "[[Quests#Skull Cavern Invasion|Skull Cavern Invasion]]" quest. | During "[[Quests#Danger In The Deep|Danger In The Deep]]" quest or while [[The Mines#Shrine of Challenge|the Shrine of Challenge]] is on, monsters in [[the Mines]] become more dangerous, with higer attack, health, defense and different sprite. Some monsters even get special ability. Similarly, monsters in [[Skull Cavern]] become more dangerous During "[[Quests#Skull Cavern Invasion|Skull Cavern Invasion]]" quest. |
Revision as of 22:34, 24 February 2021
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
Monsters are found in the Mines, the Skull Cavern, the Quarry Mine, the Mutant Bug Lair, and the Volcano Dungeon. When killed, Monsters have a chance to drop Monster Loot and a variety of items.
Monsters on The Farm
Monsters can be found at night on The Farm depending on your farm type. Monsters are toggled 'on' by default at the start of the game in the Wilderness Map, or by selecting Advanced Option "Spawn monsters on the farm" at new game creation. Offering a Strange Bun to the Dark Shrine of Night Terrors in the Witch's Hut will toggle monsters on/off.
Monsters on The Farm will scale with the player's Combat level. (At higher levels, more difficult monsters will spawn, and the Wilderness Golem becomes more difficult to kill).
Dangerous Monsters
During "Danger In The Deep" quest or while the Shrine of Challenge is on, monsters in the Mines become more dangerous, with higer attack, health, defense and different sprite. Some monsters even get special ability. Similarly, monsters in Skull Cavern become more dangerous During "Skull Cavern Invasion" quest. Dangerous monsters is not available until the player unlocks it by entering Qi's Walnut Room on Ginger Island.
Monsters List
The Mines | |||
---|---|---|---|
All Floors | Floors 1-39 | Floors 41-79 | Floors 81-119 |
Green Slime | Bat Bug Cave Fly Duggy Grub Rock Crab Stone Golem | Dust Sprite Frost Bat Frost Jelly Ghost Skeleton | Lava Bat Lava Crab Metal Head Red Sludge Shadow Brute Shadow Shaman Squid Kid |
Skull Cavern | Quarry Mine | Mutant Bug Lair | Wilderness Farm | Volcano Dungeon |
---|---|---|---|---|
Armored Bug Big Slime Carbon Ghost Iridium Bat Iridium Crab Lava Bat Mummy Pepper Rex Purple Slime Serpent | Copper Slime Haunted Skull Iron Slime | Mutant Fly Mutant Grub | Wilderness Golem | Dwarvish Sentry False Magma Cap Hot Head Lava Lurk Magma Sprite Magma Sparker Magma Duggy Tiger Slime |
The Mines (Shrine ON) | ||||
---|---|---|---|---|
Floors 1-29 | Floors 31-39 | Floors 41-69 | Floors 71-79 | Floors 81-119 |
Blue Squid Bug Duggy Rock CrabSlimes
Stacked Slimes |
Bat Carbon Ghost Stone Golem | Frost Bat Dust Sprite Grub Putrid Ghost Spider Stick Bug | Skeleton Skeleton Mage | Lava Bat Lava Crab Metal Head Shadow Brute Shadow Shaman Shadow SniperSlimes Squid Kid |
History
- 1.1: Added Mutant Grub, Mutant Fly, Wilderness Golem.
- 1.3: Added Carbon Ghost, Iridium Bat, and Iridium Crab.
- 1.4: Added Copper Slime, Haunted Skull, Iron Slime, Pepper Rex.
- 1.5: Added Dwarvish Sentry, False Magma Cap, Hot Head, Lava Lurk, Magma Duggy, Magma Sprite, Magma Sparker, Stick Bug, Tiger Slime.