Difference between revisions of "The Mines"
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− | + | {{Infobox location | |
+ | |mapx = 284 | ||
+ | |mapy = 28 | ||
+ | |building = MinesEntrance.png | ||
+ | |closed = Never | ||
+ | |address = | ||
+ | |occupants = {{NPC|Dwarf}} | ||
+ | }} | ||
− | + | '''The Mines''' are located in the north area of [[the Mountain]]s (northeast of the [[Carpenter's Shop]] and to the west of the [[Adventurer's Guild]]). They are blocked by rock debris until the 5th day of [[Spring]] (Year 1), when [[the Player]] receives a letter. | |
− | + | ==Overview== | |
+ | There are 120 floors (sometimes called levels) in the Mines. Ore type and quantity increases as [[the Player]] moves deeper into the Mines. The Mines are filled with rocks and dirt patches. Rocks can be mined with a [[Pickaxes|Pickaxe]] in order to obtain [[Stone]], ore, and [[Minerals#Geodes|Geodes]]. A [[Hoes|Hoe]] can be used on dirt patches to collect [[Minerals]], [[Artifacts]], ore, [[Clay]], and [[Cave Carrot]]s. | ||
− | + | To advance deeper in the Mines, a ladder must be revealed on each floor. The ladder will appear after breaking rocks or after defeating an enemy (killing enemies is the stamina-free option to finding ladders). If a floor is "infested" or "overrun" by monsters, all enemies must be defeated on that floor before a ladder will appear. (Note, however, that there is a bug that affects very few floors where a ladder will drop before all enemies are killed.) After the player goes down a level, they will be invulnerable for 1 second. | |
− | + | Passing out in the Mines from exhaustion (zero [[Energy]]) or when 2:00 am arrives will result in 10% of gold lost up to a maximum of {{Price|1000}}. Passing out from drained [[Health]] will result in losing anywhere between 5%-25% of gold (up to a maximum of {{Price|15000}})<ref name="minedeath" /> and also various inventory items, including [[Weapons]] and [[Tools]] (except for the [[Galaxy Sword]]). If tools are lost, they are returned in the mail on the following day, though [[Tools#Fishing Poles|Fishing Poles]] and weapons will not be returned. The player will awaken in the mine entrance, found by one of the [[villagers]]. | |
− | + | Lost items can be recovered by contacting [[Marlon]] at the [[Adventurer's Guild]]. One lost item (or stack of items) can be purchased there, any time after passing out due to low health. The price is the base sell price of the lost item (''i.e.,'' the gold that would be obtained from selling one item or stack of items). Marlon's [[Adventurer's Guild#Item Recovery Service|Item Recovery Service]] persists until the next time the player loses items in the Mines, when previously lost items are replaced by newly lost items. | |
− | + | A [[Minecart]] is located on the entry floor for quick travel to and from the Mines. It is unlocked after completing the [[Bundles#Boiler Room|Boiler Room Bundles]] or by purchasing "Minecarts" from the [[Joja Community Development Form]] at [[JojaMart]] for {{Price|15000}}. | |
− | |||
− | {| class="wikitable sortable | + | ==Contents== |
− | ! | + | ===Floors=== |
− | ! | + | The Mines consist of 120 floors (sometimes called levels). These floors are divided into three sections, 40 floors each, with their own themes; the first section has a brown earth theme, the second section has a frozen theme, and the third and last section has a lava and dark purple theme. The last 10 floors of each section has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the second section (70-79) has a castle theme, and the third and last section (110-119) has a darker crimson theme. |
− | ! | + | |
− | ! | + | The corresponding floors in each section have the same layout. For example, Floor 5, 45, and 85 have the same layout; as does 19, 59, and 99; or Floor 31, 71, and 111; and so on. |
− | ! | + | |
+ | Coal Minecarts refresh their contents at the start of each year. | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! Floor | ||
+ | ! Theme | ||
+ | ! Enemies | ||
+ | ! Treasures | ||
+ | ! Notes | ||
|- | |- | ||
|Entrance | |Entrance | ||
Line 25: | Line 40: | ||
|None | |None | ||
|{{name|Rusty Sword}} | |{{name|Rusty Sword}} | ||
− | |A [[ | + | |A [[Minecart]] is located here.<br />The [[Dwarf]] lives through the blocked passage to the east. <br />(A [[Pickaxes|Steel Pickaxe]] or any [[Crafting#Bombs|bomb]] is required to break the obstruction.) |
|- | |- | ||
|1 - 9 | |1 - 9 | ||
|style="background: #DDDBD4" |Brown Earth | |style="background: #DDDBD4" |Brown Earth | ||
− | |{{name|Green Slime}} | + | |{{name|Green Slime|link=Slimes{{!}}Green Slime}}{{name|Duggy}}{{name|Bug}}{{name|Rock Crab}} |
− | {{name|Duggy}} | ||
− | {{name|Bug}} | ||
− | {{name|Rock Crab}} | ||
| | | | ||
− | |Gems found: [[Amethyst]], [[Topaz]], [[Quartz]], and [[Earth Crystal]] | + | |[[Copper Ore]] begins to appear on Floor 2. <br />Gems found: [[Amethyst]], [[Topaz]], [[Quartz]], and [[Earth Crystal]]. All gems are found except [[Diamond]]s when [[the Player]] has reached the bottom of the Mines. |
|- | |- | ||
|10 | |10 | ||
Line 44: | Line 56: | ||
|11 - 19 | |11 - 19 | ||
|style="background: #DDDBD4" |Brown Earth, [[Weeds]] | |style="background: #DDDBD4" |Brown Earth, [[Weeds]] | ||
− | |{{name|Green Slime}} | + | |{{name|Green Slime|link=Slimes{{!}}Green Slime}}{{name|Duggy}}{{name|Bug}}{{name|Rock Crab}}{{name|Grub}}{{name|Cave Fly}} |
− | {{name|Duggy}} | ||
− | {{name|Bug}} | ||
− | {{name|Rock Crab}} | ||
− | {{name|Grub}} | ||
− | {{name|Cave Fly}} | ||
| | | | ||
− | |Floor 19 is set in a spiral pattern. | + | |Floor 12 has a Minecart containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. <br />Floor 18 has a Minecart containing 6 pieces of coal at the bottom right of the floor. <br />Floor 19 is set in a spiral pattern. |
|- | |- | ||
|20 | |20 | ||
− | |style="background: #DDDBD4" |Brown Earth | + | |style="background: #DDDBD4" |Brown Earth |
|None | |None | ||
|{{name|Steel Smallsword}} | |{{name|Steel Smallsword}} | ||
− | |[[Fishing]]: [[Ghostfish]] and [[ | + | |[[Fishing]]: [[Ghostfish]], [[Stonefish]] and [[Cave Jelly]] |
|- | |- | ||
|21 - 29 | |21 - 29 | ||
|style="background: #DDDBD4" |Brown Earth, [[Weeds]] | |style="background: #DDDBD4" |Brown Earth, [[Weeds]] | ||
− | |{{name|Green Slime}} | + | |{{name|Green Slime|link=Slimes{{!}}Green Slime}}{{name|Duggy}}{{name|Bug}}{{name|Rock Crab}}{{name|Grub}}{{name|Cave Fly}} |
− | {{name|Duggy}} | ||
− | {{name|Bug}} | ||
− | {{name|Rock Crab}} | ||
− | {{name|Grub}} | ||
− | {{name|Cave Fly}} | ||
− | |||
| | | | ||
+ | |Floor 28 has a Minecart containing 6 pieces of coal at the bottom right of the floor. | ||
|- | |- | ||
|30 | |30 | ||
Line 77: | Line 79: | ||
|- | |- | ||
|31 - 39 | |31 - 39 | ||
− | |style="background: # | + | |style="background: #D0D0D4" |Shadow, Grey Earth |
− | |{{name|Bat}} | + | |{{name|Bug}}{{name|Bat|link=Bats{{!}}Bat}}{{name|Stone Golem}} |
− | {{name|Stone Golem}} | ||
| | | | ||
− | | | + | |[[Copper Ore]], [[Geode]]s are common. <br />Floor 38 has a Minecart containing 6 pieces of coal at the top left of the floor. |
|- | |- | ||
|40 | |40 | ||
Line 91: | Line 92: | ||
|41 - 49 | |41 - 49 | ||
|style="background: #F0FFFF"| Frozen Earth | |style="background: #F0FFFF"| Frozen Earth | ||
− | |{{name|Frost | + | |{{name|Frost Jelly|link=Slimes{{!}}Frost Jelly}}{{name|Frost Bat|link=Bats{{!}}Frost Bat}}{{name|Dust Sprite}} |
− | {{name|Frost Bat}} | ||
− | {{name|Dust Sprite}} | ||
| | | | ||
− | | | + | |[[Iron Ore]], [[Frozen Geode]]s, [[Aquamarine]]s, [[Frozen Tear]]s, and [[Jade]] begin to appear. Floor 45 "refreshes" at the beginning of each year. |
|- | |- | ||
|50 | |50 | ||
Line 101: | Line 100: | ||
|None | |None | ||
|{{name|Tundra Boots}} | |{{name|Tundra Boots}} | ||
− | |[[Diamond]]s begin to appear (1 in 500 stones).<br>Each floor after 50 increases frequency by 0.00016 (e.g. 1 in 100 stones on floor 100). | + | |[[Diamond]]s begin to appear (1 in 500 stones).<br />Each floor after 50 increases frequency by 0.00016 (''e.g.,'' 1 in 100 stones on floor 100). |
|- | |- | ||
|51 - 59 | |51 - 59 | ||
|style="background: #F0FFFF"| Frozen Earth | |style="background: #F0FFFF"| Frozen Earth | ||
− | |{{name|Frost | + | |{{name|Frost Jelly|link=Slimes{{!}}Frost Jelly}}{{name|Frost Bat|link=Bats{{!}}Frost Bat}}{{name|Dust Sprite}}{{name|Ghost}} |
− | {{name|Frost Bat}} | ||
− | {{name|Dust Sprite}} | ||
− | {{name|Ghost}} | ||
| | | | ||
− | | | + | |Potentially abundant [[Dust Sprite]]s (which frequently drop [[Coal]]). Floor 52 has a bag containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. <br />Floor 58 has a bag containing 6 pieces of coal at the bottom right of the floor. <br />Floor 59 is set in a spiral pattern. |
|- | |- | ||
|60 | |60 | ||
Line 116: | Line 112: | ||
|None | |None | ||
|{{name|Crystal Dagger}} | |{{name|Crystal Dagger}} | ||
− | |[[Fishing]]: [[Ice Pip]] and [[ | + | |[[Fishing]]: [[Ice Pip]], [[Ghostfish]] and [[Cave Jelly]] |
|- | |- | ||
|61 - 69 | |61 - 69 | ||
|style="background: #F0FFFF"| Frozen Earth | |style="background: #F0FFFF"| Frozen Earth | ||
− | |{{name|Frost | + | |{{name|Frost Jelly|link=Slimes{{!}}Frost Jelly}}{{name|Frost Bat|link=Bats{{!}}Frost Bat}}{{name|Dust Sprite}}{{name|Ghost}} |
− | {{name|Frost Bat}} | ||
− | {{name|Dust Sprite}} | ||
− | {{name|Ghost}} | ||
− | |||
| | | | ||
+ | |Floor 68 has a bag containing 6 pieces of coal at the bottom right of the floor. | ||
|- | |- | ||
|70 | |70 | ||
Line 135: | Line 128: | ||
|71 - 79 | |71 - 79 | ||
|style="background: #D0F0FF"| Frozen Castle | |style="background: #D0F0FF"| Frozen Castle | ||
− | |{{name|Frost | + | |{{name|Frost Jelly|link=Slimes{{!}}Frost Jelly}}{{name|Frost Bat|link=Bats{{!}}Frost Bat}}{{name|Dust Sprite}}{{name|Ghost}}{{name|Skeleton}} |
− | {{name|Frost Bat}} | ||
− | {{name|Dust Sprite}} | ||
− | {{name|Ghost}} | ||
− | {{name|Skeleton}} | ||
| | | | ||
− | | | + | |Floor 78 has a bag containing 6 pieces of coal at the top left of the floor. |
− | |||
|- | |- | ||
|80 | |80 | ||
Line 152: | Line 140: | ||
|81 - 89 | |81 - 89 | ||
|style="background: #E0E0F0"| Lava, Purple Earth | |style="background: #E0E0F0"| Lava, Purple Earth | ||
− | |{{name|Sludge}} | + | |{{name|Red Sludge|link=Slimes{{!}}Red Sludge}}{{name|Lava Bat|link=Bats{{!}}Lava Bat}}{{name|Lava Crab}}{{name|Shadow Brute}}{{name|Shadow Shaman}}{{name|Metal Head}} |
− | {{name|Lava Bat}} | ||
− | {{name|Lava Crab}} | ||
− | {{name|Shadow Brute}} | ||
− | {{name|Shadow Shaman}} | ||
− | {{name|Metal Head | ||
− | |||
| | | | ||
− | |[[ | + | |[[Emerald]]s, [[Fire Quartz]], [[Gold Ore]], [[Magma Geode]]s, and [[Ruby|Rubies]] begin to appear. Floor 85 "refreshes" at the beginning of each year. |
|- | |- | ||
|90 | |90 | ||
Line 169: | Line 151: | ||
|- | |- | ||
|91 - 99 | |91 - 99 | ||
− | |style="background: #E0E0F0"| Lava, Purple Earth | + | |style="background: #E0E0F0"| Lava, Purple Earth, [[Weeds]] |
− | |{{name|Sludge}} | + | |{{name|Red Sludge|link=Slimes{{!}}Red Sludge}}{{name|Lava Bat|link=Bats{{!}}Lava Bat}}{{name|Lava Crab}}{{name|Shadow Brute}}{{name|Shadow Shaman}}{{name|Metal Head}}{{name|Squid Kid}} |
− | {{name|Lava Bat}} | ||
− | {{name|Lava Crab}} | ||
− | {{name|Shadow Brute}} | ||
− | {{name|Shadow Shaman}} | ||
− | {{name|Metal Head}} | ||
− | {{name|Squid Kid}} | ||
| | | | ||
− | | | + | |Floor 92 has a Minecart containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. <br />Floor 98 has a Minecart containing 6 pieces of coal at the bottom right of the floor. <br />Floor 99 is set in a spiral pattern. |
|- | |- | ||
|100 | |100 | ||
− | |style="background: #E0E0F0"| Lava, Purple Earth | + | |style="background: #E0E0F0"| Lava, Purple Earth |
|None | |None | ||
|{{name|Stardrop}} | |{{name|Stardrop}} | ||
− | |[[Fishing]]: [[Lava Eel]] and [[ | + | |[[Fishing]]: [[Lava Eel]] and [[Cave Jelly]] |
|- | |- | ||
|101 - 109 | |101 - 109 | ||
|style="background: #E0E0F0"| Lava, Purple Earth, [[Weeds]] | |style="background: #E0E0F0"| Lava, Purple Earth, [[Weeds]] | ||
− | |{{name|Sludge}} | + | |{{name|Red Sludge|link=Slimes{{!}}Red Sludge}}{{name|Lava Bat|link=Bats{{!}}Lava Bat}}{{name|Lava Crab}}{{name|Shadow Brute}}{{name|Shadow Shaman}}{{name|Metal Head}}{{name|Squid Kid}} |
− | {{name|Lava Bat}} | ||
− | {{name|Lava Crab}} | ||
− | {{name|Shadow Brute}} | ||
− | {{name|Shadow Shaman}} | ||
− | {{name|Metal Head}} | ||
− | {{name|Squid Kid}} | ||
| | | | ||
− | | | + | |[[Mining#Mystic Stone|Mystic Stones]] begin to appear. Floor 108 has a Minecart containing 6 pieces of coal at the bottom right of the floor. |
|- | |- | ||
|110 | |110 | ||
Line 206: | Line 176: | ||
|111 - 119 | |111 - 119 | ||
|style="background: #E8D8D8"| Lava, Crimson Earth | |style="background: #E8D8D8"| Lava, Crimson Earth | ||
− | |{{name|Sludge}} | + | |{{name|Red Sludge|link=Slimes{{!}}Red Sludge}}{{name|Lava Bat|link=Bats{{!}}Lava Bat}}{{name|Lava Crab}}{{name|Shadow Brute}}{{name|Shadow Shaman}}{{name|Metal Head}}{{name|Squid Kid}} |
− | {{name| | + | | |
− | {{name|Lava Crab}} | + | |[[Magma Geode]]s are common. <br />Floor 118 has a Minecart containing 6 pieces of coal at the top left of the floor. |
− | {{name|Shadow Brute}} | + | |- |
− | {{name|Shadow Shaman}} | + | |120 |
− | {{name|Metal Head}} | + | |style="background: #E0E0F0"| Lava, Purple Earth |
− | {{name|Squid Kid}} | + | |None |
+ | |{{name|Skull Key}} | ||
+ | |Final floor | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Floors (dangerous)=== | ||
+ | When the dangerous setting is active in the Mines (either from having the [[Quests#Danger In The Deep|"Danger in the Deep" Quest]] active or from toggling the [[#Shrine of Challenge|Shrine of Challenge]] on), floor theming, forage, and monsters will be different than the normal Mines. [[Slimes#Dangerous Slimes|Stacked slimes]] can appear on any level, and will be colored according to that level's normal slime color. | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | ! Floor | ||
+ | ! Theme | ||
+ | ! Enemies | ||
+ | ! Treasures | ||
+ | ! Notes | ||
+ | |- | ||
+ | |Entrance | ||
+ | |style="background: #DDDBD4" |Brown Earth | ||
+ | |None | ||
+ | |{{name|Rusty Sword}} | ||
+ | |A [[Minecart]] is located here.<br />The [[Dwarf]] lives through the blocked passage to the east. <br />(A [[Pickaxes|Steel Pickaxe]] or any [[Crafting#Bombs|bomb]] is required to break the obstruction.) | ||
+ | |- | ||
+ | |1 - 9 | ||
+ | |style="background: #AEC2E6" |Blue Earth | ||
+ | |{{name|Green Slime Dangerous}}{{name|Duggy Dangerous}}{{name|Bug Dangerous}}{{name|Rock Crab Dangerous}} | ||
+ | | | ||
+ | |[[Copper Ore]] begins to appear on Floor 2. <br />Gems found: [[Amethyst]], [[Topaz]], [[Quartz]], and [[Earth Crystal]]. All gems are found except [[Diamond]]s when [[the Player]] has reached the bottom of the Mines. Beach forage such as [[Seaweed]], [[Coral]], [[Nautilus Shell]], [[Rainbow Shell]], [[Oyster]], [[Cockle]], and [[Clam]] spawn. There is a very small chance that a [[Pearl]] can spawn. [[Radioactive Ore]] begins to appear on any floor that is not a multiple of 5. | ||
+ | |- | ||
+ | |10 | ||
+ | |style="background: #AEC2E6" |Blue Earth | ||
+ | |None | ||
+ | |{{name|Leather Boots}} | ||
+ | | | ||
+ | |- | ||
+ | |11 - 19 | ||
+ | |style="background: #AEC2E6" |Blue Earth, [[Weeds]] | ||
+ | |{{name|Green Slime Dangerous}}{{name|Duggy Dangerous}}{{name|Bug Dangerous}}{{name|Rock Crab Dangerous}}{{name|Blue Squid}} | ||
+ | | | ||
+ | |Floor 12 has a Minecart containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. <br />Floor 18 has a Minecart containing 6 pieces of coal at the bottom right of the floor. <br />Floor 19 is set in a spiral pattern. | ||
+ | |- | ||
+ | |20 | ||
+ | |style="background: #AEC2E6" |Blue Earth | ||
+ | |None | ||
+ | |{{name|Steel Smallsword}} | ||
+ | |[[Fishing]]: [[Ghostfish]], [[Stonefish]], [[Cave Jelly]] | ||
+ | |- | ||
+ | |21 - 29 | ||
+ | |style="background: #AEC2E6" |Blue Earth, [[Weeds]] | ||
+ | |{{name|Green Slime Dangerous}}{{name|Duggy Dangerous}}{{name|Bug Dangerous}}{{name|Rock Crab Dangerous}}{{name|Blue Squid}} | ||
+ | | | ||
+ | |Floor 28 has a Minecart containing 6 pieces of coal at the bottom right of the floor. | ||
+ | |- | ||
+ | |30 | ||
+ | |style="background: #A8A7AB" |Shadow, Black Earth | ||
+ | |None | ||
+ | |No reward | ||
+ | | | ||
+ | |- | ||
+ | |31 - 39 | ||
+ | |style="background: #A8A7AB" |Shadow, Black Earth | ||
+ | |{{name|Bug Dangerous}}{{name|Bat Dangerous}}{{name|Stone Golem Dangerous}}{{name|Carbon Ghost}} | ||
+ | | | ||
+ | |[[Copper Ore]], [[Geode]]s are common. <br />Floor 38 has a Minecart containing 6 pieces of coal at the top left of the floor. | ||
+ | |- | ||
+ | |40 | ||
+ | |style="background: #C8F0C2"| Magic Woods | ||
+ | |None | ||
+ | |{{name|Slingshot}} | ||
+ | | | ||
+ | |- | ||
+ | |41 - 49 | ||
+ | |style="background: #C8F0C2"| Magic Woods | ||
+ | |{{name|Blue Slime Dangerous}}{{name|Frost Bat Dangerous}}{{name|Dust Sprite Dangerous}}{{name|Grub Dangerous}}{{name|Cave Fly Dangerous}}{{name|Stick Bug}} | ||
+ | | | ||
+ | |[[Iron Ore]], [[Frozen Geode]]s, [[Aquamarine]]s, and [[Jade]] begin to appear. [[Mahogany Tree]]s, [[Wood]], [[Large Stump]]s, [[Large Log]]s, [[Weeds]], and [[Grass]] spawn on the ground alongside forest themed forage like [[Red Mushroom]], [[Fiddlehead Fern]], [[Morel]], [[Purple Mushroom]], and [[Chanterelle]]. | ||
+ | |- | ||
+ | |50 | ||
+ | |style="background: #C8F0C2"| Magic Woods | ||
+ | |None | ||
+ | |{{name|Tundra Boots}} | ||
+ | |[[Diamond]]s begin to appear (1 in 500 stones).<br />Each floor after 50 increases frequency by 0.00016 (''e.g.,'' 1 in 100 stones on floor 100). | ||
+ | |- | ||
+ | |51 - 59 | ||
+ | |style="background: #C8F0C2"| Magic Woods, Cobwebs | ||
+ | |{{name|Frost Bat Dangerous}}{{name|Dust Sprite Dangerous}}{{name|Putrid Ghost}}{{name|Spider}}{{name|Stick Bug}} | ||
+ | | | ||
+ | |Numerous Cobwebs that slow down the player if caught in them. Floor 52 has a bag containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. <br />Floor 58 has a bag containing 6 pieces of coal at the bottom right of the floor. <br />Floor 59 is set in a spiral pattern. Floors are noticeably darker than 40 - 50 and have a fog effect. | ||
+ | |- | ||
+ | |60 | ||
+ | |style="background: #C8F0C2"| Magic Woods | ||
+ | |None | ||
+ | |{{name|Crystal Dagger}} | ||
+ | |[[Fishing]]: [[Ice Pip]], [[Ghostfish]], [[Cave Jelly]] | ||
+ | |- | ||
+ | |61 - 69 | ||
+ | |style="background: #C8F0C2"| Magic Woods, Cobwebs | ||
+ | |{{name|Frost Bat Dangerous}}{{name|Dust Sprite Dangerous}}{{name|Putrid Ghost}}{{name|Spider}}{{name|Stick Bug}} | ||
+ | | | ||
+ | |Floor 68 has a bag containing 6 pieces of coal at the bottom right of the floor. | ||
+ | |- | ||
+ | |70 | ||
+ | |style="background: #D0FFFF"| Bone Castle | ||
+ | |None | ||
+ | |{{name|Master Slingshot}} | ||
+ | | | ||
+ | |- | ||
+ | |71 - 79 | ||
+ | |style="background: #D0FFFF"| Bone Castle | ||
+ | |{{name|Skeleton Mage Dangerous}}{{name|Skeleton Dangerous}}{{name|Haunted Skull Dangerous}} | ||
+ | | | ||
+ | |Floor 78 has a bag containing 6 pieces of coal at the top left of the floor. [[Frozen Tear]]s start to spawn. | ||
+ | |- | ||
+ | |80 | ||
+ | |style="background: #F0E0F0"| Mushrooms, Magenta Earth | ||
+ | |None | ||
+ | |{{name|Firewalker Boots}} | ||
+ | | | ||
+ | |- | ||
+ | |81 - 89 | ||
+ | |style="background: #F0E0F0"| Mushrooms, Magenta Earth | ||
+ | |{{name|Red Slime Dangerous}}{{name|Lava Crab Dangerous}}{{name|Shadow Brute Dangerous}}{{name|Shadow Shaman Dangerous}}{{name|Metal Head Dangerous}} | ||
+ | | | ||
+ | |[[Emerald]]s, [[Fire Quartz]], [[Gold Ore]], [[Magma Geode]]s, and [[Ruby|Rubies]] begin to appear. [[Monsters]] can hide in the [[grass]] that spawns here. | ||
+ | |- | ||
+ | |90 | ||
+ | |style="background: #F0E0F0"| Mushrooms, Magenta Earth | ||
+ | |None | ||
+ | |{{name|Obsidian Edge}} | ||
+ | | | ||
+ | |- | ||
+ | |91 - 99 | ||
+ | |style="background: #F0E0F0"| Mushrooms, Magenta Earth, [[Weeds]] | ||
+ | |{{name|Red Slime Dangerous}}{{name|Lava Crab Dangerous}}{{name|Shadow Brute Dangerous}}{{name|Shadow Shaman Dangerous}}{{name|Metal Head Dangerous}}{{name|Squid Kid Dangerous}}{{name|Shadow Sniper}} | ||
| | | | ||
+ | |Floor 92 has a Minecart containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. <br />Floor 98 has a Minecart containing 6 pieces of coal at the bottom right of the floor. <br />Floor 99 is set in a spiral pattern. Traversal of the floors can be difficult due to the numerous [[weeds]] and [[grass]] that spawns. | ||
+ | |- | ||
+ | |100 | ||
+ | |style="background: #F0E0F0"| Mushrooms, Magenta Earth | ||
+ | |None | ||
+ | |{{name|Stardrop}} | ||
+ | |[[Fishing]]: [[Lava Eel]], [[Cave Jelly]] | ||
+ | |- | ||
+ | |101 - 109 | ||
+ | |style="background: #F0E0F0"| Mushrooms, Magenta Earth, [[Weeds]] | ||
+ | |{{name|Red Slime Dangerous}}{{name|Lava Crab Dangerous}}{{name|Shadow Brute Dangerous}}{{name|Shadow Shaman Dangerous}}{{name|Metal Head Dangerous}}{{name|Squid Kid Dangerous}}{{name|Shadow Sniper}} | ||
| | | | ||
+ | |[[Mining#Mystic Stone|Mystic Stones]] begin to appear. Floor 108 has a Minecart containing 6 pieces of coal at the bottom right of the floor. | ||
+ | |- | ||
+ | |110 | ||
+ | |style="background: #D4C7C5"| Lava, Maroon Earth | ||
+ | |None | ||
+ | |{{name|Space Boots}} | ||
+ | | | ||
+ | |- | ||
+ | |111 - 119 | ||
+ | |style="background: #D4C7C5"| Lava, Maroon Earth | ||
+ | |{{name|Red Slime Dangerous}}{{name|Lava Crab Dangerous}}{{name|Shadow Brute Dangerous}}{{name|Shadow Shaman Dangerous}}{{name|Metal Head Dangerous}}{{name|Squid Kid Dangerous}}{{name|Shadow Sniper}} | ||
+ | | | ||
+ | |[[Magma Geode]]s are common. <br />Floor 118 has a Minecart containing 6 pieces of coal at the top left of the floor. | ||
|- | |- | ||
|120 | |120 | ||
− | |style="background: # | + | |style="background: #F0E0F0"| Mushrooms, Magenta Earth |
|None | |None | ||
|{{name|Skull Key}} | |{{name|Skull Key}} | ||
Line 224: | Line 350: | ||
|} | |} | ||
− | == | + | ===Remixed Rewards=== |
− | + | Choosing "remixed" mine rewards in [[Options|Advanced Options]] at the start of the game will result in a random reward for each reward floor from the following list. Some floors are unchanged. All floors have the possibility of having their normal reward. | |
− | {| class="wikitable sortable" style="width: | + | {| class="wikitable sortable" |
+ | ! Floor | ||
+ | ! Possible Rewards | ||
+ | ! Notes | ||
+ | |- | ||
+ | |10 | ||
+ | | | ||
+ | * {{name|Leather Boots}} | ||
+ | * {{name|Work Boots}} | ||
+ | * {{name|Wooden Blade}} | ||
+ | * {{name|Iron Dirk}} | ||
+ | * {{name|Wind Spire}} | ||
+ | * {{name|Femur}} | ||
+ | | | ||
+ | |- | ||
+ | |20 | ||
+ | | | ||
+ | * {{name|Steel Smallsword}} | ||
+ | * {{name|Wood Club}} | ||
+ | * {{name|Elf Blade}} | ||
+ | * {{name|Glow Ring}} | ||
+ | * {{name|Magnet Ring}} | ||
+ | | | ||
+ | |- | ||
+ | |30 | ||
+ | |No reward | ||
+ | |Unchanged | ||
+ | |- | ||
+ | |40 | ||
+ | |{{name|Slingshot}} | ||
+ | |Unchanged | ||
+ | |- | ||
+ | |50 | ||
+ | | | ||
+ | * {{name|Tundra Boots}} | ||
+ | * {{name|Thermal Boots}} | ||
+ | * {{name|Combat Boots}} | ||
+ | * {{name|Silver Saber}} | ||
+ | * {{name|Pirate's Sword}} | ||
+ | | | ||
+ | |- | ||
+ | |60 | ||
+ | | | ||
+ | * {{name|Crystal Dagger}} | ||
+ | * {{name|Cutlass}} | ||
+ | * {{name|Iron Edge}} | ||
+ | * {{name|Burglar's Shank}} | ||
+ | * {{name|Wood Mallet}} | ||
+ | | | ||
+ | |- | ||
+ | |70 | ||
+ | |{{name|Master Slingshot}} | ||
+ | |Unchanged | ||
+ | |- | ||
+ | |80 | ||
+ | | | ||
+ | * {{name|Firewalker Boots}} | ||
+ | * {{name|Dark Boots}} | ||
+ | * {{name|Claymore}} | ||
+ | * {{name|Templar's Blade}} | ||
+ | * {{name|Kudgel}} | ||
+ | * {{name|Shadow Dagger}} | ||
+ | | | ||
+ | |- | ||
+ | |90 | ||
+ | | | ||
+ | * {{name|Obsidian Edge}} | ||
+ | * {{name|Tempered Broadsword}} | ||
+ | * {{name|Wicked Kris}} | ||
+ | * {{name|Bone Sword}} | ||
+ | * {{name|Ossified Blade}} | ||
+ | | | ||
+ | |- | ||
+ | |100 | ||
+ | |{{name|Stardrop}} | ||
+ | |Unchanged | ||
+ | |- | ||
+ | |110 | ||
+ | | | ||
+ | * {{name|Space Boots}} | ||
+ | * {{name|Crystal Shoes}} | ||
+ | * {{name|Steel Falchion}} | ||
+ | * {{name|The Slammer}} | ||
+ | | | ||
+ | |- | ||
+ | |120 | ||
+ | |{{name|Skull Key}} | ||
+ | |Unchanged | ||
+ | |} | ||
+ | |||
+ | ===Ladders=== | ||
+ | Ladders can be dropped from Monsters<ref name="laddermonsters" />, Rocks<ref name="ladderrocks" />, or spawned on load<ref name="ladderload" />. | ||
+ | |||
+ | After a floor loads, there is a 95% chance that a ladder will attempt to spawn. A tile is chosen at random, and if it is unobstructed then a ladder is placed. A ladder placed in this way will prevent additional ladders spawning from rocks. | ||
+ | |||
+ | Some floors are preloaded with a ladder (12, 52, 92, [[Skull Cavern#Treasure Rooms|Treasure Rooms]] in the Skull Cavern). These ladders do not prevent ladders spawning from rocks. | ||
+ | |||
+ | Every monster killed has a 15% chance of spawning a ladder, assuming the enemy was killed over an unobstructed tile. An additional 7% is added with the [[Statue Of The Dwarf King]] buff that gives greater chance to find ladders, increasing the odds from 15% to 22%.<ref name="laddermonsters" /> This does not prevent ladders spawning from rocks. | ||
+ | |||
+ | Every rock destroyed has a chance to spawn a ladder, becoming more likely as there are fewer rocks remaining. If this is successful, a ladder will spawn and prevent further ladders spawning from rocks. (In contrast, in the [[Skull Cavern]], there is a 20% chance that a shaft will spawn instead of a ladder, and this does not prevent further ladders/shafts spawning from rocks.) | ||
+ | |||
+ | Specifically: Every rock destroyed has a base chance of 2% to spawn a ladder. This is adjusted by daily [[luck]], increasing by 2.5% at best (0.5% of which is added by the [[Special Charm]]) or decreasing by 2% at worst. It is also adjusted by luck [[buffs]], whether a floor has an enemy, and the [[Statue Of The Dwarf King]] buff that gives greater chance to find ladders and shafts. For example, food buffs add 1% for every point of luck. A hypothetical player with max daily luck and +1 luck buff would therefore have a 2 + 2.5 + 1 = 5.5% base chance to spawn a ladder for each rock destroyed. The inverse of the number of rocks remaining (after subtracting the rock that was just destroyed) is added on top of that (''e.g.,'' if 5 rocks remaining then 1/5 = 0.2 or 20%, if 100 rocks remaining then 1/100 = 0.01 or 1%). If no enemies remain, another 4% is added. Finally, after accounting for daily luck, luck buffs, and no enemies remaining, the Statue of the Dwarf King buff that gives greater chance to find ladders and shafts applies a 1.25 multiplier to the final odds.<ref name="ladderchance" /> | ||
+ | |||
+ | ===Crates and Barrels=== | ||
+ | {{Stub|Need 1.6 items added to drop pool}} | ||
+ | Containers in the Mines may randomly drop loot when destroyed. Containers are equally likely to be crates or barrels; the possible contents are not affected by the type of container. At most one type of item will be dropped by a crate, although one stack may contain multiple items. | ||
+ | |||
+ | Most containers respawn every time a floor is entered. At the start of each year, platform containers are refreshed.<ref name="refresh" /> Containers on reward floors in the Mines, however, are only spawned the first time entering there. After those containers are destroyed, no new containers will appear on these floors. | ||
+ | |||
+ | Some items replace others depending on if the player has reached the bottom of the Mines. Where there are two values, the first is before reaching the bottom of the Mines, the second is after. The possible items found in containers and their chances are<ref name="barreldrop" />: | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! style="position: sticky; top: 0;"|Item | ||
+ | ! style="position: sticky; top: 0;"|0-39 | ||
+ | ! style="position: sticky; top: 0;"|40-79 | ||
+ | ! style="position: sticky; top: 0;"|80+ (including [[Skull Cavern]]) | ||
+ | ! style="position: sticky; top: 0;"|Difficult Mines/Skull Cavern (Can drop multiple items) | ||
+ | |- | ||
+ | |Nothing | ||
+ | |41.42% | ||
+ | |41.42% | ||
+ | |42% | ||
+ | |44% | ||
+ | |- | ||
+ | |{{name|Stone|2-5}} | ||
+ | |9.24% | ||
+ | |9.24% | ||
+ | |5.2% | ||
+ | |8% | ||
+ | |- | ||
+ | |{{name|Wood|2-5}} | ||
+ | |9.24% | ||
+ | |4.62% | ||
+ | |5.2% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Hardwood}} | ||
+ | |2.24% | ||
+ | |2.24% | ||
+ | |1.87% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Sap|2-5}} | ||
+ | |2.31%/0% | ||
+ | |2.31%/0% | ||
+ | |0% | ||
+ | |2%/0% | ||
+ | |- | ||
+ | |{{name|Mixed Seeds}} | ||
+ | |4.62% | ||
+ | |4.62% | ||
+ | |0% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Coal|1-2}} | ||
+ | |4.62% | ||
+ | |4.62% | ||
+ | |5.2% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Copper Ore|1-5}} | ||
+ | |4.62% | ||
+ | |4.62% | ||
+ | |5.2% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Iron Ore|1-5}} | ||
+ | |0% | ||
+ | |4.62% | ||
+ | |5.2% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Gold Ore|1-3}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |5.2% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Iridium Ore|1-3}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.68% | ||
+ | |- | ||
+ | |{{name|Cave Carrot|1-2}} | ||
+ | |7.8% | ||
+ | |7.8% | ||
+ | |7.8%/5.2% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Geode|1-2}} | ||
+ | |4.84% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Frozen Geode|1-2}} | ||
+ | |0% | ||
+ | |4.84% | ||
+ | |0% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Magma Geode|1-2}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |2.6% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Omni Geode}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |1.87% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Amethyst}} | ||
+ | |2.24% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Topaz}} | ||
+ | |2.24% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Aquamarine}} | ||
+ | |0% | ||
+ | |2.24% | ||
+ | |0% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Jade}} | ||
+ | |0% | ||
+ | |2.24% | ||
+ | |0% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Emerald}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |1.87% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Ruby}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |1.87% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Bone Fragment|2-5}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |5.2% | ||
+ | |0% | ||
+ | |- | ||
+ | |[[File:Warp Totem Farm.png|24px|link=]] [[Warp Totem: Farm]] | ||
+ | |0% | ||
+ | |0% | ||
+ | |1.87% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Quartz}} | ||
+ | |0%/4.62% | ||
+ | |0% | ||
+ | |0% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Frozen Tear}} | ||
+ | |0% | ||
+ | |0%/4.62% | ||
+ | |0% | ||
+ | |0%/4% | ||
+ | |- | ||
+ | |{{name|Fire Quartz}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0%/2.6% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Basic Retaining Soil|2-3}} | ||
+ | |2.31%/0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |2%/0% | ||
+ | |- | ||
+ | |{{name|Quality Retaining Soil|2-3}} | ||
+ | |0% | ||
+ | |2.31%/0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |- | ||
+ | |{{name|Deluxe Retaining Soil}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.23% | ||
+ | |- | ||
+ | |{{name|Hyper Speed-Gro}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.23% | ||
+ | |- | ||
+ | |{{name|Deluxe Fertilizer}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.23% | ||
+ | |- | ||
+ | |{{name|Cherry Bomb}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Bomb}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |4% | ||
+ | |- | ||
+ | |{{name|Tom Kha Soup}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Trout Soup}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Chocolate Cake}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Pink Cake}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Rhubarb Pie}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Cookie}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Spaghetti}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Fried Eel}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Spicy Eel}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Sashimi}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Maki Roll}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Tortilla}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Red Plate}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Eggplant Parmesan}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Rice Pudding}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Ice Cream}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Blueberry Tart}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Autumn's Bounty}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Pumpkin Soup}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Super Meal}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Cranberry Sauce}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Stuffing}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Farmer's Lunch}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Survival Burger}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Dish O' The Sea}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Miner's Treat}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Roots Platter}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.15% | ||
+ | |- | ||
+ | |{{name|Qi Gem}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.54% | ||
+ | |- | ||
+ | |{{name|Springobjects071|link=Secrets#Lucky Purple Shorts{{!}}Trimmed Lucky Purple Shorts}} | ||
+ | |0% | ||
+ | |0% | ||
+ | |0% | ||
+ | |0.68% | ||
+ | |- | ||
+ | |Special Item<br />(See [[#Special Items|below]]) | ||
+ | |2.24% | ||
+ | |2.24% | ||
+ | |1.87% | ||
+ | |0% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Special Items=== | ||
+ | A small fraction of crates and barrels (2.2%) will drop one of the following special items<ref name="specialitem" />. Visually these crates and barrels are indistinguishable from containers containing standard loot. | ||
+ | |||
+ | These special items can also be dropped by a small fraction of monsters. About 1.2% of [[Slimes]] are identifiable as [[Slimes#Special Slimes|Special Slimes]] by gold stars. For all other monsters, less than 0.2% of monsters will drop special items instead of standard loot, but these special monsters look identical to the standard versions. | ||
+ | |||
+ | {| | ||
+ | |- | ||
+ | | | ||
+ | |style="vertical-align: top;"| | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | !Floor | ||
+ | !Items | ||
+ | |- | ||
+ | |Mines: 0-19 | ||
+ | |{{name|Carving Knife|17%}}{{name|Wood Club|17%}}{{name|Sneakers|17%}}{{name|Rubber Boots|17%}}{{name|Small Glow Ring|17%}}{{name|Small Magnet Ring|17%}} | ||
+ | |- | ||
+ | |Mines: 20-39 | ||
+ | |{{name|Forest Sword|14%}}{{name|Wind Spire|14%}}{{name|Wood Club|14%}}{{name|Rubber Boots|14%}}{{name|Sneakers|14%}}{{name|Small Glow Ring|14%}}{{name|Small Magnet Ring|14%}} | ||
+ | |- | ||
+ | |Mines: 40-59 | ||
+ | |{{name|Forest Sword|14%}}{{name|Iron Edge|14%}}{{name|Lead Rod|14%}}{{name|Wood Mallet|14%}}{{name|Thermal Boots|14%}}{{name|Glow Ring|14%}}{{name|Magnet Ring|14%}} | ||
+ | |- | ||
+ | |} | ||
+ | |style="width: 12px;"| | ||
+ | |style="vertical-align: top;"| | ||
+ | {|class="wikitable" | ||
+ | |- | ||
+ | !Floor | ||
+ | !Items | ||
+ | |- | ||
+ | |Mines: 60-79 | ||
+ | |{{name|Lead Rod|14%}}{{name|Shadow Dagger|14%}}{{name|Wood Mallet|14%}}{{name|Combat Boots|14%}}{{name|Thermal Boots|14%}}{{name|Glow Ring|14%}}{{name|Magnet Ring|14%}} | ||
+ | |- | ||
+ | |Mines: 80-99 | ||
+ | |{{name|Yeti Tooth|25%}}{{name|Burglar's Shank|13%}}{{name|Tempered Broadsword|13%}}{{name|The Slammer|13%}}{{name|Holy Blade|13%}}{{name|Dark Boots|13%}}{{name|Genie Shoes|13%}} | ||
+ | |- | ||
+ | |Mines: 100-119 | ||
+ | |{{name|Burglar's Shank|13%}}{{name|Kudgel|13%}}{{name|Shadow Dagger|13%}}{{name|Steel Falchion|13%}}{{name|Holy Blade|13%}}{{name|Dark Boots|13%}}{{name|Genie Shoes|13%}}{{name|Immunity Band|13%}} | ||
+ | |- | ||
+ | |} | ||
+ | |style="width: 12px;"| | ||
+ | |style="vertical-align: top;"| | ||
+ | {|class="wikitable" | ||
+ | |- | ||
+ | !Floor | ||
+ | !Items | ||
+ | |- | ||
+ | |[[Skull Cavern]]<br />[[Quarry Mine]] | ||
+ | |{{name|Burglar's Shank|8%}}{{name|Steel Falchion|8%}}{{name|Tempered Broadsword|8%}}{{name|The Slammer|8%}}{{name|Wicked Kris|8%}}{{name|Crystal Shoes|8%}}{{name|Dark Boots|8%}}{{name|Genie Shoes|8%}}{{name|Immunity Band|8%}}{{name|Lucky Ring|8%}}{{name|Battery Pack|8%}}{{name|Curiosity Lure|8%}} | ||
+ | |- | ||
+ | |Any floor ([[The Mines#Shrine of Challenge|Shrine of Challenge]] active) | ||
+ | |{{name|Iridium Needle|14%}}{{name|Iridium Band|14%}}{{name|Enricher|14%}}{{name|Pressure Nozzle|14%}}{{name|Radioactive Bar|14%}}{{name|Qi Gem|14%}}{{name|Auto-Petter|2%}}A random item from a [[Skull Cavern#Treasure Rooms|Treasure Room]] (14%) | ||
+ | |- | ||
+ | |} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Dirt Patches=== | ||
+ | The following table lists the chances of finding items available from dirt patches<ref name="itemdigchances" />. It doesn't matter if a [[Hoes|hoe]] or a [[Crafting#Bombs|bomb]] is used to dig the soil. | ||
+ | {| class="wikitable sortable" | ||
+ | !Item | ||
+ | !Chance | ||
+ | |- | ||
+ | |Nothing | ||
+ | |85.9% | ||
+ | |- | ||
+ | |{{name|Cave Carrot|class=inline}} | ||
+ | |5.03% | ||
+ | |- | ||
+ | |{{name|Clay|class=inline}} | ||
+ | |4.68% | ||
+ | |- | ||
+ | |{{name|Stone|class=inline}} | ||
+ | |1.33% | ||
+ | |- | ||
+ | |{{name|Lost Book|class=inline}} / {{name|Mixed Seeds|class=inline}} | ||
+ | |0.16% | ||
+ | |- | ||
+ | |{{name|Dwarf Scroll I|class=inline}} | ||
+ | |0.16% | ||
+ | |- | ||
+ | |{{name|Rusty Spoon|class=inline}} | ||
+ | |0.16% | ||
+ | |- | ||
+ | |{{name|Rusty Cog|class=inline}} | ||
+ | |0.16% | ||
+ | |- | ||
+ | |{{name|Skeletal Tail|class=inline}} | ||
+ | |0.16% | ||
+ | |- | ||
+ | |{{name|Dwarvish Helm|class=inline}} (floors 1-39) | ||
+ | |0.1% | ||
+ | |- | ||
+ | |{{name|Dwarf Scroll II|class=inline}} (floors 1-39) | ||
+ | |0.1% | ||
+ | |- | ||
+ | |{{name|Dwarf Gadget|class=inline}} (floors 40-79) | ||
+ | |0.1% | ||
+ | |- | ||
+ | |{{name|Gold Bar|class=inline}} (floors 40-79) | ||
+ | |0.1% | ||
+ | |- | ||
+ | |{{name|Dwarf Scroll IV|class=inline}} (floors 80-120) | ||
+ | |0.2% | ||
+ | |- | ||
+ | |{{name|Strange Doll (yellow)|class=inline}} | ||
+ | |0.03% | ||
+ | |- | ||
+ | |{{name|Strange Doll (green)|class=inline}} | ||
+ | |0.03% | ||
+ | |- | ||
+ | |{{name|Omni Geode|class=inline}} | ||
+ | |0.17% | ||
+ | |- | ||
+ | |Ore (floor-appropriate) | ||
+ | |1.33% | ||
+ | |- | ||
+ | |[[Minerals#Geodes|Geode]] (floor-appropriate) | ||
+ | |0.51% | ||
+ | |} | ||
+ | |||
+ | ===Infested Floors=== | ||
+ | [[File:Overrun Area.png|thumb|right|300px|Entering an infested floor]] | ||
+ | Occasionally the player will enter an infested floor filled with [[slimes]] or a mix of [[monsters]]. Unlike normal floors, there are no rocks and in slime-infested floors, the walls and ground are covered in green slime rather than the normal themes. [[Foraging|Forageable]] items such as [[Quartz]] or Mushrooms can still be found. | ||
+ | |||
+ | To proceed from an infested floor, all monsters must be killed (this includes [[Duggy|Duggies]] that may be hidden under dirt patches). ''Note that a bug causes the guaranteed ladder on floors 12, 52, and 92 to still appear once the floor loads even if said floor is infested.'' Once all monsters are killed, a ladder will appear either where the last monster was killed or next to the entrance. If it appears next to the entrance, the player will be notified with a message saying, "A way down has appeared". If it appears where the last monster was killed and the player does not enter the ladder immediately, after some time it is possible for a second ladder to appear near the entrance and a message notifying the player "A way down has appeared". | ||
+ | |||
+ | A [[Staircase]] can also be used to skip an infested floor. | ||
+ | |||
+ | The [[Buffs#Oil of Garlic|Oil of Garlic Buff]] prevents floors from being infested. [[Oil of Garlic]] must be consumed before entering the floor to prevent infestation. | ||
+ | |||
+ | In rare cases, there may be no monsters on an infested floor. In this case, a ladder will appear next to the entrance shortly after entering the floor, along with the message "A way down has appeared". | ||
+ | |||
+ | There is no pattern for when infested floors appear, but infested floors will remain infested for the entire day. Infested floors cannot spawn on elevator floors (floors ending in 0 or 5), nor can they spawn on the first 5 floors, the 19th floor, or the last 10 floors of each section of the Mines.<ref name="loadlevel" /> This includes floors 1-4, 41-44, 81-84 (the first 5 floors), floors 19, 59, 99 (the 19th floor), and floors 31-39, 71-79, 111-119 (the last 10 floors), as well as [[Skull Cavern]] floors using the same layout as these floors. | ||
+ | |||
+ | With these spawning rules in mind, infested floors can spawn on the following floors of the Mines: 6-9, 11-14, 16-18, 21-24, 26-29, 46-49, 51-54, 56-58, 61-64, 66-69, 86-89, 91-94, 96-98, 101-104, 106-109. | ||
+ | |||
+ | Repeatedly visiting infested floors can be an excellent way to quickly achieve some of the [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goals]] at the [[Adventurer's Guild]]. | ||
+ | |||
+ | ===Swarms=== | ||
+ | Every ten minutes, if the player is not on a Mine level that is divisible by 5, there is an 8.9% chance for one of the current floor's flying monsters to spawn off screen and attack. These spawns can occur on [[#Infested Floors|infested floors]] and in the [[Quarry Mine]], and in these floors, the chance increases to 10%. The [[Buffs#Oil of Garlic|Oil of Garlic Buff]] prevents these spawns from occurring.<ref name="swarms" /> | ||
+ | |||
+ | Every ten minutes, if the player is not on a Mine level that is divisible by 5, is not on an [[#Infested Floors|infested floor]], and is not in the [[Quarry Mine]], there is a 1.1% chance for the screen to become "misty", "glowy", or "foggy". This effect lasts 30-40 seconds. During this time, several of the current floor's flying monsters will spawn and attack. The [[Buffs#Oil of Garlic|Oil of Garlic Buff]] prevents these infestation fogs from occurring.<ref name="swarms" /> | ||
+ | |||
+ | ===The Mushroom Floor=== | ||
+ | [[File:The Mushroom Floor.jpg|thumb|right|150px|A mushroom floor]] | ||
+ | Any floor in the lowest section of the Mines (floors 81-119), excluding elevator floors, has a 3.5% chance of generating as a mushroom floor, provided the same floor hasn't been generated as a mushroom floor before on the same day.<ref name="mushfloor" /> | ||
+ | |||
+ | Mushroom floors will have greatly increased spawns of [[Red Mushroom|red]] and [[Purple Mushroom|purple mushrooms]] and a greatly reduced amount of rocks, including [[Mining#Mining Nodes|ore nodes]]. These floors will also have a variety of colored lanterns which usually includes at least one green lantern. | ||
+ | |||
+ | The mushroom floor will only spawn the first time a player visits the floor and will disappear immediately after leaving it. | ||
+ | |||
+ | ===Dungeon Floors=== | ||
+ | [[File:DungeonFloor.jpg|thumb|right|300px|A dungeon floor]] | ||
+ | Dungeon floors are a type of floor similar in appearance to the single floor of the [[Quarry Mine]]. Any eligible floor in the Mines has a 4.4% chance of generating as a dungeon floor after the [[Quarry Mine]] has been entered.<ref name="loadlevel" /> These floors have the same enemies and rocks as the Quarry Mine and can often be considerably harder than those of the floors they replace. Dungeon floors are never infested.<ref name="loadlevel" /> | ||
+ | |||
+ | In [[#Shrine of Challenge|the Dangerous Mines]], dungeon floors can spawn as long as the player has entered the [[Quarry Mine]]. Dangerous dungeon floors spawn [[Slimes#Dangerous Slimes|Dangerous Slimes]] instead of Copper and Iron Slimes, and the slimes are the color corresponding to that section of the Dangerous Mines. [[Haunted Skull (dangerous)|Dangerous Haunted Skulls]] spawn instead of [[Haunted Skull]]s, just like on floors 71-79 of the Dangerous Mines. While rocks mainly spawn the same as for the [[Quarry Mine]], there is also a chance for [[Mining#Radioactive Node|Radioactive Nodes]] to spawn on these floors. | ||
+ | |||
+ | As with infested floors, dungeon floors cannot spawn on elevator floors or the first floor. They will also remain as dungeon floors for the entire day. However, unlike infested floors, dungeon floors can spawn on floors 2-4, 19, and 31-39, 42-44, 59, and 71-79, 82-84, 99, and 111-119 (excluding floors 35, 75, and 115, as they are elevator floors). | ||
+ | |||
+ | Players without high-level tools or weapons might benefit from using a [[Staircase]] to skip these floors to save time. | ||
+ | |||
+ | ===The Bottom of the Mines=== | ||
+ | On floor 120 of the Mines is the [[Skull Key]]. The skull key is used to open a door in a cave in [[the Desert]], leading to the [[Skull Cavern]]. It is also used to unlock the [[Junimo Kart]] arcade machine for play in [[the Stardrop Saloon]]. | ||
+ | |||
+ | Furthermore, reaching this floor also changes other parts of the game: | ||
+ | * [[Prismatic Shard]]s and [[Diamond]]s can now rarely drop from any [[Monsters|monster]]; | ||
+ | * [[Minerals#Gems|Gems]] may be found when searching [[Garbage Can]]s; | ||
+ | * Gems may be requested on the [[Quests#Help Wanted Quests|Help Wanted]] board outside Pierre's General Store; | ||
+ | * Regardless of the floor, [[Mining#Gem Node|Gem nodes]] can drop any of the following gems: [[Emerald]], [[Aquamarine]], [[Ruby]], [[Amethyst]], [[Topaz]], and [[Jade]]; | ||
+ | ** Prior to reaching the bottom, [[Mining#Gem Node|gem nodes]] between floors 1 - 39 and 41 - 79 drop specific gems.<ref name="ladderrocks" /> | ||
+ | *** Floors 1 - 39: [[Amethyst]] or [[Topaz]] | ||
+ | *** Floors 41 - 79: [[Amethyst]], [[Topaz]], [[Jade]], or [[Aquamarine]] | ||
+ | * Most [[monsters]] will be stronger.<ref name="buffedmonsters" /> Specifically: | ||
+ | ** [[Defense]] will be increased by 50%. | ||
+ | ** Chance of missing a hit (''i.e.,'' doing no damage with a hit) will be doubled. | ||
+ | ** HP will be increased by a random value between 0 and 100%. | ||
+ | ** Damage will be increased by a random value between 0 and 50%. | ||
+ | * Twenty different 'alternate' mine floor layouts can start appearing. | ||
+ | |||
+ | These changes are permanent, and will not reset even if the "[[Quests#Danger In The Deep|Danger In The Deep]]" quest is active (which resets the mine elevator). | ||
+ | |||
+ | ===Shrine of Challenge=== | ||
+ | [[File:Shrine of Challenge 1.png|thumb|right|180px|The Shrine of Challenge]] | ||
+ | The Shrine of Challenge is unlocked after unlocking [[Qi's Walnut Room]] and completing the "[[Quests#Danger In The Deep|Danger In The Deep]]" quest. It is located on floor 120 of the Mines and acts as a toggle switch, alternating the strengths of enemies between normal variants and "dangerous" variants. ''The toggle does not change monster variants until the following day.'' | ||
+ | |||
+ | While the dangerous setting is active, [[Mining#Radioactive Node|Radioactive Nodes]] can be found in the Mines, from which [[Radioactive Ore]]s can be obtained. | ||
+ | |||
+ | On the day the player first completes the "Danger In The Deep" quest, a note from Mr. Qi can be found on the shrine saying he has temporarily disabled the shrine and the player can come back tomorrow. | ||
+ | |||
+ | ===Difficulty Levels=== | ||
+ | The mines can be made dangerous in one of two ways. One is through the "[[Quests#Danger In The Deep|Danger In The Deep]]" quest, and the other is using the Shrine of Challenge (above). These effects can stack. If neither of these are active, the difficulty level is 0. If one, but not both are active then the difficulty level is 1. If both are active, the difficulty level is 2. | ||
+ | |||
+ | While this mainly acts as a toggle between the normal Mines (difficulty 0) and the "dangerous" Mines (difficulty > 0); there are some effects which stack. Specifically having both active at once will increases the chances of: | ||
+ | * Finding [[Radioactive Ore]]; | ||
+ | * [[Monsters]] spawning; | ||
+ | * [[Slimes#Dangerous Slimes|Slimes]] spawning as stacked slimes; | ||
+ | * [[Spider]]s having partners (making more spiders spawn); | ||
+ | * Defeated monsters dropping [[Diamond]]s and [[Prismatic Shard]]s. | ||
+ | |||
+ | This stacked difficulty also increases the buff to monsters (more damage, more health, more resilience), making the Mines more challenging. | ||
+ | |||
+ | ==Strategy== | ||
+ | |||
+ | ===Staircases=== | ||
+ | If [[the Player]] has reached at least [[Mining]] skill level 2, floors can be skipped by using [[Staircase]]s (crafted from 99 [[Stone]]). A staircase allows instant access to the next floor in the Mines. After every 5 floors, an elevator will be available, allowing access to that floor at any time. | ||
+ | |||
+ | ===Food=== | ||
+ | Shown below are foods with [[Buffs]] that are useful when exploring the [[Skull Cavern]]. Note that eating a food with buffs will wipe out any active buffs and replace them with the buffs from the newly eaten food. If the newly eaten food has no buffs, the existing buffs will remain in effect. [[Coffee]], [[Triple Shot Espresso]] and [[Ginger Ale]] are an exception to this rule; they will stack with other food Buffs (but not each other). | ||
+ | <!--This section is transcluded on the Skull Cavern page--><section begin="usefulMineFood"/> | ||
+ | {| class="wikitable sortable" style="min-width:500px;" | ||
!Image | !Image | ||
!Name | !Name | ||
− | ! | + | !Ingredients |
− | ! | + | !Energy / Health |
+ | !Buff(s) | ||
!Duration | !Duration | ||
|- | |- | ||
− | |[[File: | + | |[[File:Autumn's Bounty.png|center]] |
− | |[[ | + | |[[Autumn's Bounty]] |
− | | | + | |{{name|Yam|1}}{{name|Pumpkin|1}} |
− | |{{name| | + | |{{Energy|220}}{{Health|99}} |
− | |[[File: | + | |{{name|Foraging|+2}}{{name|Defense|+2}} |
+ | |data-sort-value="0741"|{{Duration|7m 41s}} | ||
+ | |- | ||
+ | |[[File:Coffee.png|center]] | ||
+ | |[[Coffee]] | ||
+ | |{{name|Coffee Bean|5}} | ||
+ | |data-sort-value="003"|{{Energy|3}}{{Health|1}} | ||
+ | |{{name|Speed|+1}} | ||
+ | |data-sort-value="0123"|{{Duration|1m 23s}} | ||
+ | |- | ||
+ | |[[File:Crab Cakes.png|center]] | ||
+ | |[[Crab Cakes]] | ||
+ | |{{name|Crab|1}}{{name|Wheat Flour|1}}{{name|Egg|1}}{{name|Oil|1}} | ||
+ | |{{Energy|225}}{{Health|101}} | ||
+ | |{{name|Speed|+1}}{{name|Defense|+1}} | ||
+ | |data-sort-value="1647"|{{Duration|16m 47s}} | ||
|- | |- | ||
− | |[[File: | + | |[[File:Cranberry Sauce.png|center]] |
− | |[[ | + | |[[Cranberry Sauce]] |
− | | | + | |{{name|Cranberries|1}}{{name|Sugar|1}} |
− | |{{name| | + | |{{Energy|125}}{{Health|56}} |
− | | | + | |{{name|Mining|+2}} |
+ | |data-sort-value="0330"|{{Duration|3m 30s}} | ||
|- | |- | ||
− | |[[File: | + | |[[File:Eggplant Parmesan.png|center]] |
− | |[[ | + | |[[Eggplant Parmesan]] |
− | | | + | |{{name|Eggplant|1}}{{name|Tomato|1}} |
− | |{{name| | + | |{{Energy|175}}{{Health|78}} |
− | | | + | |{{name|Mining|+1}}{{name|Defense|+3}} |
+ | |data-sort-value="0439"|{{Duration|4m 39s}} | ||
|- | |- | ||
− | |[[File:Fried Eel.png]] | + | |[[File:Fried Eel.png|center]] |
|[[Fried Eel]] | |[[Fried Eel]] | ||
− | | | + | |{{name|Eel|1}}{{name|Oil|1}} |
+ | |data-sort-value="075"|{{Energy|75}}{{Health|33}} | ||
|{{name|Luck|+1}} | |{{name|Luck|+1}} | ||
− | |[[File: | + | |data-sort-value="0700"|{{Duration|7m}} |
+ | |- | ||
+ | |[[File:Fried Mushroom.png|center]] | ||
+ | |[[Fried Mushroom]] | ||
+ | |{{name|Common Mushroom|1}}{{name|Morel|1}}{{name|Oil|1}} | ||
+ | |{{Energy|135}}{{Health|60}} | ||
+ | |{{name|Attack|+2}} | ||
+ | |data-sort-value="0700"|{{Duration|7m}} | ||
|- | |- | ||
− | |[[File: | + | |[[File:Ginger Ale.png|center]] |
− | |[[ | + | |[[Ginger Ale]] |
− | | | + | |{{name|Ginger|3}}{{name|Sugar|1}} |
− | |{{name|Speed|+1}} | + | |{{Energy|63}}{{Health|28}} |
− | |[[File: | + | |{{name|Luck|+1}} |
+ | |data-sort-value="0500"|{{Duration|5m}} | ||
+ | |- | ||
+ | |[[File:Lucky Lunch.png|center]] | ||
+ | |[[Lucky Lunch]] | ||
+ | |{{name|Sea Cucumber|1}}{{name|Tortilla|1}}{{name|Blue Jazz|1}} | ||
+ | |{{Energy|100}}{{Health|45}} | ||
+ | |{{name|Luck|+3}} | ||
+ | |data-sort-value="1111"|{{Duration|11m 11s}} | ||
+ | |- | ||
+ | |[[File:Magic Rock Candy.png|center]] | ||
+ | |[[Magic Rock Candy]] | ||
+ | |N/A | ||
+ | |{{Energy|500}}{{Health|225}} | ||
+ | |{{name|Mining|+2}}{{name|Luck|+5}}{{name|Speed|+1}}{{name|Defense|+5}}{{name|Attack|+5}} | ||
+ | |data-sort-value="0824"|{{Duration|8m 24s}} | ||
+ | |- | ||
+ | |[[File:Maple Bar.png|center]] | ||
+ | |[[Maple Bar]] | ||
+ | |{{name|Maple Syrup|1}}{{name|Sugar|1}}{{name|Wheat Flour|1}} | ||
+ | |{{Energy|225}}{{Health|101}} | ||
+ | |{{name|Farming|+1}}{{name|Fishing|+1}}{{name|Mining|+1}} | ||
+ | |data-sort-value="1647"|{{Duration|16m 47s}} | ||
|- | |- | ||
− | |[[File: | + | |[[File:Miner's Treat.png|center]] |
− | |[[ | + | |[[Miner's Treat]] |
− | | | + | |{{name|Cave Carrot|2}}{{name|Sugar|1}}{{name|Milk|1}} |
− | |{{name| | + | |{{Energy|125}}{{Health|56}} |
− | | | + | |{{name|Mining|+3}}{{name|Magnetism|+32}} |
+ | |data-sort-value="0535"|{{Duration|5m 35s}} | ||
|- | |- | ||
− | |[[File: | + | |[[File:Pepper Poppers.png|center]] |
|[[Pepper Poppers]] | |[[Pepper Poppers]] | ||
− | | | + | |{{name|Hot Pepper|1}}{{name|Cheese|1}} |
+ | |{{Energy|130}}{{Health|58}} | ||
|{{name|Speed|+1}}{{name|Farming|+2}} | |{{name|Speed|+1}}{{name|Farming|+2}} | ||
− | |[[File: | + | |data-sort-value="0700"|{{Duration|7m}} |
+ | |- | ||
+ | |[[File:Pumpkin Soup.png|center]] | ||
+ | |[[Pumpkin Soup]] | ||
+ | |{{name|Pumpkin|1}}{{name|Milk|1}} | ||
+ | |{{Energy|200}}{{Health|90}} | ||
+ | |{{name|Luck|+2}}{{name|Defense|+2}} | ||
+ | |data-sort-value="0741"|{{Duration|7m 41s}} | ||
+ | |- | ||
+ | |[[File:Roots Platter.png|center]] | ||
+ | |[[Roots Platter]] | ||
+ | |{{name|Cave Carrot|1}}{{name|Winter Root|1}} | ||
+ | |{{Energy|125}}{{Health|56}} | ||
+ | |{{name|Attack|+3}} | ||
+ | |data-sort-value="0535"|{{Duration|5m 35s}} | ||
|- | |- | ||
− | |[[File: | + | |[[File:Spicy Eel.png|center]] |
− | |[[ | + | |[[Spicy Eel]] |
− | + | |{{name|Eel|1}}{{name|Hot Pepper|1}} | |
− | |{{name| | + | |{{Energy|115}}{{Health|51}} |
− | + | |{{name|Luck|+1}}{{name|Speed|+1}} | |
− | + | |data-sort-value="0700"|{{Duration|7m}} | |
− | + | |- | |
− | + | |[[File:Stuffing.png|center]] | |
− | |||
− | |{{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |{{name| | ||
− | | | ||
− | |- | ||
− | |[[File:Stuffing.png]] | ||
|[[Stuffing]] | |[[Stuffing]] | ||
− | | | + | |{{name|Bread|1}}{{name|Cranberries|1}}{{name|Hazelnut|1}} |
+ | |{{Energy|170}}{{Health|76}} | ||
|{{name|Defense|+2}} | |{{name|Defense|+2}} | ||
− | |[[File: | + | |data-sort-value="0535"|{{Duration|5m 35s}} |
− | |} | + | |- |
+ | |[[File:Super Meal.png|center]] | ||
+ | |[[Super Meal]] | ||
+ | |{{name|Bok Choy|1}}{{name|Cranberries|1}}{{name|Artichoke|1}} | ||
+ | |{{Energy|160}}{{Health|72}} | ||
+ | |{{name|Speed|+1}}{{name|Max Energy|+40}} | ||
+ | |data-sort-value="0330"|{{Duration|3m 30s}} | ||
+ | |- | ||
+ | |[[File:Triple Shot Espresso.png|center]] | ||
+ | |[[Triple Shot Espresso]] | ||
+ | |{{name|Coffee|3}} | ||
+ | |{{Energy|8}}{{Health|3}} | ||
+ | |{{name|Speed|+1}} | ||
+ | |data-sort-value="0412"|{{Duration|4m 12s}} | ||
+ | |- | ||
+ | |}<section end="usefulMineFood"/> | ||
− | == | + | ==Bugs== |
− | + | *An infested floor on floors 12, 52, or 92 at the Mines (floors preloaded with a ladder) will still have the ladder preloaded. This makes it possible to descend from that floor without killing all of the enemies or using a staircase. Killing all of the enemies on the floor will result in a second ladder spawning. | |
− | + | ==Trivia== | |
− | + | * The [[Axes|axe]], [[scythe]], or [[Pickaxes|pickaxe]] can be used to kill [[monsters]] in lieu of a weapon. | |
− | + | * Stone can be purchased from the [[Carpenter's Shop]] for {{Price|20}} each during Year 1, making it possible to skip all 120 floors using [[Staircase]]s for just under {{Price|225000}} (useful for unlocking all the floors in order to return later). | |
+ | **Starting in Year 2, the price of stone increases to {{Price|100}}, making this a much more expensive technique ({{Price|1125000}}). | ||
+ | **[[Monsters]] become more difficult to kill with increased damage after reaching the bottom of the Mines,<ref name="buffedmonsters" /> so this technique is not without penalties. | ||
+ | * If all monsters on a floor are killed, the chance of finding a ladder under a broken rock is increased by 4%.<ref name="ladderchance" /> | ||
+ | * At floor 120, both the [[Green Serpent Statue]] and the [[Purple Serpent Statue]] are found. | ||
− | + | ==Gallery== | |
+ | <gallery mode=packed widths=100% heights=100% class="minesgallery"> | ||
+ | Mine Overview.png|The entrance to the Mines | ||
+ | MinesEnteranceBlocked.png|The blocked Mine Entrance before Day 5 of Spring | ||
+ | Coal Minecart.jpg|A minecart containing 6 pieces of coal | ||
+ | </gallery> | ||
− | == | + | ==External Links== |
− | + | Players with access to their [[Saves|saved game files]] may find the "Stardew Predictor" utility helpful for predicting which mine floors will be infested and which floors will be mushroom floors. The utility is located at https://mouseypounds.github.io/stardew-predictor/. | |
− | + | ==References== | |
+ | <references> | ||
+ | <ref name="itemdigchances">See <samp>MineShaft::checkForBuriedItem</samp> in the game code.</ref> | ||
+ | <ref name="buffedmonsters">See <samp>Monster::parseMonsterInfo</samp> in the game code.</ref> | ||
+ | <ref name="ladderchance">See <samp>MineShaft::checkStoneForItems</samp> in the game code.</ref> | ||
+ | <ref name="laddermonsters">See <samp>MineShaft::monsterDrop</samp> in the game code.</ref> | ||
+ | <ref name="ladderrocks">See <samp>MineShaft::checkStoneForItems</samp> in the game code.</ref> | ||
+ | <ref name="swarms">See <samp>MineShaft::performTenMinuteUpdate</samp> in the game code.</ref> | ||
+ | <ref name="ladderload">See <samp>MineShaft::populateLevel</samp> in the game code.</ref> | ||
+ | <ref name="loadlevel">See <samp>MineShaft::loadLevel</samp> in the game code.</ref> | ||
+ | <ref name="barreldrop">See <samp>BreakableContainer::releaseContents</samp> in the game code.</ref> | ||
+ | <ref name="specialitem">See <samp>MineShaft::getSpecialItemForThisMineLevel</samp> in the game code.</ref> | ||
+ | <ref name="minedeath">See <samp>Event::command_minedeath</samp> in the game code.</ref> | ||
+ | <ref name="mushfloor">See <samp>MineShaft::chooseLevelType</samp> in the game code.</ref> | ||
+ | <ref name="refresh">See <samp>MineShaft::yearUpdate</samp> in the game code.</ref> | ||
+ | </references> | ||
− | + | ==History== | |
+ | {{History|1.3.27|Removed exploit that created a ladder to the [[Skull Cavern]] on floor 120 by blowing up an item with a [[Crafting#Bombs|bomb]]. Added several changes that happen after reaching the bottom of the Mines, specifically rare [[Prismatic Shard|prismatic shard]]/[[diamond]] now rarely drop from any [[Monsters|monster]], [[Minerals#Gems|gems]]/[[Purple Mushroom|purple mushrooms]] are now found in [[Garbage Can|garbage cans]] and can be requested by NPC quests, and some monsters becoming stronger.}} | ||
+ | {{History|1.4|Added random [[#Dungeon Floors|dungeon]] (quarry mine) floors. Changed the way [[#The Mushroom Floor|mushroom floors]] are spawned, so they cannot be repeatedly "farmed". Removed exploit where clicking the journal icon would prevent the passing out (from low [[health]]) cutscene where items and [[gold]] were lost. Mine floors are no longer forgotten when passing out due to low health. Added [[Marlon]]'s [[Adventurer's Guild#Item Recovery Service|Item Recovery Service]]. Mine floors now also reset as soon as the player returns to floor 0, instead of only the next 10-minute tick of the game clock when on a lower numbered floor.}} | ||
+ | {{History|1.5|In the Advanced Options when starting a farm, there is an option for Mine Rewards to be Default or Remixed. Added the [[#Shrine of Challenge|Shrine of Challenge]] to floor 120 after completing [[Quests#List of Mr. Qi's Special Orders|Qi quest]].}} | ||
+ | {{History|1.5.5|Fixed issue where the harder Mines could be permanently enabled and be unable to change back.}} | ||
+ | {{History|1.6|Added a [[Slimes|Gold Slime]] that drops gold when killed. Raised maximum Death Penalty from {{Price|5000}} to {{Price|15000}}.}} | ||
+ | {{History|1.6.4|Added 20 new 'alternate' mine layouts (excluding the Quarry mine layout), which can start appearing after reaching the bottom of the Mines. Going down a level in the mines now makes the player invulnerable for 1 second. Players can no longer gain [[Desert Festival#Skull Cavern|Calico Egg Rating]] in the normal mines. Mine barrels, coal carts, and Floors 45 and 85 will now "refresh" at the start of each year.}} | ||
+ | {{History|1.6.5|Fixed crash when loading dark mine levels in some cases.}} | ||
+ | {{History|1.6.6|“Minecart depot” alternative layout now only appears in the upper (Floors 1-39) or lava (Floors 81-119) mine areas.}} | ||
− | + | {{NavboxLocations}} | |
− | |||
− | + | [[Category:Mountain Locations]] | |
− | + | [[Category:Bugs tested in an unknown version]] | |
− | |||
− | + | [[de:Minen]] | |
− | + | [[es:Las minas]] | |
− | + | [[fr:Mines]] | |
− | + | [[it:Le miniere]] | |
− | + | [[ja:鉱山]] | |
− | + | [[ko:광산]] | |
− | [[ | + | [[hu:Bányák]] |
− | [[ | + | [[pt:As Minas]] |
+ | [[ru:Шахта]] | ||
+ | [[tr:Madenler]] | ||
+ | [[zh:矿井]] |
Latest revision as of 02:13, 28 July 2024
The Mines | |
![]() ![]() | |
Closed: | Never |
Occupants: |
The Mines are located in the north area of the Mountains (northeast of the Carpenter's Shop and to the west of the Adventurer's Guild). They are blocked by rock debris until the 5th day of Spring (Year 1), when the Player receives a letter.
Overview
There are 120 floors (sometimes called levels) in the Mines. Ore type and quantity increases as the Player moves deeper into the Mines. The Mines are filled with rocks and dirt patches. Rocks can be mined with a Pickaxe in order to obtain Stone, ore, and Geodes. A Hoe can be used on dirt patches to collect Minerals, Artifacts, ore, Clay, and Cave Carrots.
To advance deeper in the Mines, a ladder must be revealed on each floor. The ladder will appear after breaking rocks or after defeating an enemy (killing enemies is the stamina-free option to finding ladders). If a floor is "infested" or "overrun" by monsters, all enemies must be defeated on that floor before a ladder will appear. (Note, however, that there is a bug that affects very few floors where a ladder will drop before all enemies are killed.) After the player goes down a level, they will be invulnerable for 1 second.
Passing out in the Mines from exhaustion (zero Energy) or when 2:00 am arrives will result in 10% of gold lost up to a maximum of 1,000g. Passing out from drained Health will result in losing anywhere between 5%-25% of gold (up to a maximum of
15,000g)[1] and also various inventory items, including Weapons and Tools (except for the Galaxy Sword). If tools are lost, they are returned in the mail on the following day, though Fishing Poles and weapons will not be returned. The player will awaken in the mine entrance, found by one of the villagers.
Lost items can be recovered by contacting Marlon at the Adventurer's Guild. One lost item (or stack of items) can be purchased there, any time after passing out due to low health. The price is the base sell price of the lost item (i.e., the gold that would be obtained from selling one item or stack of items). Marlon's Item Recovery Service persists until the next time the player loses items in the Mines, when previously lost items are replaced by newly lost items.
A Minecart is located on the entry floor for quick travel to and from the Mines. It is unlocked after completing the Boiler Room Bundles or by purchasing "Minecarts" from the Joja Community Development Form at JojaMart for 15,000g.
Contents
Floors
The Mines consist of 120 floors (sometimes called levels). These floors are divided into three sections, 40 floors each, with their own themes; the first section has a brown earth theme, the second section has a frozen theme, and the third and last section has a lava and dark purple theme. The last 10 floors of each section has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the second section (70-79) has a castle theme, and the third and last section (110-119) has a darker crimson theme.
The corresponding floors in each section have the same layout. For example, Floor 5, 45, and 85 have the same layout; as does 19, 59, and 99; or Floor 31, 71, and 111; and so on.
Coal Minecarts refresh their contents at the start of each year.
Floor | Theme | Enemies | Treasures | Notes |
---|---|---|---|---|
Entrance | Brown Earth | None | ![]() |
A Minecart is located here. The Dwarf lives through the blocked passage to the east. (A Steel Pickaxe or any bomb is required to break the obstruction.) |
1 - 9 | Brown Earth | ![]() ![]() ![]() ![]() |
Copper Ore begins to appear on Floor 2. Gems found: Amethyst, Topaz, Quartz, and Earth Crystal. All gems are found except Diamonds when the Player has reached the bottom of the Mines. | |
10 | Brown Earth | None | ![]() |
|
11 - 19 | Brown Earth, Weeds | ![]() ![]() ![]() ![]() ![]() ![]() |
Floor 12 has a Minecart containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. Floor 18 has a Minecart containing 6 pieces of coal at the bottom right of the floor. Floor 19 is set in a spiral pattern. | |
20 | Brown Earth | None | ![]() |
Fishing: Ghostfish, Stonefish and Cave Jelly |
21 - 29 | Brown Earth, Weeds | ![]() ![]() ![]() ![]() ![]() ![]() |
Floor 28 has a Minecart containing 6 pieces of coal at the bottom right of the floor. | |
30 | Brown Earth | None | No reward | |
31 - 39 | Shadow, Grey Earth | ![]() ![]() ![]() |
Copper Ore, Geodes are common. Floor 38 has a Minecart containing 6 pieces of coal at the top left of the floor. | |
40 | Frozen Earth | None | ![]() |
|
41 - 49 | Frozen Earth | ![]() ![]() ![]() |
Iron Ore, Frozen Geodes, Aquamarines, Frozen Tears, and Jade begin to appear. Floor 45 "refreshes" at the beginning of each year. | |
50 | Frozen Earth | None | ![]() |
Diamonds begin to appear (1 in 500 stones). Each floor after 50 increases frequency by 0.00016 (e.g., 1 in 100 stones on floor 100). |
51 - 59 | Frozen Earth | ![]() ![]() ![]() ![]() |
Potentially abundant Dust Sprites (which frequently drop Coal). Floor 52 has a bag containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. Floor 58 has a bag containing 6 pieces of coal at the bottom right of the floor. Floor 59 is set in a spiral pattern. | |
60 | Frozen Earth | None | ![]() |
Fishing: Ice Pip, Ghostfish and Cave Jelly |
61 - 69 | Frozen Earth | ![]() ![]() ![]() ![]() |
Floor 68 has a bag containing 6 pieces of coal at the bottom right of the floor. | |
70 | Frozen Castle | None | ![]() |
|
71 - 79 | Frozen Castle | ![]() ![]() ![]() ![]() ![]() |
Floor 78 has a bag containing 6 pieces of coal at the top left of the floor. | |
80 | Lava, Purple Earth | None | ![]() |
|
81 - 89 | Lava, Purple Earth | ![]() ![]() ![]() ![]() ![]() ![]() |
Emeralds, Fire Quartz, Gold Ore, Magma Geodes, and Rubies begin to appear. Floor 85 "refreshes" at the beginning of each year. | |
90 | Lava, Purple Earth | None | ![]() |
|
91 - 99 | Lava, Purple Earth, Weeds | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Floor 92 has a Minecart containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. Floor 98 has a Minecart containing 6 pieces of coal at the bottom right of the floor. Floor 99 is set in a spiral pattern. | |
100 | Lava, Purple Earth | None | ![]() |
Fishing: Lava Eel and Cave Jelly |
101 - 109 | Lava, Purple Earth, Weeds | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Mystic Stones begin to appear. Floor 108 has a Minecart containing 6 pieces of coal at the bottom right of the floor. | |
110 | Lava, Crimson Earth | None | ![]() |
|
111 - 119 | Lava, Crimson Earth | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Magma Geodes are common. Floor 118 has a Minecart containing 6 pieces of coal at the top left of the floor. | |
120 | Lava, Purple Earth | None | ![]() |
Final floor |
Floors (dangerous)
When the dangerous setting is active in the Mines (either from having the "Danger in the Deep" Quest active or from toggling the Shrine of Challenge on), floor theming, forage, and monsters will be different than the normal Mines. Stacked slimes can appear on any level, and will be colored according to that level's normal slime color.
Floor | Theme | Enemies | Treasures | Notes |
---|---|---|---|---|
Entrance | Brown Earth | None | ![]() |
A Minecart is located here. The Dwarf lives through the blocked passage to the east. (A Steel Pickaxe or any bomb is required to break the obstruction.) |
1 - 9 | Blue Earth | ![]() ![]() ![]() ![]() |
Copper Ore begins to appear on Floor 2. Gems found: Amethyst, Topaz, Quartz, and Earth Crystal. All gems are found except Diamonds when the Player has reached the bottom of the Mines. Beach forage such as Seaweed, Coral, Nautilus Shell, Rainbow Shell, Oyster, Cockle, and Clam spawn. There is a very small chance that a Pearl can spawn. Radioactive Ore begins to appear on any floor that is not a multiple of 5. | |
10 | Blue Earth | None | ![]() |
|
11 - 19 | Blue Earth, Weeds | ![]() ![]() ![]() ![]() ![]() |
Floor 12 has a Minecart containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. Floor 18 has a Minecart containing 6 pieces of coal at the bottom right of the floor. Floor 19 is set in a spiral pattern. | |
20 | Blue Earth | None | ![]() |
Fishing: Ghostfish, Stonefish, Cave Jelly |
21 - 29 | Blue Earth, Weeds | ![]() ![]() ![]() ![]() ![]() |
Floor 28 has a Minecart containing 6 pieces of coal at the bottom right of the floor. | |
30 | Shadow, Black Earth | None | No reward | |
31 - 39 | Shadow, Black Earth | ![]() ![]() ![]() ![]() |
Copper Ore, Geodes are common. Floor 38 has a Minecart containing 6 pieces of coal at the top left of the floor. | |
40 | Magic Woods | None | ![]() |
|
41 - 49 | Magic Woods | ![]() ![]() ![]() ![]() ![]() ![]() |
Iron Ore, Frozen Geodes, Aquamarines, and Jade begin to appear. Mahogany Trees, Wood, Large Stumps, Large Logs, Weeds, and Grass spawn on the ground alongside forest themed forage like Red Mushroom, Fiddlehead Fern, Morel, Purple Mushroom, and Chanterelle. | |
50 | Magic Woods | None | ![]() |
Diamonds begin to appear (1 in 500 stones). Each floor after 50 increases frequency by 0.00016 (e.g., 1 in 100 stones on floor 100). |
51 - 59 | Magic Woods, Cobwebs | ![]() ![]() ![]() ![]() ![]() |
Numerous Cobwebs that slow down the player if caught in them. Floor 52 has a bag containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. Floor 58 has a bag containing 6 pieces of coal at the bottom right of the floor. Floor 59 is set in a spiral pattern. Floors are noticeably darker than 40 - 50 and have a fog effect. | |
60 | Magic Woods | None | ![]() |
Fishing: Ice Pip, Ghostfish, Cave Jelly |
61 - 69 | Magic Woods, Cobwebs | ![]() ![]() ![]() ![]() ![]() |
Floor 68 has a bag containing 6 pieces of coal at the bottom right of the floor. | |
70 | Bone Castle | None | ![]() |
|
71 - 79 | Bone Castle | ![]() ![]() ![]() |
Floor 78 has a bag containing 6 pieces of coal at the top left of the floor. Frozen Tears start to spawn. | |
80 | Mushrooms, Magenta Earth | None | ![]() |
|
81 - 89 | Mushrooms, Magenta Earth | ![]() ![]() ![]() ![]() ![]() |
Emeralds, Fire Quartz, Gold Ore, Magma Geodes, and Rubies begin to appear. Monsters can hide in the grass that spawns here. | |
90 | Mushrooms, Magenta Earth | None | ![]() |
|
91 - 99 | Mushrooms, Magenta Earth, Weeds | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Floor 92 has a Minecart containing 6 pieces of coal at the end of the path. Guaranteed ladder at the end of the floor, even if the floor is infested. Floor 98 has a Minecart containing 6 pieces of coal at the bottom right of the floor. Floor 99 is set in a spiral pattern. Traversal of the floors can be difficult due to the numerous weeds and grass that spawns. | |
100 | Mushrooms, Magenta Earth | None | ![]() |
Fishing: Lava Eel, Cave Jelly |
101 - 109 | Mushrooms, Magenta Earth, Weeds | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Mystic Stones begin to appear. Floor 108 has a Minecart containing 6 pieces of coal at the bottom right of the floor. | |
110 | Lava, Maroon Earth | None | ![]() |
|
111 - 119 | Lava, Maroon Earth | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Magma Geodes are common. Floor 118 has a Minecart containing 6 pieces of coal at the top left of the floor. | |
120 | Mushrooms, Magenta Earth | None | ![]() |
Final floor |
Remixed Rewards
Choosing "remixed" mine rewards in Advanced Options at the start of the game will result in a random reward for each reward floor from the following list. Some floors are unchanged. All floors have the possibility of having their normal reward.
Floor | Possible Rewards | Notes |
---|---|---|
10 | ||
20 | ||
30 | No reward | Unchanged |
40 | ![]() |
Unchanged |
50 | ||
60 | ||
70 | ![]() |
Unchanged |
80 | ||
90 | ||
100 | ![]() |
Unchanged |
110 | ||
120 | ![]() |
Unchanged |
Ladders
Ladders can be dropped from Monsters[2], Rocks[3], or spawned on load[4].
After a floor loads, there is a 95% chance that a ladder will attempt to spawn. A tile is chosen at random, and if it is unobstructed then a ladder is placed. A ladder placed in this way will prevent additional ladders spawning from rocks.
Some floors are preloaded with a ladder (12, 52, 92, Treasure Rooms in the Skull Cavern). These ladders do not prevent ladders spawning from rocks.
Every monster killed has a 15% chance of spawning a ladder, assuming the enemy was killed over an unobstructed tile. An additional 7% is added with the Statue Of The Dwarf King buff that gives greater chance to find ladders, increasing the odds from 15% to 22%.[2] This does not prevent ladders spawning from rocks.
Every rock destroyed has a chance to spawn a ladder, becoming more likely as there are fewer rocks remaining. If this is successful, a ladder will spawn and prevent further ladders spawning from rocks. (In contrast, in the Skull Cavern, there is a 20% chance that a shaft will spawn instead of a ladder, and this does not prevent further ladders/shafts spawning from rocks.)
Specifically: Every rock destroyed has a base chance of 2% to spawn a ladder. This is adjusted by daily luck, increasing by 2.5% at best (0.5% of which is added by the Special Charm) or decreasing by 2% at worst. It is also adjusted by luck buffs, whether a floor has an enemy, and the Statue Of The Dwarf King buff that gives greater chance to find ladders and shafts. For example, food buffs add 1% for every point of luck. A hypothetical player with max daily luck and +1 luck buff would therefore have a 2 + 2.5 + 1 = 5.5% base chance to spawn a ladder for each rock destroyed. The inverse of the number of rocks remaining (after subtracting the rock that was just destroyed) is added on top of that (e.g., if 5 rocks remaining then 1/5 = 0.2 or 20%, if 100 rocks remaining then 1/100 = 0.01 or 1%). If no enemies remain, another 4% is added. Finally, after accounting for daily luck, luck buffs, and no enemies remaining, the Statue of the Dwarf King buff that gives greater chance to find ladders and shafts applies a 1.25 multiplier to the final odds.[5]
Crates and Barrels
Article Stub
This article is marked as a stub for the following reason:
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Containers in the Mines may randomly drop loot when destroyed. Containers are equally likely to be crates or barrels; the possible contents are not affected by the type of container. At most one type of item will be dropped by a crate, although one stack may contain multiple items.
Most containers respawn every time a floor is entered. At the start of each year, platform containers are refreshed.[6] Containers on reward floors in the Mines, however, are only spawned the first time entering there. After those containers are destroyed, no new containers will appear on these floors.
Some items replace others depending on if the player has reached the bottom of the Mines. Where there are two values, the first is before reaching the bottom of the Mines, the second is after. The possible items found in containers and their chances are[7]:
Item | 0-39 | 40-79 | 80+ (including Skull Cavern) | Difficult Mines/Skull Cavern (Can drop multiple items) |
---|---|---|---|---|
Nothing | 41.42% | 41.42% | 42% | 44% |
![]() |
9.24% | 9.24% | 5.2% | 8% |
![]() |
9.24% | 4.62% | 5.2% | 0% |
![]() |
2.24% | 2.24% | 1.87% | 0% |
![]() |
2.31%/0% | 2.31%/0% | 0% | 2%/0% |
![]() |
4.62% | 4.62% | 0% | 0% |
![]() |
4.62% | 4.62% | 5.2% | 4% |
![]() |
4.62% | 4.62% | 5.2% | 4% |
![]() |
0% | 4.62% | 5.2% | 4% |
![]() |
0% | 0% | 5.2% | 4% |
![]() |
0% | 0% | 0% | 0.68% |
![]() |
7.8% | 7.8% | 7.8%/5.2% | 0% |
![]() |
4.84% | 0% | 0% | 0% |
![]() |
0% | 4.84% | 0% | 0% |
![]() |
0% | 0% | 2.6% | 0% |
![]() |
0% | 0% | 1.87% | 4% |
![]() |
2.24% | 0% | 0% | 0% |
![]() |
2.24% | 0% | 0% | 0% |
![]() |
0% | 2.24% | 0% | 4% |
![]() |
0% | 2.24% | 0% | 4% |
![]() |
0% | 0% | 1.87% | 0% |
![]() |
0% | 0% | 1.87% | 0% |
![]() |
0% | 0% | 5.2% | 0% |
![]() |
0% | 0% | 1.87% | 0% |
![]() |
0%/4.62% | 0% | 0% | 4% |
![]() |
0% | 0%/4.62% | 0% | 0%/4% |
![]() |
0% | 0% | 0%/2.6% | 0% |
![]() |
2.31%/0% | 0% | 0% | 2%/0% |
![]() |
0% | 2.31%/0% | 0% | 0% |
![]() |
0% | 0% | 0% | 0.23% |
![]() |
0% | 0% | 0% | 0.23% |
![]() |
0% | 0% | 0% | 0.23% |
![]() |
0% | 0% | 0% | 4% |
![]() |
0% | 0% | 0% | 4% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.15% |
![]() |
0% | 0% | 0% | 0.54% |
![]() |
0% | 0% | 0% | 0.68% |
Special Item (See below) |
2.24% | 2.24% | 1.87% | 0% |
Special Items
A small fraction of crates and barrels (2.2%) will drop one of the following special items[8]. Visually these crates and barrels are indistinguishable from containers containing standard loot.
These special items can also be dropped by a small fraction of monsters. About 1.2% of Slimes are identifiable as Special Slimes by gold stars. For all other monsters, less than 0.2% of monsters will drop special items instead of standard loot, but these special monsters look identical to the standard versions.
Dirt Patches
The following table lists the chances of finding items available from dirt patches[9]. It doesn't matter if a hoe or a bomb is used to dig the soil.
Item | Chance |
---|---|
Nothing | 85.9% |
![]() |
5.03% |
![]() |
4.68% |
![]() |
1.33% |
![]() ![]() |
0.16% |
![]() |
0.16% |
![]() |
0.16% |
![]() |
0.16% |
![]() |
0.16% |
![]() |
0.1% |
![]() |
0.1% |
![]() |
0.1% |
![]() |
0.1% |
![]() |
0.2% |
![]() |
0.03% |
![]() |
0.03% |
![]() |
0.17% |
Ore (floor-appropriate) | 1.33% |
Geode (floor-appropriate) | 0.51% |
Infested Floors
Occasionally the player will enter an infested floor filled with slimes or a mix of monsters. Unlike normal floors, there are no rocks and in slime-infested floors, the walls and ground are covered in green slime rather than the normal themes. Forageable items such as Quartz or Mushrooms can still be found.
To proceed from an infested floor, all monsters must be killed (this includes Duggies that may be hidden under dirt patches). Note that a bug causes the guaranteed ladder on floors 12, 52, and 92 to still appear once the floor loads even if said floor is infested. Once all monsters are killed, a ladder will appear either where the last monster was killed or next to the entrance. If it appears next to the entrance, the player will be notified with a message saying, "A way down has appeared". If it appears where the last monster was killed and the player does not enter the ladder immediately, after some time it is possible for a second ladder to appear near the entrance and a message notifying the player "A way down has appeared".
A Staircase can also be used to skip an infested floor.
The Oil of Garlic Buff prevents floors from being infested. Oil of Garlic must be consumed before entering the floor to prevent infestation.
In rare cases, there may be no monsters on an infested floor. In this case, a ladder will appear next to the entrance shortly after entering the floor, along with the message "A way down has appeared".
There is no pattern for when infested floors appear, but infested floors will remain infested for the entire day. Infested floors cannot spawn on elevator floors (floors ending in 0 or 5), nor can they spawn on the first 5 floors, the 19th floor, or the last 10 floors of each section of the Mines.[10] This includes floors 1-4, 41-44, 81-84 (the first 5 floors), floors 19, 59, 99 (the 19th floor), and floors 31-39, 71-79, 111-119 (the last 10 floors), as well as Skull Cavern floors using the same layout as these floors.
With these spawning rules in mind, infested floors can spawn on the following floors of the Mines: 6-9, 11-14, 16-18, 21-24, 26-29, 46-49, 51-54, 56-58, 61-64, 66-69, 86-89, 91-94, 96-98, 101-104, 106-109.
Repeatedly visiting infested floors can be an excellent way to quickly achieve some of the Monster Eradication Goals at the Adventurer's Guild.
Swarms
Every ten minutes, if the player is not on a Mine level that is divisible by 5, there is an 8.9% chance for one of the current floor's flying monsters to spawn off screen and attack. These spawns can occur on infested floors and in the Quarry Mine, and in these floors, the chance increases to 10%. The Oil of Garlic Buff prevents these spawns from occurring.[11]
Every ten minutes, if the player is not on a Mine level that is divisible by 5, is not on an infested floor, and is not in the Quarry Mine, there is a 1.1% chance for the screen to become "misty", "glowy", or "foggy". This effect lasts 30-40 seconds. During this time, several of the current floor's flying monsters will spawn and attack. The Oil of Garlic Buff prevents these infestation fogs from occurring.[11]
The Mushroom Floor
Any floor in the lowest section of the Mines (floors 81-119), excluding elevator floors, has a 3.5% chance of generating as a mushroom floor, provided the same floor hasn't been generated as a mushroom floor before on the same day.[12]
Mushroom floors will have greatly increased spawns of red and purple mushrooms and a greatly reduced amount of rocks, including ore nodes. These floors will also have a variety of colored lanterns which usually includes at least one green lantern.
The mushroom floor will only spawn the first time a player visits the floor and will disappear immediately after leaving it.
Dungeon Floors
Dungeon floors are a type of floor similar in appearance to the single floor of the Quarry Mine. Any eligible floor in the Mines has a 4.4% chance of generating as a dungeon floor after the Quarry Mine has been entered.[10] These floors have the same enemies and rocks as the Quarry Mine and can often be considerably harder than those of the floors they replace. Dungeon floors are never infested.[10]
In the Dangerous Mines, dungeon floors can spawn as long as the player has entered the Quarry Mine. Dangerous dungeon floors spawn Dangerous Slimes instead of Copper and Iron Slimes, and the slimes are the color corresponding to that section of the Dangerous Mines. Dangerous Haunted Skulls spawn instead of Haunted Skulls, just like on floors 71-79 of the Dangerous Mines. While rocks mainly spawn the same as for the Quarry Mine, there is also a chance for Radioactive Nodes to spawn on these floors.
As with infested floors, dungeon floors cannot spawn on elevator floors or the first floor. They will also remain as dungeon floors for the entire day. However, unlike infested floors, dungeon floors can spawn on floors 2-4, 19, and 31-39, 42-44, 59, and 71-79, 82-84, 99, and 111-119 (excluding floors 35, 75, and 115, as they are elevator floors).
Players without high-level tools or weapons might benefit from using a Staircase to skip these floors to save time.
The Bottom of the Mines
On floor 120 of the Mines is the Skull Key. The skull key is used to open a door in a cave in the Desert, leading to the Skull Cavern. It is also used to unlock the Junimo Kart arcade machine for play in the Stardrop Saloon.
Furthermore, reaching this floor also changes other parts of the game:
- Prismatic Shards and Diamonds can now rarely drop from any monster;
- Gems may be found when searching Garbage Cans;
- Gems may be requested on the Help Wanted board outside Pierre's General Store;
- Regardless of the floor, Gem nodes can drop any of the following gems: Emerald, Aquamarine, Ruby, Amethyst, Topaz, and Jade;
- Most monsters will be stronger.[13] Specifically:
- Defense will be increased by 50%.
- Chance of missing a hit (i.e., doing no damage with a hit) will be doubled.
- HP will be increased by a random value between 0 and 100%.
- Damage will be increased by a random value between 0 and 50%.
- Twenty different 'alternate' mine floor layouts can start appearing.
These changes are permanent, and will not reset even if the "Danger In The Deep" quest is active (which resets the mine elevator).
Shrine of Challenge
The Shrine of Challenge is unlocked after unlocking Qi's Walnut Room and completing the "Danger In The Deep" quest. It is located on floor 120 of the Mines and acts as a toggle switch, alternating the strengths of enemies between normal variants and "dangerous" variants. The toggle does not change monster variants until the following day.
While the dangerous setting is active, Radioactive Nodes can be found in the Mines, from which Radioactive Ores can be obtained.
On the day the player first completes the "Danger In The Deep" quest, a note from Mr. Qi can be found on the shrine saying he has temporarily disabled the shrine and the player can come back tomorrow.
Difficulty Levels
The mines can be made dangerous in one of two ways. One is through the "Danger In The Deep" quest, and the other is using the Shrine of Challenge (above). These effects can stack. If neither of these are active, the difficulty level is 0. If one, but not both are active then the difficulty level is 1. If both are active, the difficulty level is 2.
While this mainly acts as a toggle between the normal Mines (difficulty 0) and the "dangerous" Mines (difficulty > 0); there are some effects which stack. Specifically having both active at once will increases the chances of:
- Finding Radioactive Ore;
- Monsters spawning;
- Slimes spawning as stacked slimes;
- Spiders having partners (making more spiders spawn);
- Defeated monsters dropping Diamonds and Prismatic Shards.
This stacked difficulty also increases the buff to monsters (more damage, more health, more resilience), making the Mines more challenging.
Strategy
Staircases
If the Player has reached at least Mining skill level 2, floors can be skipped by using Staircases (crafted from 99 Stone). A staircase allows instant access to the next floor in the Mines. After every 5 floors, an elevator will be available, allowing access to that floor at any time.
Food
Shown below are foods with Buffs that are useful when exploring the Skull Cavern. Note that eating a food with buffs will wipe out any active buffs and replace them with the buffs from the newly eaten food. If the newly eaten food has no buffs, the existing buffs will remain in effect. Coffee, Triple Shot Espresso and Ginger Ale are an exception to this rule; they will stack with other food Buffs (but not each other).
Image | Name | Ingredients | Energy / Health | Buff(s) | Duration |
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Autumn's Bounty | ![]() ![]() |
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Coffee | ![]() |
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Crab Cakes | ![]() ![]() ![]() ![]() |
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Cranberry Sauce | ![]() ![]() |
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Eggplant Parmesan | ![]() ![]() |
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Fried Eel | ![]() ![]() |
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Fried Mushroom | ![]() ![]() ![]() |
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Ginger Ale | ![]() ![]() |
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Lucky Lunch | ![]() ![]() ![]() |
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Magic Rock Candy | N/A | ![]() ![]() |
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Maple Bar | ![]() ![]() ![]() |
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Miner's Treat | ![]() ![]() ![]() |
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Pepper Poppers | ![]() ![]() |
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Pumpkin Soup | ![]() ![]() |
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Roots Platter | ![]() ![]() |
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Spicy Eel | ![]() ![]() |
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Stuffing | ![]() ![]() ![]() |
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Super Meal | ![]() ![]() ![]() |
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Triple Shot Espresso | ![]() |
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Bugs
- An infested floor on floors 12, 52, or 92 at the Mines (floors preloaded with a ladder) will still have the ladder preloaded. This makes it possible to descend from that floor without killing all of the enemies or using a staircase. Killing all of the enemies on the floor will result in a second ladder spawning.
Trivia
- The axe, scythe, or pickaxe can be used to kill monsters in lieu of a weapon.
- Stone can be purchased from the Carpenter's Shop for
20g each during Year 1, making it possible to skip all 120 floors using Staircases for just under
225,000g (useful for unlocking all the floors in order to return later).
- If all monsters on a floor are killed, the chance of finding a ladder under a broken rock is increased by 4%.[5]
- At floor 120, both the Green Serpent Statue and the Purple Serpent Statue are found.
Gallery
External Links
Players with access to their saved game files may find the "Stardew Predictor" utility helpful for predicting which mine floors will be infested and which floors will be mushroom floors. The utility is located at https://mouseypounds.github.io/stardew-predictor/.
References
- ↑ See Event::command_minedeath in the game code.
- ↑ 2.0 2.1 See MineShaft::monsterDrop in the game code.
- ↑ 3.0 3.1 See MineShaft::checkStoneForItems in the game code.
- ↑ See MineShaft::populateLevel in the game code.
- ↑ 5.0 5.1 See MineShaft::checkStoneForItems in the game code.
- ↑ See MineShaft::yearUpdate in the game code.
- ↑ See BreakableContainer::releaseContents in the game code.
- ↑ See MineShaft::getSpecialItemForThisMineLevel in the game code.
- ↑ See MineShaft::checkForBuriedItem in the game code.
- ↑ 10.0 10.1 10.2 See MineShaft::loadLevel in the game code.
- ↑ 11.0 11.1 See MineShaft::performTenMinuteUpdate in the game code.
- ↑ See MineShaft::chooseLevelType in the game code.
- ↑ 13.0 13.1 See Monster::parseMonsterInfo in the game code.
History
- 1.3.27: Removed exploit that created a ladder to the Skull Cavern on floor 120 by blowing up an item with a bomb. Added several changes that happen after reaching the bottom of the Mines, specifically rare prismatic shard/diamond now rarely drop from any monster, gems/purple mushrooms are now found in garbage cans and can be requested by NPC quests, and some monsters becoming stronger.
- 1.4: Added random dungeon (quarry mine) floors. Changed the way mushroom floors are spawned, so they cannot be repeatedly "farmed". Removed exploit where clicking the journal icon would prevent the passing out (from low health) cutscene where items and gold were lost. Mine floors are no longer forgotten when passing out due to low health. Added Marlon's Item Recovery Service. Mine floors now also reset as soon as the player returns to floor 0, instead of only the next 10-minute tick of the game clock when on a lower numbered floor.
- 1.5: In the Advanced Options when starting a farm, there is an option for Mine Rewards to be Default or Remixed. Added the Shrine of Challenge to floor 120 after completing Qi quest.
- 1.5.5: Fixed issue where the harder Mines could be permanently enabled and be unable to change back.
- 1.6: Added a Gold Slime that drops gold when killed. Raised maximum Death Penalty from
5,000g to
15,000g.
- 1.6.4: Added 20 new 'alternate' mine layouts (excluding the Quarry mine layout), which can start appearing after reaching the bottom of the Mines. Going down a level in the mines now makes the player invulnerable for 1 second. Players can no longer gain Calico Egg Rating in the normal mines. Mine barrels, coal carts, and Floors 45 and 85 will now "refresh" at the start of each year.
- 1.6.5: Fixed crash when loading dark mine levels in some cases.
- 1.6.6: “Minecart depot” alternative layout now only appears in the upper (Floors 1-39) or lava (Floors 81-119) mine areas.
Locations | |
---|---|
Locations | Backwoods • Beach • Bus Stop • Calico Desert • Cindersap Forest • Farm • Farm Cave • Farm Pond • Graveyard • Ginger Island • Mastery Cave • Minecart • Mines • Mountain • Mutant Bug Lair • Pelican Town • Quarry • Quarry Mine • Railroad • Secret Woods • Sewers • Skull Cavern • Summit • Tunnel • Volcano Dungeon • Witch's Swamp |