Difference between revisions of "Farm Maps"
Margotbean (talk | contribs) |
m (Reorder list to match other farm types) |
||
(9 intermediate revisions by 4 users not shown) | |||
Line 20: | Line 20: | ||
==Map Types== | ==Map Types== | ||
− | |||
{|class="wikitable" | {|class="wikitable" | ||
! Name | ! Name | ||
Line 27: | Line 26: | ||
! Associated Skill | ! Associated Skill | ||
|- | |- | ||
− | | style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br />Standard Farm | + | | style="text-align:center;" id="Standard"| [[File:Standard Farm Map Icon.png|link=]]<br />Standard Farm |
| style="text-align:center;" | [[File:Standard Farm thumb.png|200px|link=File:Standard Farm.png]] | | style="text-align:center;" | [[File:Standard Farm thumb.png|200px|link=File:Standard Farm.png]] | ||
| | | | ||
Line 40: | Line 39: | ||
* Water significantly decreases the overall farming area. | * Water significantly decreases the overall farming area. | ||
* Players start with a [[Fish Smoker]]. | * Players start with a [[Fish Smoker]]. | ||
− | |||
* [[Fishing]] is viable on this farm:<ref name="fish" /> | * [[Fishing]] is viable on this farm:<ref name="fish" /> | ||
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]]. | ** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]]. | ||
** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]]. | ** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]]. | ||
− | ** | + | ** Random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map, unlike for all other Farm Maps. |
− | |||
− | |||
* The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles. | * The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles. | ||
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | | [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | ||
Line 81: | Line 77: | ||
| style="text-align:center;" | [[File:Wilderness Farm thumb.png|200px|link=File:Wilderness Farm.png]] | | style="text-align:center;" | [[File:Wilderness Farm thumb.png|200px|link=File:Wilderness Farm.png]] | ||
| | | | ||
− | * [[Monsters]] spawn at night (scales with the player's Combat level). | + | * [[Monsters]] spawn at night (scales with the player's Combat level). |
+ | ** This map can spawn more [[Wilderness Golem]]s than other farms if they have the [[Options#Advanced Options|"spawn monsters on the farm"]] option enabled. | ||
+ | ** Exclusive to this farm map, at Combat level 9 or higher, [[Iridium Golem]]s have a 50% chance to spawn. They have a chance to drop [[Iridium Ore]] and seeds normally obtained from [[Seed Spot]]s. | ||
* When fishing:<ref name="fish" /> | * When fishing:<ref name="fish" /> | ||
** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake. | ** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake. | ||
Line 107: | Line 105: | ||
** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed (requires clearing from trees and [[Large_Log|large logs]] with [[Axes|steel axe]] or better). | ** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed (requires clearing from trees and [[Large_Log|large logs]] with [[Axes|steel axe]] or better). | ||
* Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore. | * Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore. | ||
− | |||
* Both forest and beach foragables may spawn. | * Both forest and beach foragables may spawn. | ||
* Intended for "seasoned players", not as a first farm. A typical strategy of increasing crop fields and crafting large quantities of quality sprinklers won't work on this farm. | * Intended for "seasoned players", not as a first farm. A typical strategy of increasing crop fields and crafting large quantities of quality sprinklers won't work on this farm. | ||
− | ** Large open areas can be used to build [[Barn | + | ** Large open areas can be used to build [[Barn]]s, [[Coop]]s, [[Fish Pond]]s, or [[Shed]]s. [[Grass]] can grow on sandy soil. |
− | |||
− | |||
− | |||
* When fishing:<ref name="fish" /> | * When fishing:<ref name="fish" /> | ||
** 15% of the time, players will catch [[Seaweed]]. | ** 15% of the time, players will catch [[Seaweed]]. | ||
Line 119: | Line 113: | ||
** 52.73% of the time, players will catch ocean [[fish]], ''i.e.,'' [[fish]] that are found in [[The Beach]]. | ** 52.73% of the time, players will catch ocean [[fish]], ''i.e.,'' [[fish]] that are found in [[The Beach]]. | ||
** 27.17% of the time, players will catch trash. | ** 27.17% of the time, players will catch trash. | ||
+ | * The number of tillable tiles on this map is 2700, with 1928 non-tillable but buildable tiles. | ||
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | | [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | ||
|- | |- | ||
Line 127: | Line 122: | ||
* Players start with a [[Coop]] and two [[chicken]]s, randomly named. | * Players start with a [[Coop]] and two [[chicken]]s, randomly named. | ||
* Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source. | * Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source. | ||
− | * When fishing from the river, | + | * When fishing from the river, players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond. 60% of the time, players will catch trash.<ref name="fish" /> |
− | * The number of tillable tiles on this map is 2066 | + | * The number of tillable tiles on this map is 2066. |
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | ||
|} | |} | ||
Line 156: | Line 151: | ||
{{History|1.4|Added Four Corners Farm Map.}} | {{History|1.4|Added Four Corners Farm Map.}} | ||
{{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near [[Cindersap Forest]]. [[Greenhouse]] can now be moved.}} | {{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near [[Cindersap Forest]]. [[Greenhouse]] can now be moved.}} | ||
− | {{History|1.6|Added Meadowlands Farm Map. Players on the Riverland Farm Map get a [[Fish Smoker]] by default. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.}} | + | {{History|1.6|Added Meadowlands Farm Map. Players on the Riverland Farm Map get a [[Fish Smoker]] by default. [[Iridium Golem]]s now spawn exclusively on the Wilderness Farm Map. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.}} |
[[Category:Locations]] | [[Category:Locations]] |
Latest revision as of 23:02, 11 September 2024
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
- See also: Cabin, Cabin Locations
There are eight different Farm Maps to choose from in Stardew Valley. Each map features a unique layout of the Farm, offering different benefits and favoring specific skills. Only one map can be chosen when starting a new game, and cannot be changed once selected.
The Standard Farm offers the most space to plant crops and raise animals. The other seven farms lack farming area, but offer special perks in comparison:
- The Riverland Farm encourages Fishing.
- The Forest Farm encourages Foraging.
- The Hill-top Farm encourages Mining.
- The Wilderness Farm encourages Combat (but only gives 1/3 Combat experience for it).
- The Four Corners Farm offers perks from other maps and encourages Multiplayer.
- The Beach Farm offers extra items and encourages Fishing and Foraging, but discourages Farming late game.
- The Meadowlands Farm encourages Farming, specifically raising animals, and comes with two chickens by default.
The interior of the farmhouse is decorated to match the theme of the chosen map. This includes furniture, wallpaper and flooring. The exterior of the house is the same regardless of map choice.
There is an abandoned building on all maps which can later be turned into the Greenhouse. Once repaired, it can be moved by visiting the Carpenter's Shop or Wizard's Tower.
Map Types
Name | Map | Description | Associated Skill |
---|---|---|---|
Standard Farm |
Farming | ||
Riverland Farm |
|
Fishing | |
Forest Farm |
|
Foraging | |
Hill-top Farm |
|
Mining | |
Wilderness Farm |
|
Combat | |
Four Corners Farm |
|
Multiplayer | |
Beach Farm |
|
Foraging Fishing | |
Meadowlands Farm |
|
Farming |
Map Tab
The following gallery shows how each farm type appears in-game on the player's map tab.
References
History
- 1.0: Introduced Standard Farm Map.
- 1.1: Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.
- 1.4: Added Four Corners Farm Map.
- 1.5: Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near Cindersap Forest. Greenhouse can now be moved.
- 1.6: Added Meadowlands Farm Map. Players on the Riverland Farm Map get a Fish Smoker by default. Iridium Golems now spawn exclusively on the Wilderness Farm Map. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.