Difference between revisions of "Spring Seeds"
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|crop = [[Wild Horseradish]], [[Daffodil]],<br />[[Leek]], or [[Dandelion]] | |crop = [[Wild Horseradish]], [[Daffodil]],<br />[[Leek]], or [[Dandelion]] | ||
|growth = 7 days | |growth = 7 days | ||
− | |season = | + | |season = Spring |
− | |sellprice = {{ | + | |sellprice = {{Price|35}} |
|gPrice = Not Sold | |gPrice = Not Sold | ||
|jPrice = Not Sold | |jPrice = Not Sold | ||
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'''Spring Seeds''' are a type of [[Crafting#Seeds|Crafted]] seed. The crafting recipe is labeled "Wild Seeds (Sp)", but when crafted, the result is "Spring Seeds." Mature plants yield, at random, a [[Wild Horseradish]], [[Daffodil]], [[Leek]], or [[Dandelion]]. | '''Spring Seeds''' are a type of [[Crafting#Seeds|Crafted]] seed. The crafting recipe is labeled "Wild Seeds (Sp)", but when crafted, the result is "Spring Seeds." Mature plants yield, at random, a [[Wild Horseradish]], [[Daffodil]], [[Leek]], or [[Dandelion]]. | ||
− | Spring Seeds are one of the season-specific crafted wild seeds, along with [[Summer Seeds]], [[Fall Seeds]], and [[Winter Seeds]] that produce crops normally found as [[Foraging|forage]]. While Farming Skill normally increases the chance to grow a quality crop, Foraging Skill increases the chance to grow a quality crop from Spring Seeds. | + | Spring Seeds are one of the season-specific crafted wild seeds, along with [[Summer Seeds]], [[Fall Seeds]], and [[Winter Seeds]] that produce crops normally found as [[Foraging|forage]]. While Farming Skill normally increases the chance to grow a quality crop, Foraging Skill increases the chance to grow a quality crop from Spring Seeds. Choosing the [[Skills#Foraging|Botanist profession]] will ensure iridium-quality crops grown from Spring Seeds. |
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Crows do not attack crops grown from Spring Seeds, so the use of [[Scarecrow]]s is unnecessary. | Crows do not attack crops grown from Spring Seeds, so the use of [[Scarecrow]]s is unnecessary. | ||
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==Crops Harvested== | ==Crops Harvested== | ||
Each Spring Seed has an equal chance of yielding one of any of the [[crops]] shown below. | Each Spring Seed has an equal chance of yielding one of any of the [[crops]] shown below. | ||
− | {| class="wikitable | + | {| class="wikitable roundedborder" |
!Item | !Item | ||
!Description | !Description | ||
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==Stages== | ==Stages== | ||
− | {| class=wikitable style="text-align:center; | + | {| class="wikitable roundedborder" style="text-align:center;" |
!Stage 1 | !Stage 1 | ||
!Stage 2 | !Stage 2 | ||
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|[[Crafting#Seeds|Wild Seeds (any)]] (2){{name|Fiber|5}}{{name|Wood|5}} | |[[Crafting#Seeds|Wild Seeds (any)]] (2){{name|Fiber|5}}{{name|Wood|5}} | ||
|Mail the day after [[Caroline]]'s 2-heart event | |Mail the day after [[Caroline]]'s 2-heart event | ||
− | |{{ | + | |{{Price|250}} |
|- | |- | ||
|} | |} | ||
==Profitability== | ==Profitability== | ||
− | Spring Seeds are a profitable recipe without the [[Foraging#Foraging Skill|Botanist Profession]]. A craft of Spring seeds yields 10 seeds worth {{ | + | Spring Seeds are a profitable recipe without the [[Foraging#Foraging Skill|Botanist Profession]]. A craft of Spring seeds yields 10 seeds worth {{Price|350}} total, while a set of regular-quality ingredients to craft it sells for only {{Price|180}} and a set of gold-quality ingredients sells for {{Price|270}}. With the Botanist Profession, selling the individual crops yields {{Price|360}}. |
The long run average price from selling the directly resulting forage is 45g at 1/4*(30+40+50+60). However, on average this equates to 2.5 bundles of seeds, worth a total of 875g. This is equivalent to 87.5g per planted seed. Subtracting the cost of the initial seed at 35g each, this is 52.5g profit, or over the growth cycle 7.5g/day. | The long run average price from selling the directly resulting forage is 45g at 1/4*(30+40+50+60). However, on average this equates to 2.5 bundles of seeds, worth a total of 875g. This is equivalent to 87.5g per planted seed. Subtracting the cost of the initial seed at 35g each, this is 52.5g profit, or over the growth cycle 7.5g/day. | ||
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[[File:WildSeedsStage2.png|140px]] | [[File:WildSeedsStage2.png|140px]] | ||
+ | |||
+ | ==Bugs== | ||
+ | On [[Ginger Island]], mature Spring Seeds may destroy the tilled soil (and fertilizer), leaving untilled soil in their place after harvest. | ||
==History== | ==History== | ||
{{History|1.4|Can be used in the [[Tea Sapling]] recipe.}} | {{History|1.4|Can be used in the [[Tea Sapling]] recipe.}} | ||
− | {{History|1.5|Bugfix for stages of growth with Agriculturist + Deluxe Fertilizer.}} | + | {{History|1.5|Bugfix for stages of growth with [[Skills#Farming|Agriculturist]] + [[Deluxe Fertilizer]].}} |
+ | {{History|1.5.6|Dirt under freshly grown seasonal forage seeds no longer disappears randomly, except on Ginger Island.}} | ||
{{NavboxSeeds}} | {{NavboxSeeds}} |
Latest revision as of 08:56, 25 August 2024
Spring Seeds | |
An assortment of wild spring seeds. | |
Information | |
Crop: | Wild Horseradish, Daffodil, Leek, or Dandelion |
Growth Time: | 7 days |
Season: | |
Sell Price: | 35g |
Purchase Prices | |
General Store: | Not Sold |
JojaMart: | Not Sold |
Traveling Cart: | 105–1,000g |
Crafting | |
Recipe Name: | Wild Seeds (Sp) |
Recipe Source: | Foraging Level 1 |
Ingredients: | Wild Horseradish (1) Daffodil (1) Leek (1) Dandelion (1) |
Produces: | 10 Spring Seeds per craft |
Spring Seeds are a type of Crafted seed. The crafting recipe is labeled "Wild Seeds (Sp)", but when crafted, the result is "Spring Seeds." Mature plants yield, at random, a Wild Horseradish, Daffodil, Leek, or Dandelion.
Spring Seeds are one of the season-specific crafted wild seeds, along with Summer Seeds, Fall Seeds, and Winter Seeds that produce crops normally found as forage. While Farming Skill normally increases the chance to grow a quality crop, Foraging Skill increases the chance to grow a quality crop from Spring Seeds. Choosing the Botanist profession will ensure iridium-quality crops grown from Spring Seeds.
Crows do not attack crops grown from Spring Seeds, so the use of Scarecrows is unnecessary.
Sources
- Crafting (each recipe produces 10 Spring Seeds)
- Placing a Wild Horseradish in a Seed Maker (yield: 1-3 Spring Seeds)
- Completing the Spring Foraging Bundle in the Crafts Room (reward: 30 Spring Seeds)
- Traveling Cart (price 105–1,000g)
- Desert Trader on Saturdays in exchange for 2 Summer Seeds
- Treasure rooms in the Skull Cavern (5-20 each)
Crops Harvested
Each Spring Seed has an equal chance of yielding one of any of the crops shown below.
Item | Description | Source |
---|---|---|
Daffodil | A traditional spring flower that makes a nice gift. | Spring Foraging • Spring Seeds |
Dandelion | Not the prettiest flower, but the leaves make a good salad. | Spring Foraging • Spring Seeds |
Leek | A tasty relative of the onion. | Spring Foraging • Spring Seeds |
Wild Horseradish | A spicy root found in the spring. | Spring Foraging • Spring Seeds |
Stages
Stage 1 | Stage 2 | Harvest |
---|---|---|
3 Days | 4 Days | Total: 7 Days |
Crop Growth Calendar
Base | ||||||
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Mon | Tue | Wed | Thu | Fri | Sat | Sun |
Agriculturist and Speed-Gro Comparison | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Speed-Gro | Deluxe Speed-Gro | Hyper Speed-Gro | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Regular
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*Note that the 10% table also applies to the Agriculturist Profession without any fertilizer. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Agriculturist
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Gifting
Villager Reactions
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Dislike | Abigail • Alex • Caroline • Clint • Demetrius • Dwarf • Elliott • Emily • Evelyn • George • Gus • Haley • Harvey • Jas • Jodi • Kent • Krobus • Leah • Leo • Lewis • Linus • Marnie • Maru • Pam • Penny • Pierre • Robin • Sam • Sandy • Sebastian • Shane • Vincent • Willy • Wizard |
Recipes
Image | Name | Description | Ingredients | Recipe Source | Sell Price |
---|---|---|---|---|---|
Tea Sapling | Takes 20 days to mature. Produces tea leaves during the final week of each season, except winter. No watering necessary! | Wild Seeds (any) (2) Fiber (5) Wood (5) | Mail the day after Caroline's 2-heart event | 250g |
Profitability
Spring Seeds are a profitable recipe without the Botanist Profession. A craft of Spring seeds yields 10 seeds worth 350g total, while a set of regular-quality ingredients to craft it sells for only 180g and a set of gold-quality ingredients sells for 270g. With the Botanist Profession, selling the individual crops yields 360g.
The long run average price from selling the directly resulting forage is 45g at 1/4*(30+40+50+60). However, on average this equates to 2.5 bundles of seeds, worth a total of 875g. This is equivalent to 87.5g per planted seed. Subtracting the cost of the initial seed at 35g each, this is 52.5g profit, or over the growth cycle 7.5g/day.
Gallery
Wild Seeds from any season may appear similar to dead crops during Stage 2 of growth.
Bugs
On Ginger Island, mature Spring Seeds may destroy the tilled soil (and fertilizer), leaving untilled soil in their place after harvest.
History
- 1.4: Can be used in the Tea Sapling recipe.
- 1.5: Bugfix for stages of growth with Agriculturist + Deluxe Fertilizer.
- 1.5.6: Dirt under freshly grown seasonal forage seeds no longer disappears randomly, except on Ginger Island.