Difference between revisions of "Modding:Modder Guide/APIs"
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Latest revision as of 20:53, 14 September 2024
- Get started
- Game fundamentals
- Test & troubleshoot
- Release
- API reference
- Basic SMAPI APIs:
- Advanced SMAPI APIs:
- Specific guides
SMAPI provides a number of APIs for mods to use. Click a section on the right or below for more details.
Basic APIs
page | summary |
---|---|
Manifest | A file needed for every mod or content pack which describes the mod, lists dependencies, enables update checks, etc. |
Events | Respond when something happens in the game (e.g., when a save is loaded), and often include details about what happened. |
Configuration | Let players edit a config.json file to configure your mod. |
Content | Load images/maps/data, and edit or replace the game's images/maps/data. |
Data | Store arbitrary data and retrieve it later. |
Input | Check and suppress keyboard, controller, and mouse state. |
Logging | Write messages to the SMAPI console and log. |
Reflection | Access fields, properties, or methods which are normally inaccessible. |
Multiplayer | Provides methods for supporting multiplayer. |
Translation | Translate your mod text into any game language. |
Utilities | Use constants, contextual information, date logic, and semantic versions. |
Advanced APIs
page | summary |
---|---|
Content packs | Let other modders provide files for your mod to read, which players can install like any other mod. |
Console commands | Add custom commands to the SMAPI console. |
Mod integrations | Get information about loaded mods, and integrate with mods using mod-provided APIs. |
Harmony patching | Harmony lets you patch or replace methods, effectively rewriting the game code. |