Difference between revisions of "Flute Block"
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{{Infobox | {{Infobox | ||
+ | |eng = Flute Block | ||
|source = <ul><li>[[Crafting]]</li><li>[[Museum]] donation</li></ul> | |source = <ul><li>[[Crafting]]</li><li>[[Museum]] donation</li></ul> | ||
|ingredients = {{name|Wood|10}}{{name|Copper Ore|2}}{{name|Fiber|20}} | |ingredients = {{name|Wood|10}}{{name|Copper Ore|2}}{{name|Fiber|20}} | ||
|sellprice = 100 | |sellprice = 100 | ||
− | |quality | + | |quality = false |
|recipe = {{NPC|Robin|6-heart event}} | |recipe = {{NPC|Robin|6-heart event}} | ||
}} | }} | ||
− | The '''Flute Block''' is a [[Crafting|crafted]] piece of [[Furniture]]. The recipe can be obtained from [[Robin]]'s 6 heart event. | + | The '''Flute Block''' is a [[Crafting|crafted]] piece of [[Furniture]]. The recipe can be obtained from [[Robin]]'s 6 heart event. One Flute Block is the reward for donating 3 [[artifacts]] that include the [[Bone Flute]] to the [[Museum]]. |
==Music== | ==Music== | ||
− | A placed | + | A placed Flute Block emits a sound when a player walks next to it, and then once per second if they stay near it. You can right-click a Flute Block to increase its pitch. There are 25 possible pitches, after which right-clicking again will reset to the first one. |
− | You can place a series of | + | You can place a series of Flute Blocks and [[Drum Block]]s to create music as you walk along them. |
+ | {|class="wikitable" style="text-align: center;" | ||
+ | |- | ||
+ | |+ Pitch tuning | ||
+ | ! scope="row" | Clicks | ||
+ | | 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21|| 22|| 23 || 24 | ||
+ | |- | ||
+ | ! scope="row" | Pitch | ||
+ | | C || C♯/D♭ ||D || D♯/E♭ || E|| F|| F♯/G♭ || G || G♯/A♭ || A || A♯/B♭ || B || C || C♯/D♭ || D || D♯/E♭ || E || F || F♯/G♭ || G || G♯/A♭ || A || A♯/B♭ || B || C | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==Special Sounds== | ||
+ | {{Spoiler}} | ||
+ | If players hold certain items above their heads while walking next to Flute Blocks, then special non-flute sounds will be played.<ref name="specialsound" /> | ||
+ | {|class="wikitable sortable" | ||
+ | !Held Item | ||
+ | !Sound | ||
+ | !Description | ||
+ | |- | ||
+ | |{{Name|Pearl}} | ||
+ | |rowspan=2|"Clam tone" | ||
+ | |rowspan=2|Played when interacting with the clams in the [[Night Market#Mermaid Boat|Mermaid Boat]] at the [[Night Market]] and using the [[Multiplayer/Emotes|"Uh" emote]] in [[Multiplayer]] | ||
+ | |- | ||
+ | |{{Name|Clam}} | ||
+ | |- | ||
+ | |{{Name|Telephone}} | ||
+ | |"Telephone button push" | ||
+ | |Played after the dial tone when calling vendors with the [[Telephone]] | ||
+ | |- | ||
+ | |{{Name|Amethyst}} | ||
+ | |"Mini harp note" | ||
+ | |Played when using the [[Multiplayer/Emotes|"Music" emote]] in [[Multiplayer]] | ||
+ | |- | ||
+ | |{{Name|Truffle}} | ||
+ | |"Pig" | ||
+ | |Played when a [[Pig]] or the [[Traveling Cart|Traveling Merchant]]'s pig oinks | ||
+ | |- | ||
+ | |{{Name|Quartz}} | ||
+ | |rowspan=4|"Crystal" | ||
+ | |rowspan=4|Played when interacting with the [[Singing Stone]], doing the [[Ginger Island#Colored Crystals Puzzle|crystal puzzle]] on [[Ginger Island]], breaking crystals in [[The Mines|the Mines]], and using the elevator in the Mines. | ||
+ | |- | ||
+ | |{{Name|Fairy Stone}} | ||
+ | |- | ||
+ | |{{Name|Star Shards}} | ||
+ | |- | ||
+ | |{{Name|Refined Quartz}} | ||
+ | |- | ||
+ | |{{Name|Duck Feather}} | ||
+ | |"Duck" | ||
+ | |Played when a [[Duck]] quacks | ||
+ | |- | ||
+ | |{{Name|Jack-O-Lantern}} | ||
+ | |rowspan=2|"Toy piano" | ||
+ | |rowspan=2|Played when interacting with [[Elliott]]'s piano in his [[Elliott's Cabin|cabin]] | ||
+ | |- | ||
+ | |{{Name|Void Essence}} | ||
+ | |- | ||
+ | |{{Name|Coal}} | ||
+ | |"Dust meep" | ||
+ | |Played when [[Dust Sprite]]s make noise, talking to [[Marnie]] while wearing [[Secrets#Lucky Purple Shorts|Trimmed Lucky Purple Shorts]], and using the [[Multiplayer/Emotes|"Laugh" emote]] in [[Multiplayer]] | ||
+ | |} | ||
==Gifting== | ==Gifting== | ||
Line 17: | Line 79: | ||
|hate=Robin,Demetrius,Maru,Sebastian,Linus,Leo,Pierre,Caroline,Abigail,Alex,George,Evelyn,Lewis,Clint,Penny,Pam,Emily,Haley,Jas,Vincent,Jodi,Kent,Sam,Leah,Shane,Marnie,Elliott,Gus,Dwarf,Wizard,Harvey,Sandy,Willy,Krobus | |hate=Robin,Demetrius,Maru,Sebastian,Linus,Leo,Pierre,Caroline,Abigail,Alex,George,Evelyn,Lewis,Clint,Penny,Pam,Emily,Haley,Jas,Vincent,Jodi,Kent,Sam,Leah,Shane,Marnie,Elliott,Gus,Dwarf,Wizard,Harvey,Sandy,Willy,Krobus | ||
}} | }} | ||
+ | |||
+ | ==Bundles== | ||
+ | Flute Block is not used in any [[bundles]]. | ||
+ | |||
+ | ==Tailoring== | ||
+ | Flute Block is not used in any [[tailoring]] or [[dyeing]]. | ||
+ | |||
+ | ==Quests== | ||
+ | Flute Blocks are used to obtain 5 [[Golden Walnut]]s from the [[Ginger Island#Mermaid|Mermaid]] on [[Ginger Island]]. | ||
+ | |||
+ | ==References== | ||
+ | <references> | ||
+ | <ref name="specialsound">See <samp>Object::getFluteBlockSoundFromHeldObject</samp> in the game code.</ref> | ||
+ | </references> | ||
+ | |||
+ | ==History== | ||
+ | {{History|1.6|Special sounds now play when players walk by Flute Blocks while holding certain items over their heads. Add C5 note.}} | ||
{{NavboxFurniture}} | {{NavboxFurniture}} |
Latest revision as of 21:36, 14 May 2024
Flute Block | |
Plays a flute sound when you walk past. | |
Information | |
Source | |
Sell Price | 100g |
Crafting | |
Recipe Source | Robin (6-heart event) |
Ingredients | Wood (10) Copper Ore (2) Fiber (20) |
The Flute Block is a crafted piece of Furniture. The recipe can be obtained from Robin's 6 heart event. One Flute Block is the reward for donating 3 artifacts that include the Bone Flute to the Museum.
Music
A placed Flute Block emits a sound when a player walks next to it, and then once per second if they stay near it. You can right-click a Flute Block to increase its pitch. There are 25 possible pitches, after which right-clicking again will reset to the first one.
You can place a series of Flute Blocks and Drum Blocks to create music as you walk along them.
Clicks | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pitch | C | C♯/D♭ | D | D♯/E♭ | E | F | F♯/G♭ | G | G♯/A♭ | A | A♯/B♭ | B | C | C♯/D♭ | D | D♯/E♭ | E | F | F♯/G♭ | G | G♯/A♭ | A | A♯/B♭ | B | C |
Special Sounds
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
If players hold certain items above their heads while walking next to Flute Blocks, then special non-flute sounds will be played.[1]
Held Item | Sound | Description |
---|---|---|
Pearl | "Clam tone" | Played when interacting with the clams in the Mermaid Boat at the Night Market and using the "Uh" emote in Multiplayer |
Clam | ||
Telephone | "Telephone button push" | Played after the dial tone when calling vendors with the Telephone |
Amethyst | "Mini harp note" | Played when using the "Music" emote in Multiplayer |
Truffle | "Pig" | Played when a Pig or the Traveling Merchant's pig oinks |
Quartz | "Crystal" | Played when interacting with the Singing Stone, doing the crystal puzzle on Ginger Island, breaking crystals in the Mines, and using the elevator in the Mines. |
Fairy Stone | ||
Star Shards | ||
Refined Quartz | ||
Duck Feather | "Duck" | Played when a Duck quacks |
Jack-O-Lantern | "Toy piano" | Played when interacting with Elliott's piano in his cabin |
Void Essence | ||
Coal | "Dust meep" | Played when Dust Sprites make noise, talking to Marnie while wearing Trimmed Lucky Purple Shorts, and using the "Laugh" emote in Multiplayer |
Gifting
Villager Reactions
| |
---|---|
Hate | Abigail • Alex • Caroline • Clint • Demetrius • Dwarf • Elliott • Emily • Evelyn • George • Gus • Haley • Harvey • Jas • Jodi • Kent • Krobus • Leah • Leo • Lewis • Linus • Marnie • Maru • Pam • Penny • Pierre • Robin • Sam • Sandy • Sebastian • Shane • Vincent • Willy • Wizard |
Bundles
Flute Block is not used in any bundles.
Tailoring
Flute Block is not used in any tailoring or dyeing.
Quests
Flute Blocks are used to obtain 5 Golden Walnuts from the Mermaid on Ginger Island.
References
- ↑ See Object::getFluteBlockSoundFromHeldObject in the game code.
History
- 1.6: Special sounds now play when players walk by Flute Blocks while holding certain items over their heads. Add C5 note.