Difference between revisions of "User:Techhead7890"
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* '''Shops''' allow the player to purchase items for [[gold]]. Most shops are run by a [[villager]]. Some shops allow the player to sell items to them. Trading hours (are listed at) [[Shop Schedules]]; some are reachable by [[telephone]]. | * '''Shops''' allow the player to purchase items for [[gold]]. Most shops are run by a [[villager]]. Some shops allow the player to sell items to them. Trading hours (are listed at) [[Shop Schedules]]; some are reachable by [[telephone]]. | ||
* '''Bars''' are units of metal material used for various purposes. They are produced by smelting in a [[furnace]] using coal and ore. Like many other materials they can be purchased from shops, albeit indirectly, by buying the 5 ore and 1 coal from [[Clint]]. For example a [[Copper Bar]] costs 525g (Y1) when purchased in this way, and an [[Iron Bar]] costs 900g ((5+1)*150g Y1). (It is not worth transmuting purchased bars). | * '''Bars''' are units of metal material used for various purposes. They are produced by smelting in a [[furnace]] using coal and ore. Like many other materials they can be purchased from shops, albeit indirectly, by buying the 5 ore and 1 coal from [[Clint]]. For example a [[Copper Bar]] costs 525g (Y1) when purchased in this way, and an [[Iron Bar]] costs 900g ((5+1)*150g Y1). (It is not worth transmuting purchased bars). | ||
+ | * [[Time]]: Time in Stardew Valley is divided into [[day]]s, [[Days of the Week|weeks]] and [[season]]s. Each day consists of 20 hours, each week of 7 days, and each season of 28 days. |
Revision as of 09:40, 18 July 2021
Hi!
I'm a veteran editor with some CSS and template knowledge. I'm mostly active on wikipedia and wikia/fandom sites, notably WoWpedia and Mass Effect Wiki. I've edited the EVE University wiki too.
Notes
- 10k items: Backpack or two steel tools. Big Coop, Farmhouse kitchen upgrade (ie for cooking), Stable (requires hardwood), Vault bundle. Alternatively, 40 cranberry seeds.
- Fish by location: Fishing Strategy#Location Tables
- Shop Schedules (also in draft below)
- To do at some stage: rework Festivals and Proficiency
- Villager Paths for placing items
- Useful equipment: Kegs produce many loved items (fr8); Tapper produces various fertilizer and equipment; Recycling Machine (Fi4) produces materials.
- Crop formulae
Draft stubs:
- Quality is an attribute of items including crops, fish, and artisan goods. (Trash, minerals, and resources do not have quality). Quality has three levels: silver, gold, and iridium. Higher qualities improve the sale price and the friendship increase from gift-giving.
- Improving quality depends on skill and on various other methods related to the item involved. Crops can be improved by using fertilizer; Animals by care, happiness, and mood; Fruit Trees by annual aging; and forageables can be guaranteed iridium quality by the Botanist profession. Fish quality can be improved by fishing further from land and having a perfect catch. Certain artisan goods can be aged or using larger eggs will result in bigger mayonnaise.
- Shops allow the player to purchase items for gold. Most shops are run by a villager. Some shops allow the player to sell items to them. Trading hours (are listed at) Shop Schedules; some are reachable by telephone.
- Bars are units of metal material used for various purposes. They are produced by smelting in a furnace using coal and ore. Like many other materials they can be purchased from shops, albeit indirectly, by buying the 5 ore and 1 coal from Clint. For example a Copper Bar costs 525g (Y1) when purchased in this way, and an Iron Bar costs 900g ((5+1)*150g Y1). (It is not worth transmuting purchased bars).
- Time: Time in Stardew Valley is divided into days, weeks and seasons. Each day consists of 20 hours, each week of 7 days, and each season of 28 days.