Difference between revisions of "Monsters"
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|{{name|Copper Slime}}{{name|Haunted Skull}}{{name|Iron Slime}} | |{{name|Copper Slime}}{{name|Haunted Skull}}{{name|Iron Slime}} | ||
|{{name|Mutant Fly}}{{name|Mutant Grub}} | |{{name|Mutant Fly}}{{name|Mutant Grub}} | ||
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|{{name|Dwarvish Sentry}}{{name|False Magma Cap}}{{name|Hot Head}}{{name|Lava Lurk}}{{name|Magma Sprite}}{{name|Magma Sparker}}{{name|Magma Duggy}}{{name|Tiger Slime}} | |{{name|Dwarvish Sentry}}{{name|False Magma Cap}}{{name|Hot Head}}{{name|Lava Lurk}}{{name|Magma Sprite}}{{name|Magma Sparker}}{{name|Magma Duggy}}{{name|Tiger Slime}} | ||
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Revision as of 22:49, 17 June 2021
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
Monsters are found in the Mines, the Skull Cavern, the Quarry Mine, the Mutant Bug Lair, and the Volcano Dungeon. When killed, Monsters have a chance to drop Monster Loot and a variety of items.
Monsters on The Farm
Monsters can be found at night on The Farm depending on your farm type. Monsters are toggled 'on' by default at the start of the game in the Wilderness Map, or by selecting Advanced Option "Spawn monsters on the farm" at new game creation. Offering a Strange Bun to the Dark Shrine of Night Terrors in the Witch's Hut will toggle monsters on/off.
Monsters on The Farm will scale with the player's Combat level. (At higher levels, more difficult monsters will spawn, and the Wilderness Golem becomes more difficult to kill).
Dangerous Monsters
Monsters in the Mines and the Skull Cavern become more dangerous during the Danger in the Deep and Skull Cavern Invasion quests, or while the Shrine of Challenge is toggled to its 'on' position.
Dangerous monsters have unique sprites and stats when compared to their normal counterparts. The Putrid Ghost, Skeleton Mage, and Shadow Sniper also feature unique debuffs.
Monsters List
The Mines | ||||
---|---|---|---|---|
All Floors | Floors 1-29 | Floors 31-39 | Floors 41-79 | Floors 81-119 |
Green Slime | Bug Cave Fly Duggy Grub Rock Crab | Bat Stone Golem | Dust Sprite Frost Bat Blue Slime Ghost Skeleton | Lava Bat Lava Crab Metal Head Red Slime Shadow Brute Shadow Shaman Squid Kid |
Wilderness Farm | ||||
---|---|---|---|---|
All Combat Levels | Combat Level 0-4 | Combat Level 5-7 | Combat Level 8-9 | Combat Level 10 |
Wilderness Golem | Green Slime(Combat Level 0-3) Blue Slime(Combat Level 4) Bat | Blue Slime Frost Bat Bat | Red Slime Lava Bat Frost Bat Bat Shadow Brute | Purple Slime Iridium Bat Lava Bat Frost Bat Bat Shadow Brute Serpent |
Dangerous Mines | ||
---|---|---|
All Floors | Floors 1-29 | Floors 31-39 |
Dangerous Slimes (all colors) Haunted Skull (dangerous)(on dungeon floors) | Blue Squid Bug (dangerous) Duggy (dangerous) Rock Crab (dangerous) | Bat (dangerous) Bug (dangerous) Carbon Ghost Stone Golem (dangerous) |
Floors 41-69 | Floors 71-79 | Floors 81-119 |
Grub (dangerous) Cave Fly (dangerous) Dust Sprite (dangerous) Frost Bat (dangerous) Putrid Ghost Spider Stick Bug | Skeleton (dangerous) Skeleton Mage Haunted Skull (dangerous) | Lava Bat Lava Crab (dangerous) Metal Head (dangerous) Shadow Brute (dangerous) Shadow Shaman (dangerous) Shadow Sniper Squid Kid (dangerous) |
Dangerous Skull Cavern |
---|
Armored Bug (dangerous) Mummy (dangerous) Royal Serpent Purple Slime (dangerous) |
History
- 1.1: Added Mutant Grub, Mutant Fly, Wilderness Golem.
- 1.3: Added Carbon Ghost, Iridium Bat, and Iridium Crab.
- 1.4: Added Copper Slime, Haunted Skull, Iron Slime, Pepper Rex.
- 1.5: Added Dwarvish Sentry, False Magma Cap, Hot Head, Lava Lurk, Magma Duggy, Magma Sprite, Magma Sparker, Stick Bug, Tiger Slime, Dangerous versions of monsters.