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Show new changes starting from 06:19, 30 June 2024
   
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29 June 2024

     16:09  Furniture‎‎ 3 changes history +78 [TITANOBOA‎; Margotbean‎; Bluestblur‎]
     
16:09 (cur | prev) +78 Margotbean talk contribs →‎Large Decorations
     
15:33 (cur | prev) -231 Bluestblur talk contribs Undo revision 173906 by TITANOBOA (talk) These items are already listed in the Tables section. Tag: Undo
     
10:38 (cur | prev) +231 TITANOBOA talk contribs

28 June 2024

     21:20  Fish diffhist +77 User314159 talk contribs copyedit
     20:45  The Mines‎‎ 2 changes history +820 [User314159‎ (2×)]
     
20:45 (cur | prev) +50 User314159 talk contribs
     
20:38 (cur | prev) +770 User314159 talk contribs Moved "Swarms" section from "Strategy" to "Contents". Not sure why it was in the former before. Added more content for the "Swarms" section with a code reference.
     00:48  Hardwood diffhist +360 Bluestblur talk contribs Grouped tree and non-tree obtaining methods together, edited wording for flow/clarity. Edited sources in infobox. Can also obtain by trading w/ Bookseller or opening Mystery Boxes. Containers in the Skull Cavern can drop hardwood, too.

27 June 2024

     23:08  Crab Pot‎‎ 2 changes history +118 [Chuck80‎; User314159‎]
     
23:08 (cur | prev) +26 User314159 talk contribs This is true based on how the power from The Art O' Crabbing works.
     
23:03 (cur | prev) +92 Chuck80 talk contribs →‎Gold per Day
     15:12  Pans diffhist +61 User314159 talk contribs Clarify that only fish that can currently be caught can be obtained from panning with the Fisher enchantment (Pan::getPanItems uses the getFish method to determine the fish obtained)

26 June 2024

     16:36  Pans diffhist -18 Margotbean talk contribs lang. links
     03:48  Farmhouse diffhist 0 JamesF2600 talk contribs →‎Upgrades Tags: Mobile edit Mobile web edit
     02:28  Hardwood diffhist -1 Bluestblur talk contribs Wrong villager shop at the Desert Festival, it's Leah who sells Hardwood.

25 June 2024

     23:01  Tackle diffhist -18 User314159 talk contribs Clarifying that tackle not wearing out also applies when catching special items like Golden Walnuts
     21:52  Mayor's Manor diffhist +395 IBugOne talk contribs Copy secret from Secrets
     13:20  The Farm diffhist +4 AltoIgloo talk contribs →‎The Cave: add dehydrator link

24 June 2024

     16:58  Iridium Bar diffhist +44 Bluestblur talk contribs →‎History: Added 1.5 history - remixed bundles.
     16:00  Pans‎‎ 2 changes history +4 [Wikonimo‎; Margotbean‎]
     
16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6
     
09:46 (cur | prev) -78 Wikonimo talk contribs →‎Items Obtained: Can't see any reason this should be true in the code
     11:47  Artifact Spot diffhist +31 JackBlack69 talk contribs →‎Contents
     06:39  Marnie diffhist -42 Wikonimo talk contribs →‎Schedule: This was redundant since not a Mon/Tue

23 June 2024

     15:52  Farmhouse‎‎ 2 changes history +142 [NightshadeX‎; IBugOne‎]
     
15:52 (cur | prev) +141 IBugOne talk contribs →‎Renovations: +refunding
     
08:04 (cur | prev) +1 NightshadeX talk contribs →‎Renovations
     14:57  Skills diffhist -1 User314159 talk contribs "use energy" sounds much better than "cost energy
     14:55  Training Rod‎‎ 2 changes history +104 [User314159‎; IBugOne‎]
     
14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173));
     
06:55 (cur | prev) +90 IBugOne talk contribs →‎Notes: Clarify reason (maybe don't need code ref at all)
     09:18  Artifact Spot‎‎ 2 changes history +533 [JackBlack69‎ (2×)]
     
09:18 (cur | prev) +251 JackBlack69 talk contribs Updated secret note to say it gives stone if it can't give a note to match code.
     
08:51 (cur | prev) +282 JackBlack69 talk contribs Added Mystery Boxes