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Show new changes starting from 09:15, 26 June 2024
   
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26 June 2024

     06:29  Farmhouse‎‎ 2 changes history 0 [JamesF2600‎; Margotbean‎]
 m   
06:29 (cur | prev) 0 Margotbean talk contribs Reverted edits by JamesF2600 (talk) to last revision by IBugOne Tag: Rollback
     
03:48 (cur | prev) 0 JamesF2600 talk contribs →‎Upgrades Tags: Mobile edit Mobile web edit

25 June 2024

 m   21:27  Pans diffhist 0 IBugOne talk contribs →‎History: in → at

24 June 2024

     17:17  Powdermelon diffhist -150 Bluestblur talk contribs Removed % chance and reference for feast of the winter star; it's a pretty inconsequential way of obtaining one per year. Also, none of the other random items from that booth have a reference.
     17:01  Wheat diffhist -49 Bluestblur talk contribs Moved note about wheat quality for Fodder Bundle changing in 1.5 to history section.
     16:58  Iridium Bar diffhist +44 Bluestblur talk contribs →‎History: Added 1.5 history - remixed bundles.
     16:00  Pans‎‎ 2 changes history +4 [Wikonimo‎; Margotbean‎]
     
16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6
     
09:46 (cur | prev) -78 Wikonimo talk contribs →‎Items Obtained: Can't see any reason this should be true in the code

23 June 2024

     21:23  Sunflower diffhist +48 Bluestblur talk contribs Added 1.5 history - remixed bundles. List format for bundles section.
     15:53  Farmhouse‎‎ 2 changes history +152 [IBugOne‎ (2×)]
 m   
15:53 (cur | prev) +11 IBugOne talk contribs →‎Renovations: removing crib prevents *additional* children
     
15:52 (cur | prev) +141 IBugOne talk contribs →‎Renovations: +refunding
     15:48  Training Rod‎‎ 2 changes history +33 [User314159‎; IBugOne‎]
 m   
15:48 (cur | prev) +19 IBugOne talk contribs →‎Notes: because
     
14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173));
     14:57  Skills diffhist -1 User314159 talk contribs "use energy" sounds much better than "cost energy
 m   09:25  Pans diffhist +7 Peaw talk contribs