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← Pickaxes
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5 July 2024
20:45 | Ostrich Incubator diffhist +44 Bluestblur talk contribs Fairy Dust doesn't work on incubators. Rearranged some sentences, moved Notes section above References. |
20:41 | Incubator diffhist +61 Bluestblur talk contribs Fairy Dust doesn't work on incubators. |
4 July 2024
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23:28 | Crab Pot 2 changes history +158 [User314159 (2×)] | |||
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23:28 (cur | prev) +42 User314159 talk contribs Clarified bugfix | ||||
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23:19 (cur | prev) +116 User314159 talk contribs Upcoming bugfix in 1.6.9 |
20:54 | Fishing diffhist +4 Balaz77 talk contribs →History: linked golden bobber |
3 July 2024
15:41 | Fishing diffhist +2 Wikonimo talk contribs →Contents: As of 1.6, perfection is possible to achieve with fishing level 1 |
15:05 | Random Events diffhist -67 Wikonimo talk contribs →Meteorite: Powerful enchantment on a pickaxe only works on stones (I should've tested in game before I added the info in the first place) |
2 July 2024
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21:39 | Random Events 2 changes history -45 [Wikonimo (2×)] | |||
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21:39 (cur | prev) -92 Wikonimo talk contribs →Farm events: This info applies to everything here | ||||
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21:36 (cur | prev) +47 Wikonimo talk contribs →Farm events: Reorder stone owl and strange capsule to match the code, and correct/add details |
17:22 | Crab Pot diffhist +483 User314159 talk contribs Clarified trash chances more explicitly |
28 June 2024
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20:45 | The Mines 2 changes history +820 [User314159 (2×)] | |||
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20:45 (cur | prev) +50 User314159 talk contribs | ||||
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20:38 (cur | prev) +770 User314159 talk contribs Moved "Swarms" section from "Strategy" to "Contents". Not sure why it was in the former before. Added more content for the "Swarms" section with a code reference. |
27 June 2024
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23:08 | Crab Pot 2 changes history +118 [Chuck80; User314159] | |||
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23:08 (cur | prev) +26 User314159 talk contribs This is true based on how the power from The Art O' Crabbing works. | ||||
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23:03 (cur | prev) +92 Chuck80 talk contribs →Gold per Day |
15:12 | Pans diffhist +61 User314159 talk contribs Clarify that only fish that can currently be caught can be obtained from panning with the Fisher enchantment (Pan::getPanItems uses the getFish method to determine the fish obtained) |
26 June 2024
25 June 2024
24 June 2024
16:58 | Iridium Bar diffhist +44 Bluestblur talk contribs →History: Added 1.5 history - remixed bundles. |
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16:00 | Pans 2 changes history +4 [Wikonimo; Margotbean] | |||
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16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6 | ||||
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09:46 (cur | prev) -78 Wikonimo talk contribs →Items Obtained: Can't see any reason this should be true in the code |
23 June 2024
14:57 | Skills diffhist -1 User314159 talk contribs "use energy" sounds much better than "cost energy |
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14:55 | Training Rod 3 changes history +139 [IBugOne; User314159 (2×)] | |||
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14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173)); | ||||
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06:55 (cur | prev) +90 IBugOne talk contribs →Notes: Clarify reason (maybe don't need code ref at all) | ||||
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01:17 (cur | prev) +35 User314159 talk contribs Formatting fix, reword to make clearer, remove second person references |
01:25 | Crab Pot diffhist +262 User314159 talk contribs Transcluding Targeted Bait tables onto the Targeted Bait page |