Weight
Weight is a statistic that affects how far an enemy will be knocked back when attacked by the player with a weapon.
Each weapon type has a default weight: Daggers have a weight of 5, swords 10, and clubs 15. Some weapons have a weight modifier, which is added to or subtracted from the default weight.[1] Forging a weapon with Amethysts will add +10 per amethyst to the weight.
Amethyst Rings and innate enchantments affect the weight multiplicatively: the multiplier starts out as 1.0. Each Amethyst Ring adds 0.1 to the multiplier, while a "-X Weight" innate enchantment will subtract X/10 from the multiplier. The actual weight value is then the weapon's weight times this multiplier.[2]
This means 2 Amethyst rings increase the amount of knockback by 1.2x, while a maximum-level innate enchantment (-5 Weight) will halve the knockback amount.
Weapons
The following weapons affect Weight. The effect is permanent while using the weapon.
Image | Name | Effect |
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Crystal Dagger | ![]() ![]() |
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Wind Spire | ![]() ![]() |
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Claymore | ![]() ![]() ![]() |
Dark Sword | ![]() ![]() | |
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Bone Sword | ![]() ![]() |
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Lava Katana | ![]() ![]() ![]() |
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Wood Mallet | ![]() ![]() |
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Iron Edge | ![]() ![]() ![]() |
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Neptune's Glaive | ![]() ![]() ![]() |
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Galaxy Dagger | ![]() ![]() |
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Galaxy Hammer | ![]() ![]() |
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Ossified Blade | ![]() ![]() ![]() |
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Tempered Broadsword | ![]() ![]() ![]() |
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Dwarf Dagger | ![]() ![]() ![]() ![]() |
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Dragontooth Shiv | ![]() ![]() ![]() |
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Infinity Dagger | ![]() ![]() ![]() ![]() |
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Kudgel | ![]() ![]() ![]() |
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Dwarf Hammer | ![]() ![]() |
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Dragontooth Club | ![]() ![]() |
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Infinity Gavel | ![]() ![]() ![]() |
Rings
The following rings increase Weight (knockback). The effect is permanent while the ring is equipped.
Image | Name | Effect |
---|---|---|
Amethyst Ring | Increases ![]() |
References
Skills & Stats | |
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Skills | Farming • Mining • Foraging • Fishing • Combat |
Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |