Difference between revisions of "Farm Maps"
(→Map Types: fixed grammatical errors and added some details) |
|||
Line 30: | Line 30: | ||
| | | | ||
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]]. | * The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]]. | ||
− | * The number of tillable tiles on this map is 3427, with 235 non-tillable but | + | * The number of tillable tiles on this map is 3427, with 235 non-tillable but buildable tiles. |
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles. | * The biggest contiguous rectangular area is 63 x 31 (1953) tiles. | ||
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | ||
Line 43: | Line 43: | ||
* Players start with a [[Fish Smoker]]. | * Players start with a [[Fish Smoker]]. | ||
* Water significantly decreases the overall farming area. | * Water significantly decreases the overall farming area. | ||
− | * The number of tillable tiles on this map is 1578, with 516 non-tillable but | + | * The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles. |
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | | [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | ||
|- | |- | ||
Line 60: | Line 60: | ||
** Otherwise, players will catch only [[trash]]. | ** Otherwise, players will catch only [[trash]]. | ||
* Additional ponds and grass areas decrease the overall farming area. | * Additional ponds and grass areas decrease the overall farming area. | ||
− | * The number of tillable tiles on this map is 1413, with 1490 non-tillable but | + | * The number of tillable tiles on this map is 1413, with 1490 non-tillable but buildable tiles. |
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]] | | [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]] | ||
|- | |- | ||
Line 66: | Line 66: | ||
| style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]] | | style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]] | ||
| | | | ||
− | * The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool. | + | * The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If the farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool. |
* Additional cliffs and a stream decrease the overall farming area. | * Additional cliffs and a stream decrease the overall farming area. | ||
* When fishing:<ref name="fish" /> | * When fishing:<ref name="fish" /> | ||
** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river. | ** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river. | ||
** 50% of the time, players will catch only [[trash]]. | ** 50% of the time, players will catch only [[trash]]. | ||
− | * The number of tillable tiles on this map is 1648, with 930 non-tillable but | + | * The number of tillable tiles on this map is 1648, with 930 non-tillable but buildable tiles. |
| [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]] | | [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]] | ||
|- | |- | ||
Line 82: | Line 82: | ||
** 65% of the time, players will catch only [[trash]]. | ** 65% of the time, players will catch only [[trash]]. | ||
* Additional cliffs and ponds decrease the overall farming area. | * Additional cliffs and ponds decrease the overall farming area. | ||
− | * The number of tillable tiles on this map is 2131, with 444 non-tillable but | + | * The number of tillable tiles on this map is 2131, with 444 non-tillable but buildable tiles. |
| [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]] | | [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]] | ||
|- | |- | ||
Line 104: | Line 104: | ||
* Sprinklers don't work in the sandy soil. | * Sprinklers don't work in the sandy soil. | ||
* Intended for "seasoned players", not as a first farm. | * Intended for "seasoned players", not as a first farm. | ||
− | * The number of tillable tiles on this map is 2700, with 1928 non-tillable but | + | * The number of tillable tiles on this map is 2700, with 1928 non-tillable but buildable tiles. |
** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed. | ** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed. | ||
* When fishing:<ref name="fish" /> | * When fishing:<ref name="fish" /> | ||
Line 117: | Line 117: | ||
| | | | ||
* Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love. | * Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love. | ||
− | * Players start with a [[Coop]] and two [[chicken]]s. | + | * Players start with a [[Coop]] and two [[chicken]]s, randomly named. |
− | * Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]]. | + | * Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source. |
* When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> | * When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> | ||
− | * The number of tillable tiles on this map is 2066 | + | * The number of tillable tiles on this map is 2066 with Q2 non-tillable but buildable tiles |
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | ||
|} | |} |
Revision as of 23:23, 16 April 2024
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
- See also: Cabin, Cabin Locations
There are eight different Farm Maps to choose from in Stardew Valley. Each map features a unique layout of the Farm, offering different benefits and favoring specific skills. Only one map can be chosen when starting a new game, and cannot be changed once selected.
The Standard Farm offers the most space to plant crops and raise animals. The other seven farms lack farming area, but offer special perks in comparison:
- The Riverland Farm encourages Fishing.
- The Forest Farm encourages Foraging.
- The Hill-top Farm encourages Mining.
- The Wilderness Farm encourages Combat (but only gives 1/3 Combat experience for it).
- The Four Corners Farm offers perks from other maps and encourages Multiplayer.
- The Beach Farm offers extra items and encourages Fishing and Foraging, but discourages Farming late game.
- The Meadowlands Farm encourages Farming, specifically raising animals, and comes with two chickens by default.
The interior of the farmhouse is decorated to match the theme of the chosen map. This includes furniture, wallpaper and flooring. The exterior of the house is the same regardless of map choice.
There is an abandoned building on all maps which can later be turned into the Greenhouse. Once repaired, it can be moved by visiting the Carpenter's Shop or Wizard's Tower.
Map Types
Name | Map | Description | Associated Skill |
---|---|---|---|
Standard Farm |
Farming | ||
Riverland Farm |
|
Fishing | |
Forest Farm |
|
Foraging | |
Hill-top Farm |
|
Mining | |
Wilderness Farm |
|
Combat | |
Four Corners Farm |
|
Multiplayer | |
Beach Farm |
|
Foraging Fishing | |
Meadowlands Farm |
|
Farming |
Map Tab
The following gallery shows how each farm type appears in-game on the player's map tab.
References
History
- 1.0: Introduced Standard Farm Map.
- 1.1: Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.
- 1.4: Added Four Corners Farm Map.
- 1.5: Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near Cindersap Forest. Greenhouse can now be moved.
- 1.6: Added Meadowlands Farm Map. Players on the Riverland Farm Map get a Fish Smoker by default. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.