Difference between revisions of "Farm Maps"
(→Map Types: Bubbles spots allowed on the Riverland farm) |
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:''See also: [[Cabin]], [[Cabin/Cabin Locations|Cabin Locations]]'' | :''See also: [[Cabin]], [[Cabin/Cabin Locations|Cabin Locations]]'' | ||
[[File:Farm Map Selection.png|thumb|right|300px|The selection area for maps at character creation.]] | [[File:Farm Map Selection.png|thumb|right|300px|The selection area for maps at character creation.]] | ||
− | There are | + | There are eight different '''Farm Maps''' to choose from in ''[[Stardew Valley]]''. Each map features a unique layout of [[the Farm]], offering different benefits and favoring specific [[skills]]. Only one map can be chosen when starting a new game, and cannot be changed once selected. |
− | The Standard Farm offers the most space to plant [[crops]] and raise [[animals]]. The other | + | The Standard Farm offers the most space to plant [[crops]] and raise [[animals]]. The other seven farms lack farming area, but offer special perks in comparison: |
: The Riverland Farm encourages [[Skills#Fishing|Fishing]]. | : The Riverland Farm encourages [[Skills#Fishing|Fishing]]. | ||
: The Forest Farm encourages [[Skills#Foraging|Foraging]]. | : The Forest Farm encourages [[Skills#Foraging|Foraging]]. | ||
: The Hill-top Farm encourages [[Skills#Mining|Mining]]. | : The Hill-top Farm encourages [[Skills#Mining|Mining]]. | ||
− | : The Wilderness Farm encourages [[Skills#Combat|Combat]] (but | + | : The Wilderness Farm encourages [[Skills#Combat|Combat]] (but only gives 1/3 Combat experience for it). |
: The Four Corners Farm offers perks from other maps and encourages [[Multiplayer]]. | : The Four Corners Farm offers perks from other maps and encourages [[Multiplayer]]. | ||
: The Beach Farm offers extra items and encourages [[Skills#Fishing|Fishing]] and [[Skills#Foraging|Foraging]], but discourages [[Skills#Farming|Farming]] late game. | : The Beach Farm offers extra items and encourages [[Skills#Fishing|Fishing]] and [[Skills#Foraging|Foraging]], but discourages [[Skills#Farming|Farming]] late game. | ||
+ | : The Meadowlands Farm encourages [[Skills#Farming|Farming]], specifically raising [[animals]], and comes with two [[Chicken|chickens]] by default. | ||
The interior of the [[farmhouse]] is decorated to match the theme of the chosen map. This includes [[furniture]], [[wallpaper]] and [[flooring]]. The exterior of the house is the same regardless of map choice. | The interior of the [[farmhouse]] is decorated to match the theme of the chosen map. This includes [[furniture]], [[wallpaper]] and [[flooring]]. The exterior of the house is the same regardless of map choice. | ||
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==Map Types== | ==Map Types== | ||
+ | {{Stub|Add the number of non-tillable but buildable tiles for Meadowlands farm}} | ||
{|class="wikitable" | {|class="wikitable" | ||
! Name | ! Name | ||
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| | | | ||
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]]. | * The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]]. | ||
− | * The number of tillable tiles on this map is 3427, with 235 non-tillable but | + | * The number of tillable tiles on this map is 3427, with 235 non-tillable but buildable tiles. |
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles. | * The biggest contiguous rectangular area is 63 x 31 (1953) tiles. | ||
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | ||
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| style="text-align:center;" | [[File:Riverlands Farm thumb.png|200px|link=File:Riverlands Farm.png]] | | style="text-align:center;" | [[File:Riverlands Farm thumb.png|200px|link=File:Riverlands Farm.png]] | ||
| | | | ||
− | * | + | * Water significantly decreases the overall farming area. |
+ | * Players start with a [[Fish Smoker]]. | ||
+ | ** [[Fish Smoker]] helps with early income which may make this farm the easiest to start on if you like to fish a lot and optimize it. | ||
+ | * [[Fishing]] is viable on this farm:<ref name="fish" /> | ||
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]]. | ** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]]. | ||
** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]]. | ** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]]. | ||
− | ** Unlike all other Farm Maps, random [[Bubbles|Bubble Spots]] are enabled on this map. | + | ** Unlike all other Farm Maps, random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map. |
− | * | + | ** The river in many spots around the farmhouse is wide enough to offer a max-level fishing zone allowing to catch even iridium quality [[Smallmouth_Bass|Smallmouth Bass]] or [[Chub]] which are good sources of energy early on. |
− | * The number of tillable tiles on this map is 1578, with 516 non-tillable but | + | ** During rain in spring and fall you will be able to catch [[Catfish]] which is a good fish to sell. [[Fish Smoker]] can be used to increase profits. |
+ | * The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles. | ||
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | | [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | ||
|- | |- | ||
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** Otherwise, players will catch only [[trash]]. | ** Otherwise, players will catch only [[trash]]. | ||
* Additional ponds and grass areas decrease the overall farming area. | * Additional ponds and grass areas decrease the overall farming area. | ||
− | * The number of tillable tiles on this map is 1413, with 1490 non-tillable but | + | * The number of tillable tiles on this map is 1413, with 1490 non-tillable but buildable tiles. |
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]] | | [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]] | ||
|- | |- | ||
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| style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]] | | style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]] | ||
| | | | ||
− | * The southwest | + | * The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If the farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool. |
* Additional cliffs and a stream decrease the overall farming area. | * Additional cliffs and a stream decrease the overall farming area. | ||
* When fishing:<ref name="fish" /> | * When fishing:<ref name="fish" /> | ||
** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river. | ** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river. | ||
** 50% of the time, players will catch only [[trash]]. | ** 50% of the time, players will catch only [[trash]]. | ||
− | * The number of tillable tiles on this map is 1648, with 930 non-tillable but | + | * The number of tillable tiles on this map is 1648, with 930 non-tillable but buildable tiles. |
| [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]] | | [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]] | ||
|- | |- | ||
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** 65% of the time, players will catch only [[trash]]. | ** 65% of the time, players will catch only [[trash]]. | ||
* Additional cliffs and ponds decrease the overall farming area. | * Additional cliffs and ponds decrease the overall farming area. | ||
− | * The number of tillable tiles on this map is 2131, with 444 non-tillable but | + | * The number of tillable tiles on this map is 2131, with 444 non-tillable but buildable tiles. |
| [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]] | | [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]] | ||
|- | |- | ||
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* Top right: Standard Farm. This quadrant has the most farming space. | * Top right: Standard Farm. This quadrant has the most farming space. | ||
* Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> | * Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> | ||
− | * Bottom right: | + | * Bottom right: Hill-top Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level. |
* Additional cliffs and ponds decrease the overall farming area. | * Additional cliffs and ponds decrease the overall farming area. | ||
* The number of tillable tiles on this map is 2952. | * The number of tillable tiles on this map is 2952. | ||
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| style="text-align:center;" | [[File:Beach Farm.png|200px]] | | style="text-align:center;" | [[File:Beach Farm.png|200px]] | ||
| | | | ||
+ | * Sprinklers don't work in the sandy soil. | ||
+ | ** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed (requires clearing from trees and [[Large_Log|large logs]] with [[Axes|steel axe]] or better). | ||
* Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore. | * Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore. | ||
+ | ** After second house upgrade the [[Supply Crate|supply crates]] can drop [[Deluxe_Retaining_Soil|deluxe retaining soil]] which can be used in combination with [[Garden_Pot|garden pots]] inside [[Shed|sheds]] to create secondary greenhouses. Once watered the soil will never require water again. | ||
* Both forest and beach foragables may spawn. | * Both forest and beach foragables may spawn. | ||
− | + | * Intended for "seasoned players", not as a first farm. A typical strategy of increasing crop fields and crafting large quantities of quality sprinklers won't work on this farm. | |
− | * Intended for "seasoned players", not as a first farm. | + | ** Large open areas can be used to build [[Barn|Barns]], [[Coop|Coops]] or [[Shed|Sheds]]. Grass can grow on sandy soil. |
− | * The number of tillable tiles on this map is 2700, with 1928 non-tillable but | + | ** Fish ponds are another option although it will take quite a while to build and populate them with profitable fish like [[Lava_Eel|Lava Eel]] |
− | + | ** Alternatively you can opt to plant mini forests of wild trees to then place [[Mushroom_Log|mushroom logs]] inside them and harvest mushrooms for income | |
+ | * The number of tillable tiles on this map is 2700, with 1928 non-tillable but buildable tiles. | ||
* When fishing:<ref name="fish" /> | * When fishing:<ref name="fish" /> | ||
** 15% of the time, players will catch [[Seaweed]]. | ** 15% of the time, players will catch [[Seaweed]]. | ||
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** 27.17% of the time, players will catch trash. | ** 27.17% of the time, players will catch trash. | ||
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | | [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | ||
+ | |- | ||
+ | | style="text-align:center;" id="Meadowlands"|[[File:Meadowlands Farm Map Icon.png|link=]]<br />Meadowlands Farm | ||
+ | | style="text-align:center;" | [[File:Meadowlands Farm.png|200px|link=File:Meadowlands Farm.png]] | ||
+ | | | ||
+ | * Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love. | ||
+ | * Players start with a [[Coop]] and two [[chicken]]s, randomly named. | ||
+ | * Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source. | ||
+ | * When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> | ||
+ | * The number of tillable tiles on this map is 2066 with ''[unknown]'' non-tillable but buildable tiles | ||
+ | | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | ||
|} | |} | ||
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Four Corners Farm World Map.png|Four Corners | Four Corners Farm World Map.png|Four Corners | ||
Beach Farm World Map.png|Beach | Beach Farm World Map.png|Beach | ||
+ | Meadowlands Farm World Map.png|Meadowlands | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
<references> | <references> | ||
− | <ref name="fish">The fish that can be caught on each of the farm maps are determined by | + | <ref name="fish">The fish that can be caught on each of the farm maps are determined by the data file <samp>Content\Locations.xnb</samp>.</ref> |
<ref name="forage">See <samp>Farm::DayUpdate</samp> in the game code.</ref> | <ref name="forage">See <samp>Farm::DayUpdate</samp> in the game code.</ref> | ||
</references> | </references> | ||
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{{History|1.1|Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.}} | {{History|1.1|Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.}} | ||
{{History|1.4|Added Four Corners Farm Map.}} | {{History|1.4|Added Four Corners Farm Map.}} | ||
− | {{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near Cindersap Forest. Greenhouse can now be moved.}} | + | {{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near [[Cindersap Forest]]. [[Greenhouse]] can now be moved.}} |
+ | {{History|1.6|Added Meadowlands Farm Map. Players on the Riverland Farm Map get a [[Fish Smoker]] by default. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.}} | ||
[[Category:Locations]] | [[Category:Locations]] |
Revision as of 19:41, 11 May 2024
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
- See also: Cabin, Cabin Locations
There are eight different Farm Maps to choose from in Stardew Valley. Each map features a unique layout of the Farm, offering different benefits and favoring specific skills. Only one map can be chosen when starting a new game, and cannot be changed once selected.
The Standard Farm offers the most space to plant crops and raise animals. The other seven farms lack farming area, but offer special perks in comparison:
- The Riverland Farm encourages Fishing.
- The Forest Farm encourages Foraging.
- The Hill-top Farm encourages Mining.
- The Wilderness Farm encourages Combat (but only gives 1/3 Combat experience for it).
- The Four Corners Farm offers perks from other maps and encourages Multiplayer.
- The Beach Farm offers extra items and encourages Fishing and Foraging, but discourages Farming late game.
- The Meadowlands Farm encourages Farming, specifically raising animals, and comes with two chickens by default.
The interior of the farmhouse is decorated to match the theme of the chosen map. This includes furniture, wallpaper and flooring. The exterior of the house is the same regardless of map choice.
There is an abandoned building on all maps which can later be turned into the Greenhouse. Once repaired, it can be moved by visiting the Carpenter's Shop or Wizard's Tower.
Map Types
Article Stub
This article is marked as a stub for the following reason:
|
Name | Map | Description | Associated Skill |
---|---|---|---|
Standard Farm |
Farming | ||
Riverland Farm |
|
Fishing | |
Forest Farm |
|
Foraging | |
Hill-top Farm |
|
Mining | |
Wilderness Farm |
|
Combat | |
Four Corners Farm |
|
Multiplayer | |
Beach Farm |
|
Foraging Fishing | |
Meadowlands Farm |
|
Farming |
Map Tab
The following gallery shows how each farm type appears in-game on the player's map tab.
References
History
- 1.0: Introduced Standard Farm Map.
- 1.1: Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.
- 1.4: Added Four Corners Farm Map.
- 1.5: Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near Cindersap Forest. Greenhouse can now be moved.
- 1.6: Added Meadowlands Farm Map. Players on the Riverland Farm Map get a Fish Smoker by default. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.